Thomas Jentzsch Posted December 31, 2007 Share Posted December 31, 2007 When the main character stands idle, does he "blink"? It looks like he does, and I think that's a cool little touch of detail. Yup. And he also taps with one foot. 1) Are there limits to the "bad guys" graphically? I was wondering if you're using placeholders, or if the engine has a limit to how detailed the "enemy" sprites can be. Note that as they stand, they work just fine. Everything except our little hero is drawn using playfield graphics. The resolution is 4 pixel x 21 lines (or 4 x 7 pixel). The 21 lines consist out of 7 pixel, each row displaying the 3 level colors, which are mixed for each "pixel" to give the desired color. Regarding the bad guys, Andrew and I are still discussing how they should look like. Quote Link to comment Share on other sites More sharing options...
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