newtmonkey Posted April 17, 2021 Share Posted April 17, 2021 (edited) I spent an enjoyable hour or so last evening getting Ultima II and Ultima III working on my DOS gaming PC with the fanmade patches. The games ran fine copied over as is from GOG, but the patches were causing issues... and I really wanted these patches installed! The Ultima II patch Can disable the awful autosave function Adds EGA graphics support Adds a frame limiter Fixes the missing maps issue found on all releases of the game since the Ultima Collection CDROM release. The Ultima III patch is even better, as it Adds support for multiple tilesets (EGA, composite CGA, VGA) Adds support for music (sounds wonderful on a Sound Canvas) Includes optional gameplay fixes to bring the DOS version closer to the Apple II and C64 versions. For Ultima II, I found that the latest patch breaks compatibility with original hardware, so the solution is to roll back to patch version 1.1 (which was the last version specifically made with playing on actual hardware in mind). For Ultima III, all I had to do was disable the PC speaker SFX fix—this is meant specifically to play SFX at the correct speed on fast computers (i.e. DOSBOX), so disabling it is not a problem. Runs great now! Edited April 17, 2021 by newtmonkey 1 Quote Link to comment Share on other sites More sharing options...
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