Ransom Posted February 12, 2010 Share Posted February 12, 2010 Atari 2600 Juno First: 20 minutes Breakout: 10 minutes Casino: 10 minutes 1 Quote Link to comment Share on other sites More sharing options...
4Ks Posted February 12, 2010 Share Posted February 12, 2010 Yesterdays times. Intellivision Space Battle 20 mins Atari 8-bit Donkey Kong 12 mins Neo Geo Pocket Color Pac-Man 8 mins Atari 2600 Enduro 30 mins Master System Hang On 1 hour 30 mins 1 Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted February 12, 2010 Share Posted February 12, 2010 Arcade Space Firebird 20 mins Sea Wolf 25 mins Sea Wolf II 25 mins Canyon Bomber 10 mins Bomb Bee 3 mins Rip Off 10 mins 1 Quote Link to comment Share on other sites More sharing options...
+cvga Posted February 12, 2010 Author Share Posted February 12, 2010 Arcade Space Firebird 20 mins Sea Wolf 25 mins Sea Wolf II 25 mins Canyon Bomber 10 mins Bomb Bee 3 mins Rip Off 10 mins Ummm, aren't you supposed to be playing Galaga? Quote Link to comment Share on other sites More sharing options...
Taskmaster99 Posted February 13, 2010 Share Posted February 13, 2010 Dreamcast ----------- Capcom vs. SNK - 45 minutes 7800 ------- Food Fight - 10 minutes Galaga - 25 minutes Quote Link to comment Share on other sites More sharing options...
accousticguitar Posted February 13, 2010 Share Posted February 13, 2010 Intellivision: Tron Maze a Tron - 76 min I found the RAM chips and cleared them twice. Not much to show for 76 minutes of playtime. I seem to remember that there was some way to tell by looking at the maze when you are getting close to the RAM, but I can't remember what it is. As it is I have to resort to teleporting until I find them by sheer chance. 1 Quote Link to comment Share on other sites More sharing options...
Ransom Posted February 13, 2010 Share Posted February 13, 2010 Space Panic (Colecovision): 30 minutes (Finally made it to the seventh screen! Just 40 points shy of 10K points, though...) 1 Quote Link to comment Share on other sites More sharing options...
Ransom Posted February 13, 2010 Share Posted February 13, 2010 I snuck in one more game tonight: Gorf (Colecovision). 10 minutes. 1 Quote Link to comment Share on other sites More sharing options...
4Ks Posted February 13, 2010 Share Posted February 13, 2010 Todays times. Intellivision Space Battle 10 mins (I actually beat the game. Too bad it ends after you destroy all 5 squadrons.) Donkey Kong Donkey Kong 10 Pac-Man 15 mins Neo Geo Pocket Color Pac-Man 10 mins Master System Out Run 5 mins 1 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted February 13, 2010 Share Posted February 13, 2010 (edited) First five days of the week, all Intellivision: Ice Trek - 90 min. Championship Tennis - 85 min. AD&D: Cloudy Mountain - 20 min. Sewer Sam - 8 min. Pac-Man - 7 min. Motocross - 6 min. Stampede - 5 min. Royal Dealer - 5 min. AD&D: Treasure of Tarmin - 4 min. NASL Soccer - 3 min. World Cup Soccer - 3 min. Astrosmash, Bowling, NHL Hockey, Pitfall, Thunder Castle, Tron Maze-A-Tron, World Championship Baseball - all 2 min. Most of these were new acquisitions which I was briefly testing out. Some notes: Sewer Sam - I need a manual. What on earth are you supposed to do when a snake "trees" you? You're stuck on the wall, it sits there at the bottom waiting, and as far as I can tell there's nothing to be done but climb down and let him chomp you. I have yet to meet up with Sally -- I hope she's not exclusive to the CV version. Championship Tennis - Among the better tennis titles I've seen for any pre-NES system, though it's pretty buggy -- it makes me want to start a blog at Atariage, and chronogame the INTV library, just so I can write about some of the weird stuff I've already seen despite only owning this game for a few days. Phantom rackets that show up 20 feet away from the player; overhead smashes that bounce so high they cause an overflow error (I assume) and reappear embedded in the court surface, like that commercial a while back where Andy Roddick's serve gets stuck in the clay. The low Intellivision framerate makes it hard to track the ball at times, and the character animation is disappointing; it looks like they drafted the characters from Froggo's Karate, minus their stomachs and one of their knees. Still, it "feels" like real tennis (unlike