emkay Posted June 18, 2011 Share Posted June 18, 2011 I think the Space Harrier logo especially could do with some tweaking in that area. Perhaps, some of those famous g2f-artists from Poland would do better? Depending on the "conversion style" , the title is ok. The real sad thing is the music that still fits to the game like a flea in the hair of a giant. The digis are still to low at volume compared to that tweeter killing noise... Quote Link to comment Share on other sites More sharing options...
tjlazer Posted June 18, 2011 Share Posted June 18, 2011 (edited) This conversion is stellar. Very well done. I can't wait to get the BIN file so I can copy it my Atarimax cartridge. Will a ATR or EXE file be released? It should. Edited June 18, 2011 by tjlazer Quote Link to comment Share on other sites More sharing options...
svenski Posted June 18, 2011 Share Posted June 18, 2011 This looks pretty amazing, so a big is needed! Quote Link to comment Share on other sites More sharing options...
Sheddy Posted June 18, 2011 Share Posted June 18, 2011 I think the Space Harrier logo especially could do with some tweaking in that area. Perhaps, some of those famous g2f-artists from Poland would do better? Depending on the "conversion style" , the title is ok. The real sad thing is the music that still fits to the game like a flea in the hair of a giant. The digis are still to low at volume compared to that tweeter killing noise... The title screen uses the same in-game method for extra colours to allow for animation, plus some player-missile under and overlays, but there are still limitations on the colours - light blue instead of white was a necessary compromise. Think it'd be quite tough to do much better in G2F. Actually, I've just finished redoing the digi to dual pokey music volume levels, prompted by previous comments about it Digis are now using 2 channels for added volume and I've reduced the volume in the music some more. Still a few things left to do, but I'm not too far from being happy with how things are with the game. Thanks for all the comments 7 Quote Link to comment Share on other sites More sharing options...
emkay Posted June 19, 2011 Share Posted June 19, 2011 I think the Space Harrier logo especially could do with some tweaking in that area. Perhaps, some of those famous g2f-artists from Poland would do better? Depending on the "conversion style" , the title is ok. The real sad thing is the music that still fits to the game like a flea in the hair of a giant. The digis are still to low at volume compared to that tweeter killing noise... The title screen uses the same in-game method for extra colours to allow for animation, plus some player-missile under and overlays, but there are still limitations on the colours - light blue instead of white was a necessary compromise. Think it'd be quite tough to do much better in G2F. Actually, I've just finished redoing the digi to dual pokey music volume levels, prompted by previous comments about it Digis are now using 2 channels for added volume and I've reduced the volume in the music some more. Still a few things left to do, but I'm not too far from being happy with how things are with the game. Thanks for all the comments Very nice news . Thanks. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 19, 2011 Share Posted June 19, 2011 still impressed by the fluent scaling of the objects and the overall speed... well well well done... Quote Link to comment Share on other sites More sharing options...
Sheddy Posted June 19, 2011 Share Posted June 19, 2011 (edited) This conversion is stellar. Very well done. I can't wait to get the BIN file so I can copy it my Atarimax cartridge. Will a ATR or EXE file be released? It should. It's a *really* big game the way I've done things. It needs a whole 8Mbit cart to itself. Without a complete re-write and a very big RAM expansion, an ATR or EXE isn't really feasible. Edited June 19, 2011 by Sheddy Quote Link to comment Share on other sites More sharing options...
+Philsan Posted June 19, 2011 Share Posted June 19, 2011 This conversion is stellar. Very well done. I can't wait to get the BIN file so I can copy it my Atarimax cartridge. Will a ATR or EXE file be released? It should. It's a *really* big game the way I've done things. It needs a whole 8Mbit cart to itself. Without a complete re-write and a very big RAM expansion, an ATR or EXE isn't really feasible. Many of us will receive Ultimate1MB internal expansion so memory would not be a problem. A complete re-write is a big problem! I hope kjmann this time will make a good package because I would like to buy this game. Quote Link to comment Share on other sites More sharing options...
