+save2600 Posted January 5, 2018 Share Posted January 5, 2018 Plus the money to ship it to AA and plus the money to get the game shipped to you . You're right! Tack on another $10 at least for shipping to and fro. 1 Link to comment Share on other sites More sharing options...
MrBeefy Posted January 5, 2018 Share Posted January 5, 2018 I don't think the have's and have not's isn't bad if its like a Beef Drop VE vs Pokey. I love my VE edition. I think it would be more of an issue if games are strictly developed to use the extra ram. Then there is no option for those without XM correct? I don't think the money saving aspect is a huge selling point. I'm assuming the cost saving aspect is strictly for Pokey games. So right now in the shop that only affects Circus AA & BBCQ. How would this affect a Commando repro? Could you make a reproduction cart without a Pokey and the XM pick that up? How does this thing hook up? Does it just plug right on in on top? 1 Link to comment Share on other sites More sharing options...
DrSidneyZweibel Posted January 5, 2018 Share Posted January 5, 2018 Pokey chip = $10-$20. Games like Bentley Bear and Super Circus = $55 without Pokey, $70 with. $15 savings (at least, when going through the AA Store) x 3 carts = $45 ...how'd you come up with only $10 on 3 carts? Or do you mean $10 per cart? Still, that's assuming you can find Pokey's for only $10. Pretty tough to do these days, with very few random and lucky exceptions. And then there's the time consuming hassle of desoldering, soldering, assembling a cart, slapping labels on, etc. I meant $10 per cart, yes. You'd have to get to 15 games to make it a savings. There's only 3? maybe 4 carts in existence that use it, that I know of. 1 Link to comment Share on other sites More sharing options...
tep392 Posted January 5, 2018 Share Posted January 5, 2018 I can think of 8 that have been written with POKEY support. Two support it in the released version. The others could be offered as XM versions without POKEY in the cart. Donkey Kong XM (supported in existing carts) Beef Drop VE (supported in existing carts) Pac-man 320 Ms. Pac-man 320 (dual pokey/tia version completed but not published) Pac-man Collection (dual pokey/tia version completed but not published) Super Circus AA Bentley Bear Crystal Quest Froggie One more that I know of is in process D2K 5 Link to comment Share on other sites More sharing options...
Swami Posted January 5, 2018 Share Posted January 5, 2018 I meant $10 per cart, yes. You'd have to get to 15 games to make it a savings. There's only 3? maybe 4 carts in existence that use it, that I know of. PMC BBCQ DKPK/XM SCAA Froggie (Edit: Beef Drop VE!) Commando Ballblazer D2K 2018 ROMS? 1 Link to comment Share on other sites More sharing options...
CPUWIZ Posted January 5, 2018 Share Posted January 5, 2018 There aren't any new boards that take SRAM. I have 2 different ones, one even bankswitches RAM. EDIT: I just shipped a bunch of them to Al, so he can release Serpentine in the store. 3 Link to comment Share on other sites More sharing options...
DrSidneyZweibel Posted January 5, 2018 Share Posted January 5, 2018 PMC BBCQ DKPK/XM SCAA Froggie Commando Ballblazer D2K 2018 ROMS? commando and ballblazer already have pokey in them. Unless you're talking bootleg copies with the pokey not on board. Not trying to be too nit-picky, but this thing has been 7-8 years in the making, there's still only 7/8 games programmed to take advantage of it. It'll be great to play those games with full pokey sound, but that's still not a "savings". 1 Link to comment Share on other sites More sharing options...
tep392 Posted January 5, 2018 Share Posted January 5, 2018 I have 2 different ones, one even bankswitches RAM. EDIT: I just shipped a bunch of them to Al, so he can release Serpentine in the store. Cool. That's good to know. Is there info on how they work posted somewhere? 1 Link to comment Share on other sites More sharing options...
Swami Posted January 5, 2018 Share Posted January 5, 2018 commando and ballblazer already have pokey in them. Unless you're talking bootleg copies with the pokey not on board. Not trying to be too nit-picky, but this thing has been 7-8 years in the making, there's still only 7/8 games programmed to take advantage of it. It'll be great to play those games with full pokey sound, but that's still not a "savings". Yes. I was talking ROMs, like on the Concerto, or a future SD cart that now is not so dependent on working with a POKEY, or repros, especially if those two games keep becoming more expensive - in a year or two or three a 7800 newbie or other non-owner may be saving $60-$100 just by not having to buy those two as original carts. That's not everybody, but it still counts, I think. 1 Link to comment Share on other sites More sharing options...
Jinks Posted January 5, 2018 Share Posted January 5, 2018 Here's a WIP of the ramps screen. I'm starting with it because it's the most demanding in terms of number of moving objects. I'm just working through the graphics code right now. When that's running I'm going to do a strait up conversion of the arcade code so it will play exactly the same. Marco is updating the graphics from what we did in DKXM. If you put it side by side with the XM version you should notice the ramps are more accurate. He just sent me a sample of Donkey Kong that is much improved as well. rampswip2.jpg Om so I bought dkpk and dkxm what is this new game? DkXM+? 1 Link to comment Share on other sites More sharing options...
