Retrospect Posted February 5, 2023 Share Posted February 5, 2023 Hi everyone. It's high time I started this project, so I did last night ... there's not much there so far, just a few enemies and the player ship can't "die" yet. It IS similar to Parsec, in the way that it side-scrolls and you get warning messages about stuff coming toward you, but there will be different stuff that Parsec doesn't have, for example, there's gonna be walking robots that fire missiles , that'll be next on the "to do list". For now we have a couple of rounds of Kraal Cruisers, followed by an "attack ship" ... next time I'm programming I'll make it fire directly at the player when it lines up with player ship. ANUBIS-X << Loads in XB. Classic99 QI399.063 2023-02-05 11-21-07.mp4 23 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 5, 2023 Author Share Posted February 5, 2023 A little bit more progress, and now, that's it for today ... need a rest! So now we've got Saucers coming to play with us just after the Attack Ship. They have animation and can fire, but alas, are not at present perfect in their control. A little bit of revision is needed. I may have it so one will randomly track the player's movements and chase the player. ANUBIS2-X << XB program. Plays up to the Saucers then stops. Classic99 QI399.063 2023-02-05 13-58-41.mp4 12 Quote Link to comment Share on other sites More sharing options...
+dhe Posted February 5, 2023 Share Posted February 5, 2023 I like it! Very nice touch changing the ship if it's moving up or down. 2 1 Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted February 5, 2023 Share Posted February 5, 2023 cool! I really like the animations and also how you managed the waves, not only one ship at the time but real hord of enemy shipes... great! 2 1 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 5, 2023 Author Share Posted February 5, 2023 More progress on Anubis ... we now have "player death" sequence ... the Kraal Cruisers are insanely better than before as are the Saucers. Oh and the Attack Ship is a proper nasty sod now. ANUBIS3-X << XB program. Program will stop after the saucers. Classic99 QI399.063 2023-02-05 20-05-35.mp4 15 Quote Link to comment Share on other sites More sharing options...
retrodroid Posted February 6, 2023 Share Posted February 6, 2023 I love the personality you've put in this game. Nicely done! 1 Quote Link to comment Share on other sites More sharing options...
Serafini Lapo Posted February 6, 2023 Share Posted February 6, 2023 Davvero ben fatto, complimenti!! Seguirò molto volentieri il suo sviluppo👍🏻 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 6, 2023 Author Share Posted February 6, 2023 6 hours ago, Serafini Lapo said: Davvero ben fatto, complimenti!! Seguirò molto volentieri il suo sviluppo Thank you, Serafini, appreciated 2 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 8, 2023 Author Share Posted February 8, 2023 test code.txt <<< source (documented somewhat) Can someone please help? I'm doing a rewrite of Anubis with a new star scrolling routine. It works , but I get a character atop the screen which cycles through different patterns and eventually it stops doing it .... possibly because a star goes through it? Why is it doing this? See the video attached. Classic99 QI399.063 2023-02-08 17-52-18.mp4 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted February 8, 2023 Share Posted February 8, 2023 Don't use my TI at all but this is really cool! Amazing parallax-like scrolling. Not in any way related but I had a similar problem on the sega genesis. Ended up being code a layer below BASIC I couldn't fix. So, in my shame I overwrote the ever changing tile with a blank every frame. Very bad coding. 1 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted February 8, 2023 Share Posted February 8, 2023 Just now, Gemintronic said: So, in my shame I overwrote the ever changing tile with a blank every frame. Very bad coding. "If it don't work, take a hammer to it until it does." 2 Quote Link to comment Share on other sites More sharing options...
Asmusr Posted February 8, 2023 Share Posted February 8, 2023 (edited) I guess S(1) keeps growing instead of begin reset to 160. Edited February 8, 2023 by Asmusr Quote Link to comment Share on other sites More sharing options...
Asmusr Posted February 8, 2023 Share Posted February 8, 2023 (edited) In line 32155 you should have S(CO)=N instead of S(Q)=N. Edited February 8, 2023 by Asmusr 1 1 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 8, 2023 Author Share Posted February 8, 2023 56 minutes ago, Gemintronic said: So, in my shame I overwrote the ever changing tile with a blank every frame That thought did enter my mind, for just a split second. Then I slapped myself and posted for help here 1 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 8, 2023 Author Share Posted February 8, 2023 43 minutes ago, Asmusr said: In line 32155 you should have S(CO)=N instead of S(Q)=N. thankyou Rasmus, I shall do that. Quote Link to comment Share on other sites More sharing options...
Elia Spallanzani fdt Posted February 8, 2023 Share Posted February 8, 2023 I think that the top row of mountains should move more slowly. 1 Quote Link to comment Share on other sites More sharing options...
senior_falcon Posted February 8, 2023 Share Posted February 8, 2023 Love the rotating saucers. 1 1 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 8, 2023 Author Share Posted February 8, 2023 45 minutes ago, Elia Spallanzani fdt said: I think that the top row of mountains should move more slowly. That would require a delay variable but it is possible to do. I didn't want to, though, really. But thanks for your thoughts. Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 8, 2023 Author Share Posted February 8, 2023 10 minutes ago, senior_falcon said: Love the rotating saucers. Thanks Harry, yes, they're straight out of a 50's b-movie Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 8, 2023 Author Share Posted February 8, 2023 Classic99 QI399.063 2023-02-08 20-55-33.mp4 4 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 8, 2023 Author Share Posted February 8, 2023 1 hour ago, Gemintronic said: Amazing parallax-like scrolling Thanks Gemintronic. That affect is actually Senior Falcon's code, he made a special CALL LINK("WINDOW",x,x,x,x) and CALL LINK("SCPXLF",char,length,scroll bits) in assembly for XB256. Without that, I'd have had to resort to redrawing character patterns which if not done in assembly could only have been slower. 2 Quote Link to comment Share on other sites More sharing options...
senior_falcon Posted February 8, 2023 Share Posted February 8, 2023 1 minute ago, Retrospect said: Thanks Harry, yes, they're straight out of a 50's b-movie I know the movie well. Earth vs the Flying Saucers with special effects by Ray Harryhausen. 1 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted February 8, 2023 Share Posted February 8, 2023 4 hours ago, Retrospect said: Classic99 QI399.063 2023-02-08 20-55-33.mp4 6.21 MB · 0 downloads A cliffhanger!! Stay tuned to find out if our hero's ship explodes into a million pieces or if it has the strength to punch through the dastardly enemy Kraal attack saucer!! 4 hours ago, senior_falcon said: Earth vs the Flying Saucers with special effects by Ray Harryhausen. Both classics. 1 2 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted February 8, 2023 Author Share Posted February 8, 2023 1 minute ago, senior_falcon said: I know the movie well. Earth vs the Flying Saucers with special effects by Ray Harryhausen. That's the exact movie I had in my mind yes! 1 Quote Link to comment Share on other sites More sharing options...
senior_falcon Posted February 8, 2023 Share Posted February 8, 2023 I think I have seen every movie that Ray Harryhausen made. Jason and the Argonauts and The 7th Voyage of Sinbad stand out. 2 Quote Link to comment Share on other sites More sharing options...
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