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The Alien Cat 2 SNES [and NES] Kickstarter is Live


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  • 4 weeks later...

Maybe a lesson not to make a game on a 16-bit generation console that looks like it could be done on an 8-bit generation one. The 8-bit look has a certain charm on modern machines, but doing it on a 16 or 32-bit era machine just feels lazy.

Edited by Austin
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Geez that game looks like a NES game, PCE hucard at best being generous and an early one at that.  That really is dial it in lazy, no wonder if failed to hit the value.  I mean if you're going to go that route, more detailed background tiles and sprites are really in order.  Nothing to poppy, just nice detail sort of like old Zelda did on the system back in 92 would suffice.  This looks like something iD software pooped out post-Commander Keen when the figured out VGA was the future and not 16 color EGA graphics.

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