opcode Posted January 11, 2019 Author Share Posted January 11, 2019 Where is a list of colorline releases? I think I missed a few and don't see them on the AtariAge store or your site. Are they still available? Grazi will update the site soon. And we will restock everything after shipping the last couple of pre-orders. Sent from my iPhone using Tapatalk Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4195635 Share on other sites More sharing options...
timmy2tone Posted January 13, 2019 Share Posted January 13, 2019 Ok, perhaps I worded my answer poorly. What I meant was that through the CV console you only get RF or perhaps composite if it is modded. Through the module itself you get RGB, perhaps S-video and stereo sound. However that is for OMNI games only. So in an optimum setup, you can connect your CV to RF to play all CV, SGM1, and SGM2/OMNI games, and you can connect to composite/s-video/RGB to play SGM2/OMNI games. Why not HDMI? Well, OMNI the console offers HDMI, but in order to keep the module costs low, we must pick either analog or digital. Since we are already producing analog for the RF, HDMI is out. Again, this is all for convenience, so you don’t have to hook up your system to multiple TV inputs or whatever. With analog AV we also keep in the spirit of the base console, as requiring a separate AV out to be used would kind of “detach” the module from its base console. The CV is still integral to OMNIs architecture, as it controls the whole sound subsystem. So it isn’t an useless appendix like with the Atari module, both “system” are working in tandem. Sent from my iPhone using Tapatalk So to make sure I understand correctly, I have a CV that has that has both a composite and HDMI output. I thought that when you got those, it rendered the standard RF output useless. So I'd not be able to play all of the OMNI/SGM2 games on my console? or as it appears above the OMNI module itself will have a composite video output? thus I could just use one of the composite inputs on my TV for it just like I do for my colecovision Expansion Module 1 now? Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4196678 Share on other sites More sharing options...
Bmack36 Posted January 13, 2019 Share Posted January 13, 2019 So to make sure I understand correctly, I have a CV that has that has both a composite and HDMI output. I thought that when you got those, it rendered the standard RF output useless. So I'd not be able to play all of the OMNI/SGM2 games on my console? or as it appears above the OMNI module itself will have a composite video output? thus I could just use one of the composite inputs on my TV for it just like I do for my colecovision Expansion Module 1 now? The OMNI/SGM2 should be able to use the composite mod the same way the Atari Adapter works with it. If you didn't have the composite mod, then you would have to use the video output directly from the OMNI/SGM2 module for it to work. Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4196689 Share on other sites More sharing options...
opcode Posted January 13, 2019 Author Share Posted January 13, 2019 So to make sure I understand correctly, I have a CV that has that has both a composite and HDMI output. I thought that when you got those, it rendered the standard RF output useless. So I'd not be able to play all of the OMNI/SGM2 games on my console? or as it appears above the OMNI module itself will have a composite video output? thus I could just use one of the composite inputs on my TV for it just like I do for my colecovision Expansion Module 1 now? Yes, you will be to play everything from your CV. SGM2 can output through your CV RF output (or composite video if you modded your CV). That means you can play all CV/SGM1/SGM2 games through your CV. For SGM2/OMNI games only, you can also use the module AV output, which can give you composite/S-video/RGB for those games, as well as stereo audio. Hope that clarifies. Sent from my iPhone using Tapatalk 2 Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4196760 Share on other sites More sharing options...
SiLic0ne t0aD Posted January 13, 2019 Share Posted January 13, 2019 Glad to hear there will be RGB as an option.. There's no way in hell I'd ever go back to RF or even Composite, after getting a taste of high def, whether it be SCART, VGA or HDMI. Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4196768 Share on other sites More sharing options...
128Kgames Posted January 13, 2019 Share Posted January 13, 2019 Yes, you will be to play everything from your CV. SGM2 can output through your CV RF output (or composite video if you modded your CV). That means you can play all CV/SGM1/SGM2 games through your CV. For SGM2/OMNI games only, you can also use the module AV output, which can give you composite/S-video/RGB for those games, as well as stereo audio. Hope that clarifies. Sorry Ed - when you say "RGB" is that the same as "component" out? Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4196789 Share on other sites More sharing options...
opcode Posted January 13, 2019 Author Share Posted January 13, 2019 Sorry Ed - when you say "RGB" is that the same as "component" out? No. RGB and component are different things. However, it is now easy to buy convertors from RGB to almost anything (including HDMI) thanks the popularization of classic gaming. Sent from my iPhone using Tapatalk Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4196793 Share on other sites More sharing options...
