Nop90 Posted September 3, 2019 Share Posted September 3, 2019 (edited) 4Ttude is my personal entry for the Atari Lynx 30th Birthday Programming competition. At the end of July the core of Nutmeg (the other entry of mine, made with Retroguru team) was almost completed and all the technical problems solved, so decided to go with a personal work, but with only a month for doing it had to find something simple. The only option was to make an advanced version of the barebone tic tac toe POC I did to test my comlynx lib. The core engine is taken from open source code on github, but since the original code uses the terminal as output, it wasn't a trivial task to make it something playable on the Lynx. My first version of the game was reaaly basic in terms of GFX and Musics. Thanks to the work of @marss 4Tude during the last day had a very nice new dressing (GFX rework is not finished at the moment) and in the future I'll try do the same for the musics if I find a help. The game is a classic 3D tic tac toe played on a cube of 4x4x4 spaces, displayed as 4 layers of a 4x4 grid. To help the players, on the right side there are alternate views of the same cube and of its four diagonals. I think that these alternate views are an innovation respect to a lot of other versions of this game you can find online. The player can remove this alternate views from the board with the game options or pressing Opt1 during game. The last move is displayed with a yellow border and also this mark can be hidden from the options or with Opt1. To learn the game it's possible to play against the CPU selecting a difficulty level from 0 to 10. The CPU is very strong, so to master this game the player has to spend some time learning. If you beat the CPU yor rank rises and the records of yor last ranks is mantained in the game internal save state (only if played with a cart with an EEPROM chip, on a HQ SD cart, or on an emulator with EEPROM emulation). You can also play unranked games that don't change your rank. Think at them as Training Matches. During an unranked game versus the CPU you can use some training tools pressing B: you can undo your last move (only if the game is not over) or ask an hint to the CPU (the CPU will give a hint according to it's difficulty level, at level 0 it will be a random move ? ) When you'll be good enough at this game you can play with other players. There are 2 multiplayers mode: turn based on the same console or with two Lynx connected with a comlynx cable. Thats all, if you like board games this little work will give you a lot of hours of fun. You can find attached to this post the game instructions (sorry for the typos and the bad english, maybe someone can help me checking the file, I'm busy tuning the new game GFX). Here are the game controls: DIRECTIONS KEYS: Navigate menus or move on the board A KEY: select an option on the menus or place you move during the game B KEY: access training tools during an unranked game PAUSE: pause / unpause the game OPT1: rotate board visualization options (only during a game) OPT2: rotate musics (during game) and mute unmute it PAUSE+OPT1: Back to game menu PAUSE+OPT2: Rotate the screen OPT1+OPT2: clears the internal EEPROM (only when the game is paused) 4Ttude.txt Edited September 3, 2019 by Nop90 4 Quote Link to comment Share on other sites More sharing options...
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