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Which game should be ported to ATARI 2600 ?


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i think marvels  longshot would make a great hack if you used berzerk. otto could easily be mojo with a little work. the theme of the game would be to survive mojoworld each level is another hit for mojovision. heres a mock label :)post-7539-1137032110_thumb.png

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Are you talking about The Uncanny X-Men Annual 10?

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i think marvels  longshot would make a great hack if you used berzerk. otto could easily be mojo with a little work. the theme of the game would be to survive mojoworld each level is another hit for mojovision. heres a mock label :)post-7539-1137032110_thumb.png

998658[/snapback]

 

 

Are you talking about The Uncanny X-Men Annual 10?

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indeed. :cool:

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I'd really like to see someone go and finish up some of the arcade prototypes, particularly Xevious and Elevator Action. What we have so far shows excellent promise, much more than I would've expected.

 

Also, somebody could take elements from Radar Lock, Dark Chambers, Sprintmaster and Off the Wall, and come up with decent ports of After Burner, Gauntlet, Super Sprint and Arkanoid.

 

I like arcade ports too!

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What I really LOVE to see are soem of my fave Game & Watch games being ported on the 2600. :D

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I'll second this! The GameBoy "Game And Watch Gallery"(s) are among my favorite titles on those systems and a 2600 multi-game cart would be S-W-E-E-T!

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I'd like to see a homebrew that has the style of gameplay of a game like Riddle of the Sphinx, but uses 16K to make a deeper game. And not only vertical scrolling, i'd like to see some temples and ruins that you could enter and do horizontally scrolling levels and such. Maybe underground passeges and things to add a little extra element to it.

 

I really wish I knew how to program. But it looks so incredibly hard to learn.

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