ilaskey Posted July 15, 2015 Share Posted July 15, 2015 http://www.bundlestars.com/store/star-raiders/ Quote Link to comment Share on other sites More sharing options...
Grevle Posted July 15, 2015 Share Posted July 15, 2015 Not exactly next gen. look at the system requirements for pc, But the game could be nice. Will there ever be a proper follow up to Star Raiders ? well exept for star raiders 2 on the Atari Xe, For som reason i never got into that one like the original one Quote Link to comment Share on other sites More sharing options...
ilaskey Posted July 15, 2015 Author Share Posted July 15, 2015 Same here. SR2 was a nice competent game but SR was a game changer. Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 15, 2015 Share Posted July 15, 2015 I'm non-plussed.. The graphics are too realistic and close to the uncanny valley; therefore I can't abstract myself into the game. It's too 2004 sci-fi'ish and looks like an mmorpg campaign. You know one of those space battle & trading games with DLC. Ugh! Games like this shut down your imagination. Quote Link to comment Share on other sites More sharing options...
kenjennings Posted July 16, 2015 Share Posted July 16, 2015 I bought it on a previous sale on Steam. Its a space shoot-em-up, but that's about as similar as it gets to the original Star Raiders. 2 Quote Link to comment Share on other sites More sharing options...
JamesD Posted July 16, 2015 Share Posted July 16, 2015 I played the demo when it came out and it was very different from the original Star Raiders. It was almost as if someone wrote a space shooter and then said "hey, if we make a few changes and call it Star Raiders we'll sell a lot more copies!" 2 Quote Link to comment Share on other sites More sharing options...
Major Havoc 2049 Posted July 16, 2015 Share Posted July 16, 2015 (edited) They would have to pay me $3.39 to play this crappy game and even that isn't enough. Not exactly next gen. look at the system requirements for pc, But the game could be nice. Will there ever be a proper follow up to Star Raiders ? well exept for star raiders 2 on the Atari Xe, For som reason i never got into that one like the original one Battlesphere, for the Atari Jaguar, was the spiritual successor to Star Raiders. https://www.youtube.com/watch?v=OvAaxBrtf0M Edited July 16, 2015 by Major Havoc 2049 3 Quote Link to comment Share on other sites More sharing options...
FifthPlayer Posted July 16, 2015 Share Posted July 16, 2015 Battlesphere, for the Atari Jaguar, was the spiritual successor to Star Raiders. Thank you for sharing. I never played on a Jaguar, so I had no idea this game ever existed. Besides keeping the core gameplay mechanics intact, I love all the homages to the original. They must have sampled the photon sound, because it sounds identical to the original SR. Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted July 16, 2015 Share Posted July 16, 2015 Am I the only one who looked at Battlesphere and thought, that looks nice but you know what, I'd rather play the original because it just seems better? I think its wonderful that someone kept the Star Raiders line going in a much more faithful way but from the footage I felt the Atari 8 bit version had more atmosphere and the combat seemed more fun on the 8 bit. 3 Quote Link to comment Share on other sites More sharing options...
Grevle Posted July 16, 2015 Share Posted July 16, 2015 (edited) The Star Raiders Titlescreen itself its a icon, I mean "Copyright Atari 1979". It was still the 70's ! when the game was realeased. The Titlescreen and game itself hold such fond memory for me. I was out there flying in Space, Really was on the old 26 inch Crt we had back then, Well i got my first Atari n 1982 but still we had just left the 70's. Edited July 16, 2015 by BioFreeze Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted July 16, 2015 Share Posted July 16, 2015 It still amazes me what was crammed into that little cart and to get the gameplay so tight..Stunning... Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted July 16, 2015 Share Posted July 16, 2015 Am I the only one who looked at Battlesphere and thought, that looks nice but you know what, I'd rather play the original because it just seems better? Nope, you are most certainly not. Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 16, 2015 Share Posted July 16, 2015 Star Raiders is what got me into the Atari 400/800 machines. I clearly recall (and wrote about it elsewhere on AA) the day I got it. It was in the late afternoon. And we went to Showbiz PIzza to play some Tempest, then came home for an evening of setting up the 400 and SR. Now, presently, as far as I'm concerned there haven't been any sequels to Star Raiders. Not done properly anyways. 1 Quote Link to comment Share on other sites More sharing options...
