carmel_andrews Posted November 7, 2006 Share Posted November 7, 2006 recently been watching the 'NUMEN' demo through the a800win+ emu (PC) and what a bloody good DEMo it is too I thought the 'first person' world demo was ok and the muzak was good to excellent BUT what set this demo apart from all the others i've seen on the A8 (even via an emulator) is the additional gfx demo's the main demo cut's into whilst exploring the first person world demo some of the gfx shown were to say the least outstanding to think that a 25+ year old machine like an A8 can handle all these advanced gfx coding techniques just goes to show what a great system we have, some of the gfx would make an ST or Amiga coders jaw drop on some of the gfx i think they up'd the resolution (i.e beyond the 300/200 or 192 standard atari rez) it looked more like 400/300 or something like that, basically they managed to fill in every scanline, and the colour range must have gone beyond the standard 256 (or 16x16), as on some of the gfx they seem to have more then 16 shades of 1 colour The best part of the demo for me was the 3D filled shapes that went up the centre part of the screen, they could have improved that part of it by adding lots of bouncing sprite (PMG) balls and a small ticker tape scroller at the bottom just to show off This has got to be the best A8 demo EVER....why wasn't this sort of thing dene when Atari were still making the A8, it might have encouraged more s/w houses to support the A8, seeing this demo probably would have turned most s/w companies of supporting things like the c64, speccy/amstrad etc Well done fox and heaven by the way is taquart German or Polish (and who or what is TAQUART) Quote Link to comment Share on other sites More sharing options...
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