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Coleco gets a bad rap?


Lord Helmet

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"Several of the main people had gotten together to form Imagic. This happened in two different places. I am not sure how they found each other. Brian Dougherty and Jim Goldberger wanted to for a company to do Intellivision games. They worked for Mattel Electronics. Bill Grubb and Dennis Koble wanted to do Atari games. They worked for Atari. They recruited talent. In the case of the Atari guy, they got Bob Smith and Rob Fulop. The only other experienced fellow they brought from Mattel was a very smart young technician named Dave Durran. For programming, Brian turned to two people working in the computer industry who he knew from his UC Berkeley days, Pat Ransil and me."

 

From the interview at http://www.dieterkoenig.at/ccc/ . So the company was made up of former Mattel Employees, but not entirely, though the non-former Mattel programmers being lead by former Mattel staff is a much better start than starting completely from scratch. And, yes, I know Coleco didn't have any Mattel staff. Just becuase I understand that Donkey Kong was their first effort and thus giving good reason for it to not turn out well doesn't mean I have to like it. I didn't appreciate getting a long lecture about how I shouldn't talk bad about Donkey Kong either, especially since I was defending Coleco.

Edited by BrianC
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What really sucks is that none of the franchses that Coleco had were ported to the 5200. Probably because they were in direct competition with the 5200 with their own next gen platform.

 

 

Hey, what do you mean by Next Gen platform? Do you mean that the Coleco Vision itself was a direct competitor to the Atari 5200? Or are you saying that Coleco had a system that succeeded the Coleco Vision? I have the Coleco TelStar and the Coleco Vision. Am I missing a system?! heh...

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