godzillajoe Posted July 11, 2014 Share Posted July 11, 2014 I was in HS and worked at Child World (Children's Palace) in 1986. The 2600 Jr. sold a bit but I don't remember the 7800 moving all that much. Seemed like people wanted home computers above all of them. Quote Link to comment Share on other sites More sharing options...
Trebor Posted July 11, 2014 Share Posted July 11, 2014 Would Galaga 88 have offered anything or gotten close to the Sharp X68k or PC Engine ports? "Gotten close" to the aforementioned systems' as it relates to their 16-bit graphics - I would have to state no. However, we could have received something very decent and acceptable - it would have "offered" something worthy of inclusion under the 7800. Think of the difference of Double Dragon or any of the other titles found on both the SMS and Genesis. Many of them under the Genesis is (near) Arcade perfection and the SMS pulls off a good job as well. Concerning Galaga '88, the Sharp and PC Engine are (near) Arcade perfection and the 7800 could have pulled off a good job too. 1 Quote Link to comment Share on other sites More sharing options...
godzillajoe Posted July 12, 2014 Share Posted July 12, 2014 (edited) What in-house games could Atari have ported. Their arcade games 1984-1986. Some of these might have been nice. Assuming not half-assed like many of their games. From this selection I think Paperboy, Gauntlet (esp. if there was a way to MacGyver 4 player mode), Marble Madness (sold as pack-in with Trak-Ball) and Rolling Thunder would have shifted a few units. TX-1 Atari 1984 Videogame Firefox Atari 1984 Videogame Return Of The Jedi Atari 1984 Videogame Paperboy Atari Games 1984 Videogame E.T. Atari Games 1984 Videogame Last Starfighter The Atari Games 1984 Videogame Marble Madness Atari Games Peter Pack Rat Atari Games 1985 Videogame Indiana Jones And The Temple Of Doom Atari Games 1985 Videogame Road Runner Atari Games 1985 Videogame Empire Strikes Back Atari Games 1985 Videogame Gauntlet (PlayChoice) Atari Games 1985 Videogame Gauntlet Atari Games Super Sprint Atari Games 1986 Videogame 720 Degrees Atari Games 1986 Videogame Rolling Thunder Atari Games 1986 Videogame Championship Sprint Atari Games 1986 Videogame Gauntlet II Atari Games 1987 = Xybots, Road Blasters, APB and Blasteroids Edited July 12, 2014 by godzillajoe Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted July 12, 2014 Share Posted July 12, 2014 What in-house games could Atari have ported. Their arcade games 1984-1986. Some of these might have been nice. Assuming not half-assed like many of their games. From this selection I think Paperboy, Gauntlet (esp. if there was a way to MacGyver 4 player mode), Marble Madness (sold as pack-in with Trak-Ball) and Rolling Thunder would have shifted a few units. TX-1 Atari 1984 Videogame Firefox Atari 1984 Videogame Return Of The Jedi Atari 1984 Videogame Paperboy Atari Games 1984 Videogame E.T. Atari Games 1984 Videogame Last Starfighter The Atari Games 1984 Videogame Marble Madness Atari Games Peter Pack Rat Atari Games 1985 Videogame Indiana Jones And The Temple Of Doom Atari Games 1985 Videogame Road Runner Atari Games 1985 Videogame Empire Strikes Back Atari Games 1985 Videogame Gauntlet (PlayChoice) Atari Games 1985 Videogame Gauntlet Atari Games Super Sprint Atari Games 1986 Videogame 720 Degrees Atari Games 1986 Videogame Rolling Thunder Atari Games 1986 Videogame Championship Sprint Atari Games 1986 Videogame Gauntlet II Atari Games 1987 = Xybots, Road Blasters, APB and Blasteroids And ex-Atari Inc programmer Steve Woita could've coded Super Sprint for the 7800 just as he later did for Tengen's [Atari Games'] NES version. Quote Link to comment Share on other sites More sharing options...
