ubersaurus Posted September 6, 2003 Share Posted September 6, 2003 what about Pac and Pal or Pac Mania or Joust 2 or Dig Dug 2 or Marble Maddnes Pac-Mania would be bad. Horizontal scrolling on the 2600=bad. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted September 7, 2003 Share Posted September 7, 2003 So after updating MAME I was finally able to play some rounds of the "Starship 1" arcade. It's surprisingly good. Very fast paced action. If the VCS "Star Fire" is really supposed to be a port of this, than I must say that the this is the one port that is worse than Pac-Man. Uh... don't you mean "Star Ship"? Anyway, Starship 1 was a terrific game, and the first arcade game (for that matter... the first video game) I ever got hooked on. The theater in Seattle showing Star Wars in '77 had one in the lobby, and it was great to walk out of the movie, and over to the game. It was the closest thing at the time to being in the film. I'd love to see a good 2600 port of it, if the large, scaling sprites could be replicated. Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted September 7, 2003 Share Posted September 7, 2003 Hi there! So after updating MAME I was finally able to play some rounds of the "Starship 1" arcade. It's surprisingly good. Very fast paced action. If the VCS "Star Fire" is really supposed to be a port of this, than I must say that the this is the one port that is worse than Pac-Man. Uh... don't you mean "Star Ship"? Whoops! I'd love to see a good 2600 port of it, if the large, scaling sprites could be replicated. Attached is a proof of concept demo, which shows that it can be done. (I was in that experimental mood yesterday... :) ) Greetings, Manuel starship.zip Quote Link to comment Share on other sites More sharing options...
pmartin252 Posted September 7, 2003 Share Posted September 7, 2003 What about a version of HUNCHBACK, I was probably one of the few people that used to enjoy playing this arcade game in the eighties. When I last tried to get the Mame version running it never worked ever worked for me . Iam sure that ot would be pretty easy to do on the 2600! Quote Link to comment Share on other sites More sharing options...
NE146 Posted September 7, 2003 Share Posted September 7, 2003 What about a version of HUNCHBACK, I was probably one of the few people that used to enjoy playing this arcade game in the eighties. When I last tried to get the Mame version running it never worked ever worked for me . Iam sure that ot would be pretty easy to do on the 2600! no.. I know of one other person that liked Hunchback Not too bad an idea for the 2600! By the way it runs fine in Mame.. what was the problem you were having? Quote Link to comment Share on other sites More sharing options...
NE146 Posted September 7, 2003 Share Posted September 7, 2003 Anyway, Starship 1 was a terrific game, and the first arcade game (for that matter... the first video game) I ever got hooked on. The theater in Seattle showing Star Wars in '77 had one in the lobby, and it was great to walk out of the movie, and over to the game. It was the closest thing at the time to being in the film. I'd love to see a good 2600 port of it, if the large, scaling sprites could be replicated. You must've been tall at the time.. I had to get a stool to even SEE into that game That cabinet was not very small-kid friendly Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted September 7, 2003 Share Posted September 7, 2003 no.. I know of one other person that liked Hunchback So do I! Hunchback was one of the very first games I played on my C64 (that replaced the 2600). Not too bad an idea for the 2600! Yup, though IMO the quite static display makes this a good beginners game. Quote Link to comment Share on other sites More sharing options...
thund3r Posted September 7, 2003 Share Posted September 7, 2003 I think mr driller would be interesting to port to the 2600 Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted September 7, 2003 Share Posted September 7, 2003 To anyone who mentioned PacMan Plus - please check the hacks section Quote Link to comment Share on other sites More sharing options...
pmartin252 Posted September 7, 2003 Share Posted September 7, 2003 Haven't looked at Mame for quite a while but I seem to remember that practically all the games I tried worked fine for me except for Hunchback!!!. That just gave me blank screen, no error messages, nothing. Quote Link to comment Share on other sites More sharing options...
pmartin252 Posted September 7, 2003 Share Posted September 7, 2003 Just spent a bit of time trying to do some screen mockups for Hunchback on the 2600. Who knows, If Andrew continues with his tutorial, I might even be able to start on the real thing! :wink: Any way, here are the mockups... Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted September 7, 2003 Share Posted September 7, 2003 Hi there! Just spent a bit of time trying to do some screen mockups for Hunchback on the 2600. Who knows, If Andrew continues with his tutorial, I might even be able to start on the real thing! :wink: As Thomas already said, Hunchback would really be a reasonable first. To get you jumpstarted, I already converted the music from the C64 version :wink: Greetings, Manuel games.zip Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted September 9, 2003 Share Posted September 9, 2003 I'm amazed that people have mentioned Black Widow, but not Major Havoc! It would have to be cut down to "Secret Quest" or "H.E.R.O."-like simplicity, but it could be done. The best games for the VCS, IMHO, are the original creations, not the ports. Starmaster, not Star Raiders. Enduro, not Pole Position. Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted September 10, 2003 Share Posted September 10, 2003 2. [non-arcade] Mattel football handheld game for the 2600... those red blips rule... Well, it's not like it wasn't planned at one point-- Quote Link to comment Share on other sites More sharing options...