so many other tennis games, past and present) and handles fairly well, albeit with a steep learning curve. In the two singles matches I played on the highest difficulty setting, I got thrashed in both of them, losing every set 6-0. On the other hand, my girlfriend and I played a credible doubles match against the computer, on medium difficulty (#2, aka "beginner" I think). The score was 6-3, 7-5, 6-6 when the game crashed at 1-0 in the tiebreak, and though we lost the first two sets, we had set point in the third before I dropped serve at 6-5. By the way, the documentation and overlays for this game get the bottom side buttons completely wrong -- the bottom left button is for lobs (high floaty shots), and the bottom right button is for soft hits and drop shots. You'll be leaning on the latter button about 75% of the time, as the takeback on the lob is twice as long as the other swings, making it almost unusably slow. And as is the case in most tennis games, hitting it "hard" when you're near the service line generally equals hitting it "out". But at least you can volley, hit overheads, and use drop shot/lob combinations. Ice Trek - Definitely one of the most infuriating, maddening, throw-your-controller-at-the-wall games that the Intellivision has to offer, especially on Level 6 (the hardest difficulty setting), and especially in the ice bridge stage. If Imagic had just tweaked the controls a little bit, it would be much less frustrating. Why didn't they use one of the lower side buttons to release an ice floe? Instead they chose up, which is all too easy to hit by accident. You can get the hang of aiming the torch eventually, and thankfully, it's pretty easy to take out an ice floe that's colliding with your bridge (just throw a fireball straight up). But the grappling hook is way too hard to aim -- it's one of those cases where an 8-direction controller might actually make for better control, because it'd be simpler and more predictable. Add to that the time limit (totally unnecessary), and the constant battle to stay on your bridge without falling in the water (also unnecessary). Then pile on the fact that your bridge is constantly under attack from rogue floes, and you have to spend 90% of your time fending them off; miss one that's low on the screen, and you've just lost five minutes of work. It can easily take 10 minutes or more (and a hundred expletives) to make it through this stage. Meanwhile, in the first stage there's pretty much no way to make it out of the caribou herd alive without using your axe, which is fine as long as you stay at the bottom of the screen where it's not too hard to dodge the goddess's arrows. Imagic was really into the whole "break the rules and get punished with a projectile" thing, as evidenced by this game and White Water. Maybe one of the programmers had a teacher who liked to throw erasers at misbehaving students? Edited February 13, 2010 by thegoldenband 2 Quote Link to comment Share on other sites More sharing options...
Taskmaster99 Posted February 13, 2010 Share Posted February 13, 2010 Had a little bit of insomnia. 7800 ------- Joust - 15 minutes Dig Dug - 10 minutes Gamecube --------- Capcom vs. SNK 2 - 31 minutes 1 Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted February 13, 2010 Share Posted February 13, 2010 Arcade Space Firebird 20 mins Sea Wolf 25 mins Sea Wolf II 25 mins Canyon Bomber 10 mins Bomb Bee 3 mins Rip Off 10 mins Ummm, aren't you supposed to be playing Galaga? That's on another log book...these were played on my laptop so I could record them for Twin Galaxies... :] 1 Quote Link to comment Share on other sites More sharing options...
StanJr Posted February 13, 2010 Share Posted February 13, 2010 Final Fantasy (NES) 1 hour 30 mins. 1 Quote Link to comment Share on other sites More sharing options...
+cvga Posted February 13, 2010 Author Share Posted February 13, 2010 Todays times. Intellivision Space Battle 10 mins (I actually beat the game. Too bad it ends after you destroy all 5 squadrons.) Donkey Kong Donkey Kong 10 Pac-Man 15 mins Neo Geo Pocket Color Pac-Man 10 mins Master System Out Run 5 mins What system is Donkey Kong? I put this down as Atari 8-bit based on your previous posts. Let me know if I need to change it. 1 Quote Link to comment Share on other sites More sharing options...