Jinks Posted January 5, 2018 Share Posted January 5, 2018 commando and ballblazer already have pokey in them. Unless you're talking bootleg copies with the pokey not on board. Not trying to be too nit-picky, but this thing has been 7-8 years in the making, there's still only 7/8 games programmed to take advantage of it. It'll be great to play those games with full pokey sound, but that's still not a "savings". I dont think many games were made yet as not quite sure when it would come out if ever. If it was made 7 years ago hundreds of pokeys could have been saved. Ballblazers were 3 bucks in the late 2000s. 1 Link to comment Share on other sites More sharing options...
tep392 Posted January 6, 2018 Share Posted January 6, 2018 Om so I bought dkpk and dkxm what is this new game? DkXM+? Gameplay by Trebor. 9 Link to comment Share on other sites More sharing options...
Jinks Posted January 6, 2018 Share Posted January 6, 2018 Thats quite the donkey kong!! I am about 5% as good at DK. Going to use ym sound? It will be very impressive! 1 Link to comment Share on other sites More sharing options...
Zoyx Posted January 6, 2018 Share Posted January 6, 2018 dk2Levels.jpg Gameplay by Trebor. Confused. So you are going to make DK2 for the 7800XM? 1 Link to comment Share on other sites More sharing options...
Trebor Posted January 6, 2018 Share Posted January 6, 2018 Confused. So you are going to make DK2 for the 7800XM? It will play on a stock 7800 with TIA sound. If an XM module is present, there will be the benefit of POKEY sound and HSC support. 3 Link to comment Share on other sites More sharing options...
Swami Posted January 6, 2018 Share Posted January 6, 2018 dk2Levels.jpg Gameplay by Trebor. Not to digress but this is at least as good as DK3D would be. Very exciting. (AFAIK DK3D is imaginary, except for a simple 3DNes emulation, but would be cool). 1 Link to comment Share on other sites More sharing options...
Zoyx Posted January 6, 2018 Share Posted January 6, 2018 It will play on a stock 7800 with TIA sound. If an XM module is present, there will be the benefit of POKEY sound and HSC support. Cool! One request. Make the 7800 version a smidge easier than the arcade version. Those 4 new levels were baby punchers. 1 Link to comment Share on other sites More sharing options...
tep392 Posted January 6, 2018 Share Posted January 6, 2018 Cool! One request. Make the 7800 version a smidge easier than the arcade version. Those 4 new levels were baby punchers. I'm thinking two levels. Arcade something easier than arcade. Maybe a few special options like speedy Mario or something else to give the player an advantage. 4 Link to comment Share on other sites More sharing options...
Jinks Posted January 6, 2018 Share Posted January 6, 2018 I'm thinking two levels. Arcade something easier than arcade. Maybe a few special options like speedy Mario or something else to give the player an advantage.Teady bear. With 1 bad guy per level. Thats about my speed..lol 5 Link to comment Share on other sites More sharing options...
+groundtrooper Posted January 6, 2018 Share Posted January 6, 2018 It will play on a stock 7800 with TIA sound. If an XM module is present, there will be the benefit of POKEY sound and HSC support. As long as the TIA version doesn't sound like Atari's Retail 7800 DK. I have Ballblazer set aside... I don't have an XM and looks like it will be awhile before I will have an option to have one. Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted January 6, 2018 Share Posted January 6, 2018 (edited) (...)Maybe a few special options like speedy Mario or something else to give the player an advantage. Maybe you'd like to implement Carl's D2K Arcade new characters: Bruno and Toni. Bruno is slow but can fall from higher (if I remember right, he also can climb with the hammer and his jump is shorter), Toni is faster, jumps longer but his jumps have a lower altitude. Intellivision D2K Edited January 6, 2018 by LidLikesIntellivision Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 7, 2018 Share Posted January 7, 2018 I have a Ballblazer set aside too. 1 Link to comment Share on other sites More sharing options...
Trebor Posted January 7, 2018 Share Posted January 7, 2018 As long as the TIA version doesn't sound like Atari's Retail 7800 DK. Original 7800 DK is one of the worst examples of TIA utilized sound. Providing one of the best examples of TIA sound utilization, see Joe Musashi's DK VCS in the spoiler below: https://www.youtube.com/watch?v=_Y6vhLDN3dI tep392 is one of several very talented developers that we are lucky enough to have created games on the 7800 platform. This port sounding like original 7800 DK has a snowball's chance; it's not even worthy of hypothetical consideration. 4 Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 7, 2018 Share Posted January 7, 2018 Thanks for the gameplay Trebor. This is going to be great! Here's hoping that Marc Oberhäuser can make a box for this game too. Link to comment Share on other sites More sharing options...
+groundtrooper Posted January 7, 2018 Share Posted January 7, 2018 Original 7800 DK is one of the worst examples of TIA utilized sound. Providing one of the best examples of TIA sound utilization, see Joe Musashi's DK VCS in the spoiler below: https://www.youtube.com/watch?v=_Y6vhLDN3dI tep392 is one of several very talented developers that we are lucky enough to have created games on the 7800 platform. This port sounding like original 7800 DK has a snowball's chance; it's not even worthy of hypothetical consideration. I assumed if tep392 was on the case it would be of the up most quality. I haven't put a lot of time in on those 2600 DK HB's. I have tried both in the past but I don't remember the sounds. I am sure it will be great, even if it is TIA. Link to comment Share on other sites More sharing options...
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