Cthulhu8u Posted January 22 Share Posted January 22 9 hours ago, rocketfan said: Yes, agreed - it is time consuming and needs lot of work with text editor and so on. So far, nothing to automate it in Windows or allow import on the device ever got implemented. The on-system way would be kind of neat, but really not as convenient as a Windows utility, and getting something like that working (making a long story shorter) is really time consuming due to the debugging on these being all trial and error. The guy who built 95% of the distribution could really crank through the process, and had suggested a set of tools that allow you to do it in batch. If you peek in the Instruction_Manual.txt at the root of the Nexus distribution (90% similar to what's going on on the Legends Flashback) you will see this: ==================================== ********* * TOOLS * ********* In the /emulator/tools folder you will find all kinds of programs and help for these devices and the Exit Game Shortcut. Advanced Renamer lets you remove spaces, periods and brackets, change or add extensions, etc. to large numbers of filenames at once. Flexxi Art Resizer does just what it says to large batches of images, you can even convert files to .png format. The all-games.ini maker was lifted from the Legends Flashback. While it should be noted that it won't fill in every section of the all-games.ini entry correctly, it is a huge time saver and ensures that ROM filenames match. There are also drivers, tools and instructions on how to flash the AFBX and AFBX Deluxe 2019 models without the reset hole on the bottom of the console. ==================================== Most of that stuff is all also embedded on the Legends Ultimate Flashback builds in /emulator/tools. So if you were adding lots of games for some reason you could use those tools to help. Like there is a script you can run in a folder with just the games to build a big chunk of the all-games.ini. Instruction_Manual.txt 36.86 kB · 0 downloads Thanks for this. I will look into all in more detail when I have a bit more time. Up until now my image compiling cheat was using Attract Mode's scraper which allows you to download flyers and screen shots. I guess I could do that in conjunction with Flexxi, along with the other tools. Also thank you for the file extensions list a bunch of posts above. I keep running into a weird problem - I will add a game to /game on the SDCard to see which extension will work. A bunch of them ran fine with .zip. But once I made a menu entry in all-games.ini and tested it, the game wouldn't launch. Turns out many .zip files also work with .zia. Once I change the extension to that (or some other listed extension that works) game runs fine from the menu. I wonder why some games run fine as a .zip from /game, but not when I create it as an entry... Of course I check spelling etc and it is fine, I just need to make it a different (compatible) extension. Quote Link to comment Share on other sites More sharing options...
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