Grevle Posted July 16, 2015 Share Posted July 16, 2015 (edited) Now, presently, as far as I'm concerned there haven't been any sequels to Star Raiders. Not done properly anyways. Agreed. Maybe the only thing that can surpass the original Star Raiders is if Doug Neubauer himself decided to make use of his source code for game and put another 8K of additions and optimizations into the game making it 16k in total, Or maybe even making use of all the 64k. Edited July 16, 2015 by BioFreeze Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 16, 2015 Share Posted July 16, 2015 Yes. I would even commission and fund such a project. Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted July 17, 2015 Share Posted July 17, 2015 I doubt he would be interested, he set his own bar so high it would be difficult to surpass. But Doug, if you are watching, there's a community who would put money towards a kickstarter instantly.. Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 17, 2015 Share Posted July 17, 2015 No need for a kickstarter. Quote Link to comment Share on other sites More sharing options...
kiwilove Posted July 17, 2015 Share Posted July 17, 2015 What? No comment regarding Solaris (2600) ??? I was hoping someone will give me a blow by blow account of how it compares to Star Raiders? I was hoping it would be Douglas Neubauer's followup on Star Raiders? Has no one played it? Harvey Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 17, 2015 Share Posted July 17, 2015 Solaris doesn't compare to Star Raiders, that's why no one has commented yet. A true follow-up to Star Raiders can only be a slightly enhanced version. Anything else and you have a different game. And from what I've seen so far to date, it's best to leave SR 1979 alone. Quote Link to comment Share on other sites More sharing options...
kiwilove Posted July 17, 2015 Share Posted July 17, 2015 (edited) I do think it would be possible to produce a new improved Star Raiders - building upon the original - by say introducing new enemy types/patterns into it, more varied asteroids and other such objects - say a mine field?, rogue satellites/etc into it. New weapons - and include a tractor beam - and make it visually nice - like using a black starfield as your normal mode of vision during gameplay. It would be a major project, requiring lots of time and effort, and would need a talented programmer(s) involved. I think such a project would be far more interesting than any conversion (of any other game) - and the result should be worthwhile - if successfully completed. It won't be an easy task - that's for sure. It could perhaps be started off - as an open source project? If there is the interest for people to work on it? Harvey Edited July 17, 2015 by kiwilove 2 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted July 18, 2015 Share Posted July 18, 2015 Star Raiders can be as cheap as it likes. 'Atari' aren't getting a penny from me. In fact, I think the best thing that could happen for all of us is if they finally gave up, went bankrupt (again, lol) and stayed dead. This zombie corpse of lawyers needs to just go away, forever. 4 Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 18, 2015 Share Posted July 18, 2015 If DN gets wind of this (and other threads) and is interested he can PM me. Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 18, 2015 Share Posted July 18, 2015 @CyranoJ That's absolutely correct. Last Atari game I purchased (where funds went to Atari) was Tempest 2000 for the PC IIRC. @Kiwilove I would prefer the original author be involved and that work be branched out from the original code. While not a necessary stipulation for funding, it's a strong one. And no memory limits, like cramming more into the same size cartridge. Expand it up to 48K if needed. Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted July 18, 2015 Share Posted July 18, 2015 As for the Atari of now, screw therm, utter wastes of space still trying to get money out of a proud name.. But back to Star Raiders getting a beefing up, what we could do with in the Atari community is what they have in the C64 scene, a small group of artists, musicians and programmers whose thing they do is take good old titles and spice them up to arcade standard. I know its easy to say all this and suggest a group of folks form and spend time doing this, I of all folks know what having zero time is, since Serena leaving hospital the after care of therapy etc means almost every day of the week is taken up with that or school issues etc but lets imagine we could have the time and have a group in the Atari community who did the same as the C64 group Nostalgia. Their work on Ghost and Goblins and Commando is superb but I know from various projects that there are individuals on the Atari scene who have done the same, imagine a group of them We can dream... Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted July 18, 2015 Share Posted July 18, 2015 If you were a big player back in the day then you have to get the pitch of your "next gen" game right, otherwise its going to be a huge failure. For example: David Crane's Jungle Adventure Intellivision's Blue Sky Rangers and company There are success stories as well, Braben's Elite springs to mind. Quote Link to comment Share on other sites More sharing options...
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