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Atari Speech Synth


Richard H.

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Hi, you probably don't know me, but I build Vectrex hardware (speech synths, RAM / FLASH carts etc) - www.vectrex.biz

 

My latest Vectrex speech synth, the VecVox, is based around the SpeakJet chip (go to www.speakjet.com for some sound examples).

 

Anyway, Alex Herbert has written an Atari software driver to make it work on the 2600 / 7800. So I'm now thinking of making the Atari version.

 

 

Anyone interested in such a device ?

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Hi Richard! Wow! So I imagine that this talking device will plug into the right joystick port while playing the game on the left and allow the Atari to speak while playing a game!? For those who don't know: it will be similar to the Intellivoice and your earlier VecVoice? Totally cool!

 

The beauty of the speech chips is that they can reproduce all 59 allophones (parts of speech in the english language) as well as beeps and buzzes (like R2D2 sounds).

 

As 2600/7800 programmers jump on board and include speech code in their games, this item will be a must have!

 

Rob Mitchell

(Programmer of the gregarious speaking Pythagorean Theorem Vectrex program which uses Richard's VecVoice thanks to Alex Herbert's programming wizardry.)

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Do you have any plans to support the "realtime synth" control features of the chip as well?

 

Like on the VecVox, the programmer will have full access to all the SpeakJet's speech / sound synth.

 

Did you check out the synth sound on the SpeakJet page ?

It's sounds straight out of a 50's sci-fi movie 8)

 

Also, take a look at the SpeakJet utility, it's got some cool features -

 

http://www.lynxmotion.com/images/files/phraseal.zip

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Did you check out the synth sound on the SpeakJet page ?

 

No they have some kind of lame flash thing that keeps the page from loading. Makes me wonder about the company.

 

I have heard the sound effects on other sites and it is pretty cool.

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can't you offer an adapter so one board an be used for both platforms?

 

The circuits are too different + the AtariVox will have some on-board EEPROM for games saves etc

 

 

So I imagine that this talking device will plug into the right joystick port

 

You're correct Rob

 

 

it'll be up to the game programmers to take full advantage of it

 

There's aready one game in the pipeline ;)

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it'll be up to the game programmers to take full advantage of it

 

There's aready one game in the pipeline ;)

 

Hey' date=' is it [i']Man Goes Down[/i]? What Alex H. has posted so far of the game has been awesome.

 

I'm completely addicted to the game. And I think I have the high score (88) right now. :D

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Let's try that again. :dunce: me for not using the preview function.

 

it'll be up to the game programmers to take full advantage of it

 

There's aready one game in the pipeline ;)

 

Hey, is it Man Goes Down? What Alex H. has posted so far of the game has been awesome.

 

I'm completely addicted to the game. And I believe I have the high score right now ( 88 ). :D

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Do you have an ETA on this project being available to the public?

2 weeks to get a proto made + 2 weeks to get the main batch made

 

4 / 5 weeks max

 

It would be nice if you could support the same protocol...

 

Alex is doing the software driver stuff so you'd have to ask him. It's a serial 12C EEPROM which, AFAIK, go up to 32KB in size.

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It's a serial 12C EEPROM which, AFAIK, go up to 32KB in size.

That's I2C. Whatever he does, he should document it. I can see how an I2C EEPROM hooked up to the right joystick port would make for a great 2600/7800 "memory stick", and it could be done without any other parts (aside from the plug and circuit board), and no need for anybody to invent a new protocol. ( I2C is very documented... there's even code for it in the Linux kernel source)

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Those sounds are great! I'd love to hear a version of Gorf or Wizard of Wor on the 2600 with voices.

 

I assume this is an external device, and requires it's own speaker... but... could it be set up with audio in/out ports so that for people with modded 2600's, the audio from the 2600 would pass through it, get mixed with the voice synth, then sent out to the TV as line-level audio? Maybe with a small trim pot on it so the volume level could be balanced?

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I assume this is an external device, and requires it's own speaker

 

There's a small, low power amp on-board so you can use either active or small passive speakers.

 

I went with a mono-wired, 3.5mm stereo jack socket as it seems to be a common connector for headphones, PC speaker etc

 

the audio from the 2600 would pass through it, get mixed with the voice synth, then sent out to the TV as line-level audio?

 

Yes, I'm sure it's possible to feed the output of the board in

 

Maybe with a small trim pot on it so the volume level could be balanced?

 

The board has a volume pot on it

 

 

I'd love to hear a version of Gorf or Wizard of Wor on the 2600 with voices.

 

Yeah 8) me too !

 

 

I really hope programmers make use of it

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