Mclaneinc Posted June 20, 2014 Share Posted June 20, 2014 I don't have an issue with any flickering personally, plus I play it with frame blending on in Altirra.. 2 Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted June 20, 2014 Share Posted June 20, 2014 (edited) So one thing ... By using 10+9, instead of a double 10 mode, you could get the RIP pixel shift in this mode (159x80 resolution) and get more colors (144) than using double-10, right? Seems like that would be a better way to go I'd think. Edited June 20, 2014 by Synthpopalooza Quote Link to comment Share on other sites More sharing options...
Rybags Posted June 20, 2014 Share Posted June 20, 2014 You don't really want the pixel shift. The mode works with no real CPU drain except the DLIs that only need to change the VSCROL register then return. But I guess the shifted method might be useful for a variation that uses single line resolution. But the consideration has to be made that the frame blending will likely cause unwanted colours in the pic. Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted June 20, 2014 Share Posted June 20, 2014 It took time and bribes but I can now reveal the ground breaking dev system used to make Centron 3D, I was shocked... http://tinyurl.com/pjkuprw Quote Link to comment Share on other sites More sharing options...
snicklin Posted June 20, 2014 Share Posted June 20, 2014 It took time and bribes but I can now reveal the ground breaking dev system used to make Centron 3D, I was shocked... http://tinyurl.com/pjkuprw Ooh you cheeky monkey! Funnily enough, I'll take a look at this construction kit now. Any good? I take it that it's not so good? Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted June 20, 2014 Share Posted June 20, 2014 Not really, ok for very basic shooters but nothing special. Quote Link to comment Share on other sites More sharing options...
rpc_games Posted June 20, 2014 Author Share Posted June 20, 2014 It took time and bribes but I can now reveal the ground breaking dev system used to make Centron 3D, I was shocked... http://tinyurl.com/pjkuprw hehehehe Who ever you bribed to get this info was 100% WRONG !!!! hehehehe I hope you didn't pay them any money No, that is not how Centron 3D is being made. I'm writing all the 6502 code myself. I even had to write a paint and anim package for our new CMODE72 graphics mode. Create a new mode and you have to write editors to use it. One of the down sides I guess, but it was fun doing it. PAINT72 only took me a week to write. The Arcade Machine program does look like a powerful game design package. I never even knew it even existed. Nice job Boarderbund Software from 1982 Pete Manager RPC-Games! 1 Quote Link to comment Share on other sites More sharing options...
rpc_games Posted June 21, 2014 Author Share Posted June 21, 2014 It took time and bribes but I can now reveal the ground breaking dev system used to make Centron 3D, I was shocked... http://tinyurl.com/pjkuprw hehehehe Who ever you bribed to get this info was 100% WRONG !%2 Quote Link to comment Share on other sites More sharing options...
flashjazzcat Posted June 21, 2014 Share Posted June 21, 2014 Obviously the most powerfully productive 6502 coder in the history of time is in our midst!!! 2 Quote Link to comment Share on other sites More sharing options...
kenjennings Posted June 21, 2014 Share Posted June 21, 2014 Obviously the most powerfully productive 6502 coder in the history of time is in our midst!!! Sniff. Sniff. Is that sarcasm I smell? With a heavy under tone of cynicism. 2 Quote Link to comment Share on other sites More sharing options...
tschak909 Posted June 21, 2014 Share Posted June 21, 2014 Yup, the bullshit just keeps getting laid on. Go ahead, Pete, lay it on. Dig yourself that nice big hole. I mean, I'd be giving you significantly less of a hard time, if you actually had a portfolio, of anything released...in the infinite past. ...anything at all. Anything? A little graphic trick? Another game on another platform? Ok, How about a quiz, then? What's the difference between the PC of a $60 opcode, versus a $40 opcode? Why is this important? -Thom 2 Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted June 21, 2014 Share Posted June 21, 2014 Another related idea ... I wonder if a sort of double-9 mode would be possible, too. The idea is, you would be changing colbak between colors on opposite sides of the color wheel ... red-cyan, blue-yellow, green-magenta. This would be good if you wanted to render photo-quality screens which mainly rely on whites and two chromas. You'd have about 256 duo-tone shades. Quote Link to comment Share on other sites More sharing options...
Shawn Jefferson Posted June 21, 2014 Share Posted June 21, 2014 What's the difference between the PC of a $60 opcode, versus a $40 opcode? The $40 opcode is twenty dollars cheaper, so if you are a programmer on a tight budget, you would probably use that one. That's $20 you can use to take your Game Development Team out for pizza with! 3 Quote Link to comment Share on other sites More sharing options...
rpc_games Posted June 21, 2014 Author Share Posted June 21, 2014 Obviously the most powerfully productive 6502 coder in the history of time is in our midst!!! HAHAHAHAHA noooooooooooo , I'm no GOD ! just a 6502 programmer since 1986. @THOM: How much can a Koala Bear? For someone who's not interested in what I'm doing you seem pretty interested to me. http://youtu.be/hTJ3DIMGAQo http://youtu.be/ELSv3s2pU0s @ Shawn: hahahahaha yes, correct ! @Synpopalooza: Years ago I tried to get more colour by changing the BAK colour only as fast as the Atari 800XL could do and found that the hardware was just not fast enough to do it. If it was fast enough then we could have got 160x192 by 128 colours but sorry, the hardware just wasn't fast enough. Unless someone else has done it. Pete Quote Link to comment Share on other sites More sharing options...