NE146 Posted September 10, 2003 Share Posted September 10, 2003 Wow! Nice pic there Zylon.. First I've ever seen or heard of it. That from some catalog that I neglected to ever look at? I think that'd make a super interesting game for the 2600. I dig that novelty factor Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted September 10, 2003 Share Posted September 10, 2003 Yah, it's scary the stuff you find in late-night GISing. Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted September 10, 2003 Share Posted September 10, 2003 I'd love to see the 2600 version of:[non-arcade] Mattel football handheld game for the 2600... those red blips rule... Well' date=' it's not like it wasn't planned at one point-- [img']http://home.att.net/~clay.h/atari/mnetwrkcat12.jpg[/img] Whoa! Retro nostalgia on the ancient system! Is that ironic, or just plain weird??? It's like having Activision Anthology on an Intellivision or something. Quote Link to comment Share on other sites More sharing options...
raindog Posted September 10, 2003 Share Posted September 10, 2003 I have often thought that Moon Cresta/Eagle, and Astro Invader would be good 2600 ports. I actually started working on Astro Invader, and got as far as drawing the slots and starting to populate them with invaders, figuring it would be easy since using the playfield for slots they'd be 12 pixels (4 cycles) apart, but never got the timing right and then my vacation was over. Mappy was my favorite arcade game back in the day, but I'm not convinced it's doable on the 2600 without a ton of flickering (and much of Mappy's appeal was the cartoony multicolored sprites, part of what made the MSX version less interesting to me....) so I doubt I would try it, at least not calling it Mappy. I think Ultravox wouldn't be too hard, though the speech synthesis aspect of it would have to be toned down. Rob Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted September 10, 2003 Share Posted September 10, 2003 Mappy without the happy little polyphonic jingle would be a low-res pile of ass. Even if the game could be done with no flickering, would it be able to do the music at the same time without a Pitfall 2 style sound chip? Quote Link to comment Share on other sites More sharing options...
raindog Posted September 10, 2003 Share Posted September 10, 2003 The NES version only used one channel for the most part; I think you could probably do a passable version with both of the 2600's voices, overriding the less used voice for sound effects. There would be some bad out of tune moments though, I expect, since there are some runs during the jingle that are kind of chromatic. Anyway, just another reason I don't really want to do it Also, I was speaking of Stratovox up there, not Ultravox. I don't think anyone has ported Midge Ure to 8-bit systems yet, though it looks from your avatar like someone's been working on getting the guy from Human League working. Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 10, 2003 Share Posted September 10, 2003 The NES version only used one channel for the most part; I think you could probably do a passable version with both of the 2600's voices' date=' overriding the less used voice for sound effects. There would be some bad out of tune moments though, I expect, since there are some runs during the jingle that are kind of chromatic. Anyway, just another reason I don't really want to do it Also, I was speaking of Stratovox up there, not Ultravox. I don't think anyone has ported Midge Ure to 8-bit systems yet, though it looks from your avatar like someone's been working on getting the guy from Human League working.[/quote'] LOL someone needs to port Peter Schilling to the 2600. '10,000 points and i've just begun...' Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted September 10, 2003 Share Posted September 10, 2003 Sounds like a good time for: Mappy Mecca http://www.fourhman.com/mappy/index.html Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 10, 2003 Share Posted September 10, 2003 i think an improved donkey kong is long overdue as do I :-) check here for some of my mockups' date=' and even a rudimentary .bin showing that my graphical techniques aren't as impossible as others suggest.... http://www.atariage.com/forums/viewtopic.p...onkey+kong+mock Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 10, 2003 Share Posted September 10, 2003 I'm amazed that people have mentioned Black Widow' date=' but not Major Havoc! [img']http://images.webmagic.com/klov.com/screens/M/zMajor_Havoc.png[/img]It would have to be cut down to "Secret Quest" or "H.E.R.O."-like simplicity, but it could be done. The best games for the VCS, IMHO, are the original creations, not the ports. Starmaster, not Star Raiders. Enduro, not Pole Position. I've mentioned Major Havoc before :-) http://www.atariage.com/forums/viewtopic.p...ght=major+havoc Check there to see what I think the 2600 version should look like :-) Quote Link to comment Share on other sites More sharing options...
Sanriostar Posted September 10, 2003 Share Posted September 10, 2003 Porting endorsements: I don't care if I've said these already! Super Pac Man Grobda Improved DK Super Pac Man Gaplus Frenzy DK3 Super Pac Man Satans hollow? ...and Super Pac Man to finish it off Quote Link to comment Share on other sites More sharing options...
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