+therealbountybob Posted March 1, 2020 Share Posted March 1, 2020 (edited) Bosconian After only having a pointy beak, a pixellated hammer and a magic ball that wanders off just when you need it we finally get to shoot something this season! So break out the space guns and do whatever we're meant to be doing to those evil looking space pod thingys! We played Bosconian not too long ago but it's so good it deserves another HSC play already. Versions There are NTSC and PAL versions plus 64 and 128K versions to choose from. NTSC is faster so emulator users can pick either. There is also an NTSC "e" version which is customised for emulation. Downloads [Since this HSC round Bosconian v1.5f has been released] Everything is here XEXs (Silly Venture 2017 versions) Fandal has 130XE XEX ver Wikipedia: Info, StrategyWiki: How to Play APE XEX versions lock-up after the title screen from APE but they work from a boot disk so here are a couple if anyone wants the 64K versions doing let me know. Bosconian 128K NTSC on MyDOS with MyPicoDOs menu.ATR Bosconian 128K PAL on MyDOS with MyPicoDOs menu.ATR AtariMax MaxFlash Instructions - in "MaxFlash Cartridge Studio" click right mouse key on game title - "Edit Menu Title and Settings" - choose "EXE Loader Base Address 0x0300" - then "save" Controls Joystick, fire to start. In game: Start=Pause, Option aborts go when paused. Tips Try taking out the pod's individual pieces, keep away from them and use all the angles. Keep "space" clear as a priority: use forward shots on fixed objects, rear shots on flying stuff. From the programmer shanti77: You must fast destroy all base cannons before "condition yellow" than you don't see enemy (or only one). Destroy all cannons = 6*200+1500=2300 sc, destroy core=1500 sc. Enemy slow rotate, you must often change direction and constatntly fire. You must take good order bases destroy, map is looped , if you'll fly to the right you you'll show up on the left (the same Up and Down). Good luck. Round ends Sunday 15th March 10am UK time (5am EST) GAME ON! if anyone missed rounds 1-3 post any late scores and/or just join here UPDATED: SEASON 17 Current Standings Edited March 20, 2020 by therealbountybob APE versions and Max-Flash info 5 Quote Link to comment Share on other sites More sharing options...
McKong Posted March 1, 2020 Share Posted March 1, 2020 202700 had to retire on round 13 as I couldn't find the 'pause' button, if there is one 2 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted March 1, 2020 Share Posted March 1, 2020 didn't grab a screenshot (and played with the keyboard because I'm lazy this morning.) 35,650. Can, and will, do much better. Quote Link to comment Share on other sites More sharing options...
Deteacher Posted March 1, 2020 Share Posted March 1, 2020 Ok, using a joystick and grabbing a screenie this time: 152,960! Round 10. 2 Quote Link to comment Share on other sites More sharing options...
McKong Posted March 1, 2020 Share Posted March 1, 2020 Pause is the START button if anyone wants it Quote Link to comment Share on other sites More sharing options...
AtariLeaf Posted March 1, 2020 Share Posted March 1, 2020 Man this game gets hard after round 8. First attempt got me 98,730 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted March 1, 2020 Author Share Posted March 1, 2020 1 hour ago, McKong said: Pause is the START button if anyone wants it If only I'd mentioned that on the 1st post 140,560 9th round or so, yes round 8 was a bit of a wake up! Pro(c) Atari Magazine #14 has my review of Bosconian - plus there's a great quiality (really) T-Shirt of the mag cover art which is Bosconian (mine was admired by 1 person at the computer show at the weekend) ! Quote Link to comment Share on other sites More sharing options...
Marius Posted March 1, 2020 Share Posted March 1, 2020 (edited) 6 hours ago, therealbountybob said: AtariMax MaxFlash Instructions on post #68 Could you link to the post? Post #68 does not give any instructions in that thread... Thanks! Ah I see it now, you probably meant post #62? Edited March 1, 2020 by Marius Quote Link to comment Share on other sites More sharing options...
Marius Posted March 1, 2020 Share Posted March 1, 2020 Could someone explain to me what condition green and condition yellow means? I could not find it in the documentation. And what is that warning message I get in the game? It talks to me then and I see some yellow graphics. I have no idea what it shouts... Alarm? Align? A lie? Quote Link to comment Share on other sites More sharing options...
Marius Posted March 1, 2020 Share Posted March 1, 2020 44290 first try. 2 Quote Link to comment Share on other sites More sharing options...
shanti77 Posted March 1, 2020 Share Posted March 1, 2020 Green=no enemy Yellow=enemy start attack you Red=5 aggressively enemy attack you, after some time enemy speed up Each destroyed base reduces condition. 2 Quote Link to comment Share on other sites More sharing options...
McKong Posted March 1, 2020 Share Posted March 1, 2020 249170 1 Quote Link to comment Share on other sites More sharing options...
roadrunner Posted March 1, 2020 Share Posted March 1, 2020 There's a updated version of Bosconian on the Sharp X68000 called Zugya, pretty cool game 2 Quote Link to comment Share on other sites More sharing options...
Sikor Posted March 1, 2020 Share Posted March 1, 2020 first try: 2 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted March 1, 2020 Share Posted March 1, 2020 182,700! 2 Quote Link to comment Share on other sites More sharing options...
manterola Posted March 1, 2020 Share Posted March 1, 2020 1 hour ago, Marius said: Could someone explain to me what condition green and condition yellow means? I could not find it in the documentation. And what is that warning message I get in the game? It talks to me then and I see some yellow graphics. I have no idea what it shouts... Alarm? Align? A lie? I guess it is supposed to say Alert, but I keep hearing alive alive! just like in the arcade version. 1 Quote Link to comment Share on other sites More sharing options...
a8isa1 Posted March 1, 2020 Share Posted March 1, 2020 Had about 4 plays (not counting experimenting *left-handed*). Not going to give the thumb a chance to COMPLAIN. Perhaps some more Tomorrow. 57670 -SteveS 4 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted March 1, 2020 Share Posted March 1, 2020 Had to keep going until I cracked 200K. 229,750! 3 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted March 1, 2020 Share Posted March 1, 2020 34 minutes ago, manterola said: I guess it is supposed to say Alert, but I keep hearing alive alive! just like in the arcade version. According to the Wiki page, it's supposed to say "Alarm, alarm!" But I also am hearing "Alive, alive!" 2 Quote Link to comment Share on other sites More sharing options...
roadrunner Posted March 2, 2020 Share Posted March 2, 2020 63,080 3 Quote Link to comment Share on other sites More sharing options...
Marius Posted March 2, 2020 Share Posted March 2, 2020 50390 3 Quote Link to comment Share on other sites More sharing options...
mimo Posted March 2, 2020 Share Posted March 2, 2020 oh dear 3 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted March 2, 2020 Author Share Posted March 2, 2020 1 hour ago, mimo said: oh dear ? Starbug will like this one reached wave 19 before "condition brown" 387,160 3 Quote Link to comment Share on other sites More sharing options...
Marius Posted March 2, 2020 Share Posted March 2, 2020 xxxxx 63540 new score! 3 Quote Link to comment Share on other sites More sharing options...
oracle_jedi Posted March 2, 2020 Share Posted March 2, 2020 56,270 clearly I need some practice at this one! 2 Quote Link to comment Share on other sites More sharing options...
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