_The Doctor__ Posted July 17, 2023 Share Posted July 17, 2023 Was 512K attempted? Quote Link to comment Share on other sites More sharing options...
José Pereira Posted July 17, 2023 Share Posted July 17, 2023 (edited) 31 minutes ago, _The Doctor__ said: Was 512K attempted? Can't see 512KBs on altirra but 576KBs also works... Edited July 17, 2023 by José Pereira Quote Link to comment Share on other sites More sharing options...
Peri Noid Posted July 17, 2023 Share Posted July 17, 2023 I just tried on an NTSC 1200XL (OS rev.11) with 576KB of RAM and it didn't work. Maybe system incompatibility, I don't know. It hung after (during?) loading. Quote Link to comment Share on other sites More sharing options...
Sikor Posted July 17, 2023 Share Posted July 17, 2023 Hmm, near 5 years from first post... I think, that will be WIP all time this time 😕 Pity... Quote Link to comment Share on other sites More sharing options...
solo/ng Posted July 17, 2023 Author Share Posted July 17, 2023 9 minutes ago, Sikor said: Hmm, near 5 years from first post... I think, that will be WIP all time this time 😕 Pity... you want only 64kb games so it should bother you at all. Quote Link to comment Share on other sites More sharing options...
solo/ng Posted July 17, 2023 Author Share Posted July 17, 2023 4 hours ago, José Pereira said: Can't see 512KBs on altirra but 576KBs also works... yeah should work on 576kb; this version wasnt prepared for any release it already has a big chunk of refactor for the cartridge and some additional banks are used to emule it (for now). thats why wont run on 320kb (more banks are used as "rom"). additional info: if you press return - it skips to next level Quote Link to comment Share on other sites More sharing options...
Sikor Posted July 17, 2023 Share Posted July 17, 2023 I have 320KB Atari, but yes, 64KB will be excellent. So, any hope for this tittle yet? Maybe cartridge version will be simplest to end this? Quote Link to comment Share on other sites More sharing options...
solo/ng Posted July 17, 2023 Author Share Posted July 17, 2023 7 hours ago, CharlieChaplin said: Well, the filesize is 203K and since it ist NOT a cart., how should it work with 64K or 128K ? Loaded it with Atari 800 Win, PAL and 1088K and it loaded fine. But do not really know what to do. Killed dozens of figures, collected dozens of coins and there seems to be nothing new. Looks like RTFM case to me... 🙂 ; ) In Flimbo generally you have to find blinking enemy that drops a scroll; when you pick the scroll you bring it to the shop; after few scrolls you are transported to next level; btw the shop passwords (from scrolls) are 6502 instructions (like sei or lda) and the shopkeeper shows it 4 1 Quote Link to comment Share on other sites More sharing options...
solo/ng Posted July 17, 2023 Author Share Posted July 17, 2023 (edited) 9 minutes ago, Sikor said: I have 320KB Atari, but yes, 64KB will be excellent. So, any hope for this tittle yet? Maybe cartridge version will be simplest to end this? Thats why it was on the hold (we did 9 another productions during "hold time") - because we want the game to work on 64kb Atari (from cartridge), same as on C64. For now only one small feature is proably going to be removed (not sure yet - no final tests) to have the game working on stock xl/xe. I know it should be finished in 2019 but after we came back to the Atari we just went all out of places (with productions), now its time to do the closures (for this and Mortal Kombat). I hope xd. Edited July 17, 2023 by solo/ng 6 1 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted July 17, 2023 Share Posted July 17, 2023 I suspect you will make it all fit and work. Quote Link to comment Share on other sites More sharing options...
Sikor Posted July 17, 2023 Share Posted July 17, 2023 3 minutes ago, solo/ng said: For now only one small feature is proably going to be removed (not sure yet - no final tests) to have the game working on stock xl/xe. Great, so, that is hope fr this tittle Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted July 17, 2023 Share Posted July 17, 2023 46 minutes ago, solo/ng said: I know it should be finished in 2019 but after we came back to the Atari we just went all out of places (with productions), now its time to do the closures (for this and Mortal Kombat). ...Mortal Kombat?!? Tell me more! Quote Link to comment Share on other sites More sharing options...
Eagle Posted July 18, 2023 Share Posted July 18, 2023 15 hours ago, Beeblebrox said: Tell me more! 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted July 18, 2023 Share Posted July 18, 2023 1 minute ago, Eagle said: Doh, raised my hopes there. Thought MK might be coming to the A8 for second. Although on a related note I did see this on Shanti's YT channel the other month 1 1 Quote Link to comment Share on other sites More sharing options...
Jacques Posted July 18, 2023 Share Posted July 18, 2023 (edited) After Lynx's MK is finished, maybe it would be portable as Atari8 VBXE version? But I hope FQ gets the "toppest" priority Edited July 18, 2023 by Jacques 3 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted August 3, 2023 Share Posted August 3, 2023 ZeroPage Homebrew is playing Flimbo's Quest on tonight's ZPH stream LIVE on Twitch, hope you can join us! Fri Aug 4, 2023 | LIVE @ 12PM PT | 3PM ET | 7PM GMT WATCH LIVE: https://www.twitch.tv/zeropagehomebrew/WATCH LATER: https://youtube.com/zeropagehomebrew/ Games: Flimbo's Quest (2023 WIP | A8) by Jarosław Padula @solo/ng & Waldek Pawlaszek @laoo (Code) / Michał Szpilowski @miker (Music) Block Attack (2023 WIP | A8) by Tomasz Biela @tebe (Code) / Jaroslaw "Odyn1ec" Wyszynski (Graphics) / Piotr Lis @LiSU & Vin Samuel @VinsCool (Music) Shuriken (2023 WIP | A8) by Fabrizio Caruso WATCH IN 1080P60 FOR BEST QUALITY 2 2 Quote Link to comment Share on other sites More sharing options...
ALEXANDER Posted August 6, 2023 Share Posted August 6, 2023 On 7/15/2023 at 11:20 AM, miker said: Yeah, why not? fqlatest.xex 203.22 kB · 53 downloads Hi, the file doesn´t run in any emulator. Please fix the file. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted August 6, 2023 Share Posted August 6, 2023 29 minutes ago, ALEXANDER said: Hi, the file doesn´t run in any emulator. Please fix the file. Thanks in advance. try 576K compy shop with a real os rom in altirra works just fine, PAL colors are correct ntsc looks a bit green maybe you should not say things without trying harder or asking for help 1 Quote Link to comment Share on other sites More sharing options...
ALEXANDER Posted August 6, 2023 Share Posted August 6, 2023 3 hours ago, _The Doctor__ said: try 576K compy shop with a real os rom in altirra works just fine, PAL colors are correct ntsc looks a bit green maybe you should not say things without trying harder or asking for help My sincere apologies. Here a video in honor of your efforts. 4 2 Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 13 Share Posted July 13 So, what happened with this project? Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted July 13 Share Posted July 13 (edited) I'd say a good number of irons in the fire, juggling a great number of objects, and real life makes the pile of projects take a bit longer than most of us can imagine. A little poking or prodding might be a reminder to keep the irons hot and the juggled objects in the rotation from time to time. It's a very nice piece of work so far. Edited July 13 by _The Doctor__ Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.