Sheddy Posted June 19, 2011 Share Posted June 19, 2011 This conversion is stellar. Very well done. I can't wait to get the BIN file so I can copy it my Atarimax cartridge. Will a ATR or EXE file be released? It should. It's a *really* big game the way I've done things. It needs a whole 8Mbit cart to itself. Without a complete re-write and a very big RAM expansion, an ATR or EXE isn't really feasible. Many of us will receive Ultimate1MB internal expansion so memory would not be a problem. A complete re-write is a big problem! I hope kjmann this time will make a good package because I would like to buy this game. Ah, OK. With 1MB RAM it should be quite do-able. Will have to check out the Ultimate1MB. Quote Link to comment Share on other sites More sharing options...
snicklin Posted June 19, 2011 Share Posted June 19, 2011 Sheddy, I think you've done a better job of this than they did on the Sega Master System. The SMS version is too slow and clunky compared to your version. Quote Link to comment Share on other sites More sharing options...
Jacques Posted June 19, 2011 Share Posted June 19, 2011 Yes, 1 MB (1088 KB) of RAM is kind of a standard nowadays, not only Ultimate 1MB version. But all those expansions work quite similiar anyway, so would be a shame if there's no such (no cart) version... Quote Link to comment Share on other sites More sharing options...
www.atarimania.com Posted June 19, 2011 Share Posted June 19, 2011 Fabulous! Still think the soundtrack in the early versions was way better but that's just nitpicking. -- Atari Frog http://www.atarimania.com Quote Link to comment Share on other sites More sharing options...
Mathy Posted June 19, 2011 Share Posted June 19, 2011 Hello Sheddy It shouldn't be too hard to check out which banks are used. So making it work on any 1MB machine shouldn't be a problem. Heck, I'll even volunteer to test it out on my own 1MB (+64kB) XEGS. sincerely Mathy Quote Link to comment Share on other sites More sharing options...
ATARI7800fan Posted July 4, 2011 Share Posted July 4, 2011 I have Just seen the final release and must say that I am very impressed with how it turned out. http://www.youtube.com/watch?v=-B-_6-RuJR0&feature=feedu Quote Link to comment Share on other sites More sharing options...
Cebus Capucinis Posted July 4, 2011 Share Posted July 4, 2011 Now we are talking RAM expansions again....so I have to ask the oft-asked, potentially annoying question (apologies in advance): Will this work in a stock 130XE via cart (purchased one or Maxflash 8MBit cart)? I recall previous versions stating that it would, and now I'm confused. Sorry to be an A8 "newbie". Quote Link to comment Share on other sites More sharing options...
emkay Posted July 4, 2011 Share Posted July 4, 2011 I have Just seen the final release and must say that I am very impressed with how it turned out. http://www.youtube.c...0&feature=feedu Great looking, and sound is ok now. Well done! Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted July 4, 2011 Share Posted July 4, 2011 kicks ass... and let's always remember... 1,79 MHz PAL without Blitter! Quote Link to comment Share on other sites More sharing options...
emkay Posted July 4, 2011 Share Posted July 4, 2011 kicks ass... and let's always remember... 1,79 MHz PAL without Blitter! This is not really true. It's using a line blitter Quote Link to comment Share on other sites More sharing options...
ATARI7800fan Posted July 4, 2011 Share Posted July 4, 2011 will this work with the stock 128K of ram, I currently have a 600XL with the ram expanded on the inside. Quote Link to comment Share on other sites More sharing options...
+Stephen Posted July 4, 2011 Share Posted July 4, 2011 Excellent! It's much better with the digi-sounds turned up. Quote Link to comment Share on other sites More sharing options...
Jacques Posted July 4, 2011 Share Posted July 4, 2011 Apart from cartridge, +1 MB RAM file version, pleeeease These ram expansions are really popular, not to mention the latest Ultimate 1MB from Candle's factory Quote Link to comment Share on other sites More sharing options...
spookt Posted July 4, 2011 Share Posted July 4, 2011 So this is available now? Quote Link to comment Share on other sites More sharing options...
Sheddy Posted July 4, 2011 Share Posted July 4, 2011 (edited) So this is available now? http://www.atariage.com/forums/topic/184410-space-harrier-released/ Edited July 4, 2011 by Sheddy 1 Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted July 5, 2011 Share Posted July 5, 2011 kicks ass... and let's always remember... 1,79 MHz PAL without Blitter! This is not really true. It's using a line blitter ok... object blitter... Quote Link to comment Share on other sites More sharing options...
emkay Posted July 5, 2011 Share Posted July 5, 2011 (edited) kicks ass... and let's always remember... 1,79 MHz PAL without Blitter! This is not really true. It's using a line blitter ok... object blitter... Hardware Line Blitter Without the "Line Blitter" you would see blank lines Edited July 5, 2011 by emkay Quote Link to comment Share on other sites More sharing options...
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