jab Posted August 11, 2023 Share Posted August 11, 2023 (edited) Hi, Caesar is a simulation game set in ancient Rome. You have a total of 64 troops to use in nine battles to conquer the cities highlighted on the map. You have the blue troops the computer the red ones. At the beginning of each battle the score of the city is displayed (using Roman numerals 3 ,4 or 5) and at the top will be displayed the total number of troops you still have available For each battle you can set from a minimum of 1 to a maximum of 9 troops using the joystick up and down. By pressing fire the battle begins and you will see the progress. The simulation of the battle is carried out by the computer in successive steps in each of which 3 dice are rolled for each team and the scores compared using RISK rules. After the second step (a flashing sword will indicate the moment) you have the possibility to add troops using the joystick up and down from a total of 15 that you have available only for reinforcements. (the remaining ones are displayed above) then press fire to continue battle. When the battle is over, an eagle will be displayed and the battle score will be given by the city score + the number of troops left from the battle. A special bonus (depending on how many troops conquered the city) will be awarded to the first one who conquers 3 territories in the same row or column At the end of the 9 battles whoever has the highest score will be the winner. Greetings Alberto Caesar.bin Edited August 12, 2023 by jab bug correction 9 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted August 11, 2023 Share Posted August 11, 2023 (edited) Nice! Will there be some sounds? A two-player mode and varying difficulties would be nice (more/less initial troops or reinforcements, e.g. 66 vs 62, 16 vs 14) BTW: The column/row bonus seems not to work. Edited August 11, 2023 by Thomas Jentzsch 1 Quote Link to comment Share on other sites More sharing options...
jab Posted August 11, 2023 Author Share Posted August 11, 2023 2 hours ago, Thomas Jentzsch said: Nice! Will there be some sounds? A two-player mode and varying difficulties would be nice (more/less initial troops or reinforcements, e.g. 66 vs 62, 16 vs 14) BTW: The column/row bonus seems not to work. Thank ypu for feedback. I corrected the bug (hope) and updated bin Your tips are goods . May be possible in the next Regards Alberto 1 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted August 11, 2023 Share Posted August 11, 2023 (edited) 35 minutes ago, jab said: I corrected the bug (hope) and updated bin Still doesn't seem to work. How high is the bonus? And when is it applied? Edited August 11, 2023 by Thomas Jentzsch Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted August 11, 2023 Share Posted August 11, 2023 ZeroPage Homebrew is playing Caesar on tonight's ZPH stream LIVE on Twitch, hope you can join us! Fri Aug 11, 2023 | LIVE @ 6PM PT | 9PM ET | 1AM GMT+1Day WATCH LIVE: https://www.twitch.tv/zeropagehomebrew/WATCH LATER: https://youtube.com/zeropagehomebrew/ Games: Bob and the Alien Fire Flies (2023 | 2600) by Peter Cullen @8bitsinthebasement Caesar (2023 WIP | 2600) by Alberto @jab Domino (2023 WIP | 2600) by Alberto @jab Alien Abduction (2023 | 2600) by John Van Ryzin @John Van Ryzin WATCH AT 1080P60 FOR BEST QUALITY Quote Link to comment Share on other sites More sharing options...
jab Posted August 12, 2023 Author Share Posted August 12, 2023 18 hours ago, Thomas Jentzsch said: Still doesn't seem to work. How high is the bonus? And when is it applied? I hope this time I made the right patch. The bonus is applied to the first player that conquers all 3 territories in the same row or column and consists in extra score depending how many troops conquered the city. For example four troops equal four points extra score. The bonus is only one for game. Regards Alberto Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted August 12, 2023 Share Posted August 12, 2023 Seems to work now. Quote Link to comment Share on other sites More sharing options...
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