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Cybernoid WIP


snicklin

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On 5/17/2023 at 4:38 PM, José Pereira said:

Cybernoid I has various floors and walls types that has also different colours...

On level_3 there's even another type (and started trying this one on A8 and have to say is tricky :( but sure will get it :)😞

684819322_CybernoidIlevel_3line_1screen_1CPC.png.922a27b88ec38a66d2f1a5375b257392.png

So here's all types and with the A8 colourings:

333086774_CybernoidIfloorsandwalls.png.7a4dc752c417a45cfe3f8bcf03906e6c.png

Please notice that then new ones on CPC are green (not possível on A8) but not correct because horizontally have 3lines while vertically have 2. Sure os because of then resolution but could bem other way to solve this. On A8 they're the same only changing direction and I think that the gray & white goes well with the blue 'point'.

:thumbsup:

The hardest part of I is exactly 'the coming of' new gfxs but probably now I have them all done (and seen) screen per screen.

That particular screen of level_3 maked me realize that the top tower here can't have PMGs to add different colours (now I'm thinking it even looks better ;)) but also seen C64 version I get that platforms (where usually are the rockets) is better for A8 colourings than the CPC one. On the left the old one(s) and at the right the new (and definitive) looking(s), I'm almost sure :roll: :grin::

Untitled.png.15407ee13bd1060711dc05951033b136.png

So that screen of level_3 looks like this on A8:

805345320_CybernoidIlevel_3line_1screen_1.png.0a74c202c28be45605d1c61953f0ebfa.png

Cybernoid I level_3 line_1 screen_1.xex

But also only now I saw that'll have to 'replace' all ascending and descending rockets on all levels screens already done so that they'll be 1pixel to left. Not important but maybe better for 'code like' collision detection? :mad:!...

Like I said, had to go to see level_3 because of the new gfxs but now returning to end level_2 in the hope that can have also _3 soon...

:thumbsup:

Edited by José Pereira
Forgot to add the descendining rockets and added thext...
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2 hours ago, José Pereira said:

The walls have many  white & gray turning it 'washed out' so after many different designs by now I'm statisfied with this one:

1360133657_CybernoidIlevel_3line_1screen_1b.png.923de0bc99786ea1d41b9fe594abdd21.png.2ff3e038c9470382775934563989963d.png

Cybernoid I level_3 line_1 screen_1b.xex 4.82 kB · 1 download

:)

:thumbsup:

 

Forgot to also change the top wall:

1161355818_CybernoidIlevel_3line_1screen_1b.png.c04513723570acf98c4b158509c859b2.png

Cybernoid I level_3 line_1 screen_1b.xex

Please notice that because of A8 colouring 'via' PMGs and PFs colours dli (like is this case) they're maybe, just a couple of times (not too much though ;) ...) that can't there have the blue & cyan (or on other cases the gray), like also here:

605498812_CybernoidIlevel_2line_2screen_2_touseM0M1.png.62b7101cfac5dc49ba3aef105c28ea7c.png

Cybernoid I level_2 line_2 screen_2 _to use M0 & M1.xex

It's allmost unoticeable, I think...

:thumbsup:

Edited by José Pereira
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1 hour ago, _The Doctor__ said:

'A' of course but if that can't work for some unknown reason then 'B',

what does the original cybernoid screen look like as another comparison point?

On this post:

On 5/22/2023 at 4:00 PM, José Pereira said:

Cybernoid I has various floors and walls types that has also different colours...

On level_3 there's even another type (and started trying this one on A8 and have to say is tricky :( but sure will get it :)😞

684819322_CybernoidIlevel_3line_1screen_1CPC.png.922a27b88ec38a66d2f1a5375b257392.png

So here's all types and with the A8 colourings:

404939848_CybernoidIfloorsandwalls_1a.png.14d55a5856fd79e8301ecbe61d271227.png

Please notice that then new ones on CPC are green (not possível on A8) but not correct because horizontally have 3lines while vertically have 2. Sure os because of then resolution but could bem other way to solve this. On A8 they're the same only changing direction and I think that the gray & white goes well with the blue 'point'.

:thumbsup:

Some little changes:

a.)- 971693866_CybernoidIlevel_3line_1screen_1a.png.4c47c780e11ea7432126423adb032c09.png Cybernoid I level_3 line_1 screen_1a.xex

All them can work and every other design (have more but not much different)...

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On 5/24/2023 at 3:27 PM, José Pereira said:

Forgot to also change the top wall:

1161355818_CybernoidIlevel_3line_1screen_1b.png.c04513723570acf98c4b158509c859b2.png

Cybernoid I level_3 line_1 screen_1b.xex 4.82 kB · 1 download

Please notice that because of A8 colouring 'via' PMGs and PFs colours dli (like is this case) they're maybe, just a couple of times (not too much though ;) ...) that can't there have the blue & cyan (or on other cases the gray), like also here:

605498812_CybernoidIlevel_2line_2screen_2_touseM0M1.png.62b7101cfac5dc49ba3aef105c28ea7c.png

Cybernoid I level_2 line_2 screen_2 _to use M0 & M1.xex 4.98 kB · 3 downloads

It's allmost unoticeable, I think...

:thumbsup:

And, for this particular screen, in top I can make it a bit more blueish now:

450542065_CybernoidIlevel_3line_1screen_1a_cyanandblue_whiteandgrayopposite_butwhiteandgrayinmiddle.png.f33077c635974b4369ab44475978122f.png

Cybernoid I level_3 line_1 screen_1a _cyan and blue _white and gray opposite _but white and gray in middle.xex

Edited by José Pereira
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