Marius Posted June 21, 2014 Share Posted June 21, 2014 (edited) @Synpopalooza: Years ago I tried to get more colour by changing the BAK colour only as fast as the Atari 800XL could do and found that the hardware was just not fast enough to do it. If it was fast enough then we could have got 160x192 by 128 colours but sorry, the hardware just wasn't fast enough. Unless someone else has done it. Iirc there is in the BITTER REALITY demo a part near the end that is called part land which starts with a nice colorful scroller that is made only by changing BAK. Well that is what they write in the scroller. Search for bitter reality demo and watch the whole thing, it's pretty cool! EDIT: here it is http://www.youtube.com/watch?feature=player_detailpage&v=SCLlziQ7Uwc#t=866 Edited June 21, 2014 by ProWizard 1 Quote Link to comment Share on other sites More sharing options...
Rybags Posted June 21, 2014 Share Posted June 21, 2014 There was actually a hardware upgrade (from Poland?) that allowed enhanced colour and worked by pumping register writes to GTIA much faster than the CPU could otherwise do. Once VBXE came along though, it fell by the wayside. 1 Quote Link to comment Share on other sites More sharing options...
tschak909 Posted June 21, 2014 Share Posted June 21, 2014 And yet, you didn't even answer my question. But, whatever. -Thom Quote Link to comment Share on other sites More sharing options...
Marius Posted June 21, 2014 Share Posted June 21, 2014 Hey Quizmaster Thom. What are you trying to prove? You prove me a lot of things about yourself, but I won't post them, since I would probably get banned then. Please stop your crusade and leave the guy alone. 3 Quote Link to comment Share on other sites More sharing options...
Paul Westphal Posted June 21, 2014 Share Posted June 21, 2014 Thank you for your hard work! This and AtariBlast! look fantastic! 1 Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted June 21, 2014 Share Posted June 21, 2014 Well, a few of the comments, here, both positive and critical, have goaded me into seeing the virtues of supporting this project, even if the enthusiasm of the developer overplays my own skepticism. So,I may have to eventually back it with some coin, provided it ever actually sees the light of day. 1 Quote Link to comment Share on other sites More sharing options...
rpc_games Posted June 22, 2014 Author Share Posted June 22, 2014 It's Sunday today, so it's Tron and Tron 2 day today on DVD & Bluray. A couple of Jim Beams and then Monday and it's back to work on Centron 3D. It's good to be the Boss Pete Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted June 22, 2014 Share Posted June 22, 2014 (edited) HAHAHAHAHA noooooooooooo , I'm no GOD ! just a 6502 programmer since 1986. @THOM: How much can a Koala Bear? For someone who's not interested in what I'm doing you seem pretty interested to me. http://youtu.be/hTJ3DIMGAQo http://youtu.be/ELSv3s2pU0s @ Shawn: hahahahaha yes, correct ! @Synpopalooza: Years ago I tried to get more colour by changing the BAK colour only as fast as the Atari 800XL could do and found that the hardware was just not fast enough to do it. If it was fast enough then we could have got 160x192 by 128 colours but sorry, the hardware just wasn't fast enough. Unless someone else has done it. Pete Someone else has. It's called Rastaconverter, and it is actually a combination of mid-line raster changes and PMG overlays with priority blending. It's not perfect but it is good for title screens. I am glad to see more people using these sorts of techniques to push the Atari. It makes me feel that my own efforts (with the ICE editors and modes) are worthwhile. Now to finish those ICE Graphics 1 mode programs. Edited June 22, 2014 by Synthpopalooza 2 Quote Link to comment Share on other sites More sharing options...
snicklin Posted June 22, 2014 Share Posted June 22, 2014 It's Sunday today, so it's Tron and Tron 2 day today on DVD & Bluray. A couple of Jim Beams and then Monday and it's back to work on Centron 3D. It's good to be the Boss Pete I hope that you enjoy/enjoyed them! 1 Quote Link to comment Share on other sites More sharing options...
rpc_games Posted June 22, 2014 Author Share Posted June 22, 2014 (edited) @Snicklin: Certainly did. Both fantastic movies and after that watched Final Fantasy. The graphics and anim is absolutely smooth. Love it. Thanks mate @ Synthpopalooza: What is ICE Graphics Mode 1? Pete Edited June 22, 2014 by rpc_games Quote Link to comment Share on other sites More sharing options...
Mathy Posted June 22, 2014 Share Posted June 22, 2014 Hello Rybags There was actually a hardware upgrade (from Poland?) that allowed enhanced colour and worked by pumping register writes to GTIA much faster than the CPU could otherwise do. Once VBXE came along though, it fell by the wayside. Keep talking! Sincerely Mathy Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.