+cvga Posted February 13, 2010 Author Share Posted February 13, 2010 Saturday morning fun fact... We're closing in on 1,500 games played (1,452 to be exact) since inception. We're also approaching 6,000 entries (5,776 to be exact) in the database. The vast majority of our titles have been reported once for just a few minutes. I thought you might enjoy the following stats... 228 games have been logged for a total of 5 minutes or less 404 games have been logged for 10 minutes or less (this includes the 5 minutes or less) 524 games have been logged for 15 minutes or less 765 games have been logged for 30 minutes or less (over half of our total!) 871 games have been logged for 45 minutes or less 962 games have been logged for 60 minutes or less 1,089 games have been logged for 100 minutes or less 1,187 games have been logged for 150 minutes or less 1,259 games have been logged for 200 minutes or less (playing a game for 200 minutes will put it in the Top 200 all-time) 1,331 games have been logged for 300 minutes or less 1,360 games have been logged for 400 minutes or less (playing a game for 400 minutes will put it in the Top 100 all-time) 1,386 games have been logged for 500 minutes or less 1,415 games have been logged for 750 minutes or less 1,431 games have been logged for 1,000 minutes or less (only 21 games have made the 1,000 minute club) 1,447 games have been logged for 2,000 minutes or less 1,450 games have been logged for 5,000 minutes or less 1,452 games have been logged for 15,000 minutes or less (all of them) 5 Quote Link to comment Share on other sites More sharing options...
accousticguitar Posted February 14, 2010 Share Posted February 14, 2010 Intellivision: Tron Maze a Tron - 51 min 1 Quote Link to comment Share on other sites More sharing options...
Ransom Posted February 14, 2010 Share Posted February 14, 2010 Atari 5200 Galaxian: 5 minutes Pole Position: 10 minutes Berzerk: 5 minutes Pengo: 5 minutes Atari 2600 Air-Sea Battle: 15 minutes Juno First: 10 minutes Maze Craze: 5 minutes Sky Diver: 10 minutes Human Cannonball: 10 minutes Hangman: 5 minutes 1 Quote Link to comment Share on other sites More sharing options...
Taskmaster99 Posted February 14, 2010 Share Posted February 14, 2010 2600 ------ Warlords - 15 minutes Mean Santa - 10 minutes Colecovision ------------ Donkey Kong Jr. - 10 minutes Gamecube ---------- Zelda: Twilight Princess - 2 hrs. 20 min. 1 Quote Link to comment Share on other sites More sharing options...
4Ks Posted February 14, 2010 Share Posted February 14, 2010 Did a lot of gaming today. Intellivision Space Battle 10 mins Atari 8-bit Blue Max 5 mins Pac-Man 15 mins Donkey Kong 12 mins Master System Space Harrier 5 mins Atari 2600 Congo Bongo 2 mins Centipede 5 mins Berzerk 15 mins Atlantis II 2 mins Breakout 12 mins Jr. Pac-Man 10 mins Atari 7800 Jr. Pac-Man 10 mins 1 Quote Link to comment Share on other sites More sharing options...
+cvga Posted February 14, 2010 Author Share Posted February 14, 2010 2600 ------ Warlords - 15 minutes Mean Santa - 10 minutes Colecovision ------------ Donkey Kong Jr. - 10 minutes Gamecube ---------- Zelda: Twilight Princess - 2 hrs. 20 min. Chalk up another system as that's the first Gamecube game to be listed! 1 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted February 14, 2010 Share Posted February 14, 2010 Intellivision: Utopia - 16 min. NES: Marble Madness - 95 min. 1 Quote Link to comment Share on other sites More sharing options...
zylon Posted February 14, 2010 Share Posted February 14, 2010 2600: Enduro 40min 1 Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted February 14, 2010 Share Posted February 14, 2010 Atari 2600: Kaboom!-54 minutes Quote Link to comment Share on other sites More sharing options...
Sonic R Posted February 14, 2010 Share Posted February 14, 2010 NES: Marble Madness - 95 min. I really like the NES Marble Madness. I have never play the arcade version. I played the SMS version but using keyboard to control was not very ideal, and the Genesis version, I don't really remember it as it was well over 15 years ago since I play it on rental… I haven't posted my statistics lately but will post now… for February 12: Turbo Grafx 16 Legendary Axe - 30 minutes Moto Roader - 30 minutes NES Adventures of Dino Riki - 25 minutes For February 13: Turbo Grafx 16 Super Star Soldier - 45 minutes Soldier Blade - 40 minutes Sega Master System Hang-On - 1 hour Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted February 14, 2010 Share Posted February 14, 2010 (edited) 2600 ------ Warlords - 15 minutes Mean Santa - 10 minutes Colecovision ------------ Donkey Kong Jr. - 10 minutes Gamecube ---------- Zelda: Twilight Princess - 2 hrs. 20 min. Chalk up another system as that's the first Gamecube game to be listed! That's not classic - it came out in 2K1! Edited February 14, 2010 by rmaerz Quote Link to comment Share on other sites More sharing options...
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