_The Doctor__ Posted Friday at 07:12 PM Share Posted Friday at 07:12 PM 14 minutes ago, Goochman said: not having a good red on the 8bit was a big miss IMHO - lovely picture NTSC doesn't have it that bad, but certainly the could have adjusted it for PAL. PAL Atari colors aren't as crappy as c 64 colors though! 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted Friday at 08:10 PM Share Posted Friday at 08:10 PM 49 minutes ago, Goochman said: not having a good red on the 8bit was a big miss IMHO The Ataris have plenty of good reds. I think what you mean to say is that they're lacking in high-luminance, high-saturation reds (something this particular image requires). Some systems (CPC for instance) have those kinds of reds almost exclusively, and thus lack the ability to show any kind of subtlety in that hue. Another way of putting it, much of what those systems produce using reds looks completely obnoxious. Quote Link to comment Share on other sites More sharing options...
José Pereira Posted Friday at 09:21 PM Share Posted Friday at 09:21 PM (edited) 2 hours ago, Goochman said: not having a good red on the 8bit was a big miss IMHO - lovely picture Not downloaded but from A8 screenshot seems that top left (if PAL) colour E pale greens and on the right browns colour 1 or F. Though the A8 palete lacking real reds it should / would looks better (on some way. ..) the first use browns 1 or F while second go with colour 2 redish / oranges. Edited Friday at 09:23 PM by José Pereira Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted yesterday at 08:13 AM Share Posted yesterday at 08:13 AM Beatrice colors: 36 plus src Atari8man_Beatrice.xex 8 Quote Link to comment Share on other sites More sharing options...
Rybags Posted 23 hours ago Share Posted 23 hours ago NTSC probably has 2 good red hue values? PAL - Colour 4 (which Star Raiders ridiculously uses for it's Red Alert) is more purple/violet than red. We get plenty of nice greens and blues but ripped off for red. And have to put up with colour 1 and 15 being the same. In both cases, colour saturation isn't done real well. Too much on low lumas and too little on higher ones. Amstrad CPC - I'm fairly sure it's 27 colours are all fairly close to regular mixes of the RGB components. As a result you generally get fairly constant saturation but often a lack of variation in lumas. Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted 23 hours ago Share Posted 23 hours ago Yes 27, the charts on the wiki page give a good comparison: https://en.wikipedia.org/wiki/List_of_8-bit_computer_hardware_graphics 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted 19 hours ago Share Posted 19 hours ago 5 hours ago, Rybags said: In both cases, colour saturation isn't done real well. Too much on low lumas and too little on higher ones. Amstrad CPC - I'm fairly sure it's 27 colours are all fairly close to regular mixes of the RGB components. As a result you generally get fairly constant saturation but often a lack of variation in lumas. What makes a good saturation value for a given luma depends on what's needed. Often times, I find the higher luma values way too saturated, when a light color is needed with more of a gray look to it (light gray-blue, for instance). In those cases a gray value needs to be chosen instead. The problem can exist at any given luma value, really (too saturated, not saturated enough, etc.). Quote Link to comment Share on other sites More sharing options...
Yautja Posted 18 hours ago Share Posted 18 hours ago On 9/29/2024 at 4:06 PM, Atari8man2004 said: Agent Smith Colors: 73 plus src Smith began as an Agent, an AI program in the Matrix programmed to keep order within the system by terminating human simulacra that would bring instability to the simulated reality, as well as any rogue programs that no longer serve a purpose to the Machine collective. Atari8man_Agent_Smith.xex 21.99 kB · 10 downloads He looks more like Agent White to me: https://matrix.fandom.com/wiki/Agent_White 1 Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted 17 hours ago Share Posted 17 hours ago (edited) Mechanical Vision Colors: 40 plus src Atari8man_Mechanical_Vision.xex Edited 17 hours ago by Atari8man2004 3 Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted 17 hours ago Share Posted 17 hours ago Cosmic Elf colors: 48 plus src Atari8man_Cosmic_Elf.xex 3 Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted 16 hours ago Share Posted 16 hours ago (edited) Star Wars Death Star (fix) Colors: 30 plus src There was an artifact that poped up on a crt monitor and it was driving me crazy I had to fix it and here it is Atari8man_Death_Star_fix.xex Edited 16 hours ago by Atari8man2004 6 Quote Link to comment Share on other sites More sharing options...
+Sheddy Posted 13 hours ago Share Posted 13 hours ago Tiger on Rocks colors:32 sheddy_tiger_on_rocks.xex 4 Quote Link to comment Share on other sites More sharing options...
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