Retro4Life Posted January 14, 2019 Share Posted January 14, 2019 Hi eduardo i have a question concerning the OMNI, Although I'm bummed that no december presentation for that upcoming console and instead you chose it to around april but i'm okay with that. Anyway i saw the screenshots of 3 games, it's looks like an arcade and indie-inspired version of these games. I like it, i wish the presentation would be around earlier. Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4196971 Share on other sites More sharing options...
opcode Posted January 14, 2019 Author Share Posted January 14, 2019 Hi eduardo i have a question concerning the OMNI, Although I'm bummed that no december presentation for that upcoming console and instead you chose it to around april but i'm okay with that. Anyway i saw the screenshots of 3 games, it's looks like an arcade and indie-inspired version of these games. I like it, i wish the presentation would be around earlier. Hi. Glad to hear you are looking forward for the presentation. However you said you had a question but It isn’t clear to me what the question is. Sent from my iPhone using Tapatalk Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4197292 Share on other sites More sharing options...
opcode Posted January 16, 2019 Author Share Posted January 16, 2019 Pick any 4 you would like to see ported for SGM2/OMNI. In addition to regular mode, games get enhanced modes with improved graphics, sound and depending on the game, extra content. - Moon Patrol - Zaxxon - Donkey Kong - Donkey Kog Jr - Pengo - Ms Pac-man - Galaga - Rally-X - Frogger - Jungle King - Elevator Action 3 Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198272 Share on other sites More sharing options...
syn Posted January 16, 2019 Share Posted January 16, 2019 Moon Patrol Zaxxon Donkey Kong jr Elevator Action Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198312 Share on other sites More sharing options...
Neogeoman Posted January 16, 2019 Share Posted January 16, 2019 Pengo Jungle King Elevator Action Galaga Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198343 Share on other sites More sharing options...
LoTonah Posted January 16, 2019 Share Posted January 16, 2019 Donkey Kong Jr. Frogger Zaxxon Jungle King Why not all of them, eventually? Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198455 Share on other sites More sharing options...
lucifershalo Posted January 16, 2019 Share Posted January 16, 2019 - Moon Patrol - Donkey Kong Jr - Galaga - Frogger Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198462 Share on other sites More sharing options...
opcode Posted January 16, 2019 Author Share Posted January 16, 2019 Score Moon Patrol 2 Zaxxon 2 DK Jr 3 Pengo 1 Galaga 2 Frogger 2 Jungle King 2 Elevator Action 2 Sent from my iPhone using Tapatalk Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198505 Share on other sites More sharing options...
ZilogZ80 Posted January 16, 2019 Share Posted January 16, 2019 (edited) Pick any 4 you would like to see ported for SGM2/OMNI. In addition to regular mode, games get enhanced modes with improved graphics, sound and depending on the game, extra content. - Moon Patrol - Zaxxon - Donkey Kong - Donkey Kog Jr - Pengo - Ms Pac-man - Galaga - Rally-X - Frogger - Jungle King - Elevator Action Hi Eduardo, when you say "enhanced graphics mode" does this mean that the SGM 2 will give the CV to display more on screen colors? will the SGM 2 work in tandem with the CV hardware? or will the CV just be a pass thru? Thank you! Edited January 16, 2019 by ZilogZ80 Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198539 Share on other sites More sharing options...
opcode Posted January 16, 2019 Author Share Posted January 16, 2019 Hi Eduardo, when you say "enhanced graphics mode" does this mean that the SGM 2 will give the CV to display more on screen colors? will the SGM 2 work in tandem with the CV hardware? or will the CV just be a pass thru? First of all, I really like your nickname. Yes, the SGM2 gives the CV new graphic capabilities. 2 scroll planes, sprites as big as 64x64 pixels, thousands of tiles and sprites to select from, 256 colors (from a 32,000 color palette) on screen and more. The SGM2 gives the CV a new backward compatible 16-bit CPU (24 bit linear address and all), while the CV CPU still works as the sound and I/O CPU for the system. It is a fast system, about 6MIPS, 10 times faster than a regular CV. Very game oriented. Because the CPU is backward compatible, games created for the CV can be easily upgraded to use the SGM2. There are some graphic features of the SGM2 that we aren’t discussing yet that I am sure CV fans will love to see in action. And I didn’t even touch the sound capabilities here. Sent from my iPhone using Tapatalk 1 Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198569 Share on other sites More sharing options...
