Songbird Posted April 4, 2023 Author Share Posted April 4, 2023 I only wanted to use up the last bit of materials from the run, and thought a few more fans might enjoy getting these carts. The "50 units" is marked off the remaining stickers to easily distinguish it from the original run, and these last few carts do not qualify for the original perks. If that's not satisfactory, then I am willing to pull the last 7 carts off the site and I'll figure out a way to repurpose them later. 2 Quote Link to comment Share on other sites More sharing options...
WesleyrpgAust Posted April 4, 2023 Share Posted April 4, 2023 23 minutes ago, Songbird said: I only wanted to use up the last bit of materials from the run, and thought a few more fans might enjoy getting these carts. The "50 units" is marked off the remaining stickers to easily distinguish it from the original run, and these last few carts do not qualify for the original perks. If that's not satisfactory, then I am willing to pull the last 7 carts off the site and I'll figure out a way to repurpose them later. Hey Carl, i over-reacted a bit and i'm sorry! I'm a BIG fan of what you do for the Atari Community and it's your game so you can do whatever you like with it! I just assumed it was going to be a firm 50. (with maybe 1 or 2 spares for lost in the mail) Please feel free to sell more if you can! All the best 3 Quote Link to comment Share on other sites More sharing options...
Songbird Posted April 4, 2023 Author Share Posted April 4, 2023 No worries and I do understand where you're coming from. I really appreciate everyone that bought Microvaders PE. Hopefully I can find time to complete the full game over the next 4-5 months. Thank you for all the support! Atari fans are the best. 4 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted April 4, 2023 Share Posted April 4, 2023 I bought the Preview Edition and I certainly don’t mind if some extras are sold if it greases the skids for the final version! 2 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted April 4, 2023 Share Posted April 4, 2023 4 hours ago, jgkspsx said: I bought the Preview Edition and I certainly don’t mind if some extras are sold if it greases the skids for the final version! Same! @Songbird it was nice meeting you at PRGE. 2 Quote Link to comment Share on other sites More sharing options...
Mr_Wiggles Posted April 4, 2023 Share Posted April 4, 2023 I also bought the Preview Edition. Go for it! 2 Quote Link to comment Share on other sites More sharing options...
Songbird Posted April 19, 2023 Author Share Posted April 19, 2023 It's been too long since I posted an update. I blame holidays, vacations, work, and family. Scratch that, I only blame myself. What do you think of the new corvette enemy and movement patterns? 4 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted April 19, 2023 Share Posted April 19, 2023 Wow, the corvette's look great. Nice pattern. I will now commit it to memory.😉 2 Quote Link to comment Share on other sites More sharing options...
Songbird Posted April 19, 2023 Author Share Posted April 19, 2023 They haven't even started shooting yet! 1 1 Quote Link to comment Share on other sites More sharing options...
xhul Posted April 19, 2023 Share Posted April 19, 2023 (edited) 2 hours ago, Songbird said: It's been too long since I posted an update. I blame holidays, vacations, work, and family. Scratch that, I only blame myself. What do you think of the new corvette enemy and movement patterns? The pixel art is absolutely lovely, it feels like there could actually be a tiny alien in the cockpit =] Looking at those, it made me realise how far the enemy size could matter in such game, when it comes to the probability to miss a shot. The pattern is great because no matter how long you look at it, it still feels unpredictable, somehow. Which type of projectile do you have in mind? Homing or not? Edited April 19, 2023 by xhul 3 Quote Link to comment Share on other sites More sharing options...
Songbird Posted April 19, 2023 Author Share Posted April 19, 2023 For enemy shots, just let me say I've always been a Gorf fan... 1 Quote Link to comment Share on other sites More sharing options...
Songbird Posted April 22, 2023 Author Share Posted April 22, 2023 This is fully working now. Just need some sound f/x to make it complete. 5 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted April 22, 2023 Share Posted April 22, 2023 The enemy shots certainly look Gorfian. I like it! 1 Quote Link to comment Share on other sites More sharing options...
WesleyrpgAust Posted April 22, 2023 Share Posted April 22, 2023 looks amazing, but i still don't understand why the players ship and the enemy's ships are so close together, look at all that unused real estate at the top and the bottom! 1 Quote Link to comment Share on other sites More sharing options...
Songbird Posted April 22, 2023 Author Share Posted April 22, 2023 The screenshot shows the enemies in the middle range of their movement. Check the animation to see how high they get. And of course, different enemies will present different challenges. Plus the farther away the enemies are, the longer it takes for your bullets to reach them. It's a trade-off. As an example of different challenges, here's an earlier screenshot from the asteroid wave. 1 Quote Link to comment Share on other sites More sharing options...
Songbird Posted April 22, 2023 Author Share Posted April 22, 2023 Fun fact: the long green laser is just a 2-pixel graphic stretched to the edge of the screen. The Lynx is so good at doing this kind of stuff. 4 Quote Link to comment Share on other sites More sharing options...
agradeneu Posted April 22, 2023 Share Posted April 22, 2023 17 hours ago, Songbird said: This is fully working now. Just need some sound f/x to make it complete. Alien space ships with Growing ties, brilliant!! 4 Quote Link to comment Share on other sites More sharing options...
Songbird Posted May 3, 2023 Author Share Posted May 3, 2023 And more progress! But don't worry; it won't simply be giant space blimp target practice in the final game. 5 Quote Link to comment Share on other sites More sharing options...
Songbird Posted February 3 Author Share Posted February 3 Can you reach the warp gate? Hint: there will be more than one wave of enemies to defeat. 3 Quote Link to comment Share on other sites More sharing options...
Songbird Posted February 19 Author Share Posted February 19 Uh, oh, looks like they are learning a new trick... 4 Quote Link to comment Share on other sites More sharing options...
Songbird Posted February 19 Author Share Posted February 19 More progress! Really happy with the cascading entrance and staggered move effect. 5 Quote Link to comment Share on other sites More sharing options...
xhul Posted February 19 Share Posted February 19 12 minutes ago, Songbird said: More progress! Really happy with the cascading entrance and staggered move effect. The kind of detail that really adds some life to the AI. Good job! 2 Quote Link to comment Share on other sites More sharing options...
xhul Posted March 3 Share Posted March 3 I've noticed something, though it's not a bug per say. It's about the key input detection code used during the title screen, as well as the following screen. It's obviously first checking for a key press, then enters a loop until the key is released, before proceeding. The mini-issue is that the "wait for key release" loop freezes the music, so you end up with a never ending note, as long as you keep the key pressed. Not a big deal, but i thought i'd let you know, in case you weren't aware of it. Sorry in advance if it has already been reported, or fixed in the current version. Cheers =] 3 Quote Link to comment Share on other sites More sharing options...
Songbird Posted March 3 Author Share Posted March 3 Thanks! I am aware, just low on my list of things to investigate. 1 Quote Link to comment Share on other sites More sharing options...
Mr_Wiggles Posted March 4 Share Posted March 4 Demo cart works on the analogue pocket great! 4 Quote Link to comment Share on other sites More sharing options...
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