+eebuckeye Posted January 16, 2019 Share Posted January 16, 2019 Moon Patrol Elevator Action Zaxxon Jungle King Elevator Action #1 for me. :-) Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198573 Share on other sites More sharing options...
opcode Posted January 16, 2019 Author Share Posted January 16, 2019 Moon Patrol Elevator Action Zaxxon Jungle King Elevator Action #1 for me. :-) This is a great hardware showcase list! And two of those are already partially running. Sent from my iPhone using Tapatalk Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198576 Share on other sites More sharing options...
Ikrananka Posted January 16, 2019 Share Posted January 16, 2019 - Moon Patrol - Donkey Kong Jr - Pengo - Elevator Action Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198589 Share on other sites More sharing options...
ZilogZ80 Posted January 16, 2019 Share Posted January 16, 2019 First of all, I really like your nickname. Yes, the SGM2 gives the CV new graphic capabilities. 2 scroll planes, sprites as big as 64x64 pixels, thousands of tiles and sprites to select from, 256 colors (from a 32,000 color palette) on screen and more. The SGM2 gives the CV a new backward compatible 16-bit CPU (24 bit linear address and all), while the CV CPU still works as the sound and I/O CPU for the system. It is a fast system, about 6MIPS, 10 times faster than a regular CV. Very game oriented. Because the CPU is backward compatible, games created for the CV can be easily upgraded to use the SGM2. There are some graphic features of the SGM2 that we aren’t discussing yet that I am sure CV fans will love to see in action. And I didn’t even touch the sound capabilities here. Sent from my iPhone using Tapatalk So if i understand correctly the sgm2 will work in collaboration with the CV hardware. Will these new capabilities give you the ability to make "arcade perfect" ports of lets say Zaxxon and DK? Thank you again for your dedicated work toward our small niche market! its very appreciated! Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198600 Share on other sites More sharing options...
vazquezrick Posted January 16, 2019 Share Posted January 16, 2019 Pick any 4 you would like to see ported for SGM2/OMNI. In addition to regular mode, games get enhanced modes with improved graphics, sound and depending on the game, extra content. - Moon Patrol - Zaxxon - Donkey Kong - Donkey Kog Jr - Pengo - Ms Pac-man - Galaga - Rally-X - Frogger - Jungle King - Elevator Action DK JR DK 3 not listed Galaga any other Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198604 Share on other sites More sharing options...
Ransom Posted January 16, 2019 Share Posted January 16, 2019 Galaga Rally-X Jungle King Zaxxon Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198618 Share on other sites More sharing options...
zaphro72 Posted January 16, 2019 Share Posted January 16, 2019 - Moon Patrol - Zaxxon - Donkey Kong Jr - Frogger Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198633 Share on other sites More sharing options...
opcode Posted January 16, 2019 Author Share Posted January 16, 2019 So if i understand correctly the sgm2 will work in collaboration with the CV hardware. That is correct. Will these new capabilities give you the ability to make "arcade perfect" ports of lets say Zaxxon and DK? They will indeed. Yesterday I posted a video on Facebook showing how I produced a sprite driver for DK running on SGM2 in just an afternoon. Easy to port is one factor. The other thing is that such early 80s games barely flex the SGM2’s muscles. We could easily port more advanced stuff like Commando, Tiger Heli or Rygar and still be mostly arcade perfect. Heck, even Capcom CPS1 games would be possible with some compromise. That is the beauty of the CV design. https://m.facebook.com/story.php?story_fbid=2096233810589488&id=1587319068147634 Thank you again for your dedicated work toward our small niche market! its very appreciated! Thank you for supporting us! Whatever we do would be meaningless if it wasn’t for the community support. Sent from my iPhone using Tapatalk Quote Link to comment https://forums.atariage.com/topic/286931-opcode-2019/page/2/#findComment-4198642 Share on other sites More sharing options...
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