Jinks Posted July 12, 2014 Share Posted July 12, 2014 And ex-Atari Inc programmer Steve Woita could've coded Super Sprint for the 7800 just as he later did for Tengen's [Atari Games'] NES version.Why didnt he? Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted July 13, 2014 Share Posted July 13, 2014 Ditto on the people from Canada saying the SMS was more successful there. I was searching eBay the other day for cheap SMS games and fully half of the results were from Canada. Would be a nice grab if it weren't for the trumped up shipping charges. Another thing I don't get about the 7800 library: Since Atari were behind the many excellent Tengen NES games, why the heck weren't most of the Tengen catalog released on the 7800? Makes little sense to me. Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted July 13, 2014 Share Posted July 13, 2014 Why didnt he? Because he didn't work for Atari Corp. He left Atari Inc, it imploded, the Consumer Division was sold to Jack Tramiel and became Atari Corp in July 1984 while Warner retained the arcade division [sometimes referred to as "Coin" or the "original" Atari] which became Atari Games and owned the IP to all "Atari" arcade games made in 1984 and thereafter. Atari Games wanted a chunk of the consumer gaming industry but couldn't use the name "Atari" outside of arcades so they came up with the name "Tengen". Steve worked for Tengen and coded the NES port of "Super Sprint". Atari Corp and Atari Games Corp didn't like each other and Atari Corp didn't successfully license any of their titles for any Atari console until 1989 and thankfully the majority of them did end up available for the Lynx. Warner retained Atari Games until selling a majority share to Namco circa 1985, then Namco held onto them until circa 1990 and washed their hands of the troubled subsidiary by selling the company to the Atari Games employees who then sold it back to [Time] Warner who then tried to phase out the name in favor of Time Warner Interactive circa 1995 but then sold the whole thing to WMS Industries in 1996 who then spun all of their video gaming interests as Midway Entertainment who restored the Atari Games name until about 2000'when it became Midway Games West which was closed down circa 2004, then Midway went bankrupt and Time Warner bought all of the assets up and now all of that IP is assigned to their subsidiary WB Games. I keep hoping Time Warner will buy up Infotari, put it out of its misery and then merge the IP into WB Games and rename it all as "Atari". 1 Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted July 13, 2014 Share Posted July 13, 2014 Tengen was Atari Games, after all. I think TX-1 was actually Tazmi, and only distributed by Atari? Quote Link to comment Share on other sites More sharing options...
steelmax73 Posted July 13, 2014 Share Posted July 13, 2014 some 2600 games that would have been nice Activision Enduro Ghostbusters H.E.R.O. Pitfall II Pressure Cooker Private Eye River Raid II Robot Tank Space Shuttle CBS Electronics Gorf Mountain King Imagic Atlantis II Demon Attack Parker Brothers Montezuma's Revenge Spider-Man Tutankham Tigervision Espial Miner 2049er II Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted July 13, 2014 Share Posted July 13, 2014 I'd port Mountain King from ColecoVision instead of 2600. ~.^ Quote Link to comment Share on other sites More sharing options...
godzillajoe Posted July 13, 2014 Share Posted July 13, 2014 There was a decent port for the NES, would have killed for this on the 7800 1 Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted July 13, 2014 Share Posted July 13, 2014 Homebrew has come a long way to get improved ports out there. Hopefully some enterprizing coders will get some of the requests in this thread made eventually. Our good friend Robert "Bob" Decrescenzo aka PacmanPlus has contributed so many new and improved arcade ports esp the Pacman themed ones; as well Ken Siders contributed Beef Drop (Burgertime) and B*nk (Q*Bert). Hopefully more great games to come in the future. Honestly the Homebrew scene breaths so much new life into the 2600/7800 the stuff coming out is incredible. I got into 2600 because I was curious. I purchased the 7800 for the homebrew. Quote Link to comment Share on other sites More sharing options...
Jinks Posted July 14, 2014 Share Posted July 14, 2014 I bought my 7800 because I was curious. And I play it for the homebrew!! Quote Link to comment Share on other sites More sharing options...
Jinks Posted July 14, 2014 Share Posted July 14, 2014 There was a decent port for the NES, would have killed for this on the 7800 Now thats an awesome shooter!! Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted July 14, 2014 Share Posted July 14, 2014 The 7800 must have never sold in Canada. As master systems and nes were everywhere and 7800 was only a number on some of the atari games on the flyer that came with later 2600 games. Just like the 5200 wth was that?? It wasn't heavily distributed, but definitely was sold here. I bought mine at K-Mart back in the day and games for it at Toy City and Toys R. Us. 1 Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted July 14, 2014 Share Posted July 14, 2014 (edited) A good port of Rolling Thunder would definitely make up for Impossible Mission on the 7800. Tengen's [well, Namco did it] port to the NES is definitely Nintendo-fied. If it were done and accessed the XM, some of the arcade audio code could be re-used since the YM2151 was one of the sound chips used in the original. Edited July 14, 2014 by Lynxpro Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted July 14, 2014 Share Posted July 14, 2014 I believe everyone is in agreement there is absolutely no good reason why the entire Tengen NES library did not get ported over to the 7800. 1 Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted July 14, 2014 Share Posted July 14, 2014 A good port of Rolling Thunder would definitely make up for Impossible Mission on the 7800. Tengen's [well, Namco did it] port to the NES is definitely Nintendo-fied. If it were done and accessed the XM, some of the arcade audio code could be re-used since the YM2151 was one of the sound chips used in the original. XM? Quad POKEY! Right? Quote Link to comment Share on other sites More sharing options...
Jinks Posted July 14, 2014 Share Posted July 14, 2014 XM? Quad POKEY! Right? Honestly its the only way it would have worked. The earth's axis would have been tilted an extra 3 degrees then allowing Canadians to build stronger igloos impermeable to all USA bombs thus providing us a full scale attack on Sunnyvale. The increase in hockey games over ice hockey games would be tremendous. Americans today would be saying Zed Zed Zed providing godlike stardom to Zed on police academy 3. Also there when they talk about shingling there roof their dog wouldn't ruff ruff ruff. "Oh quad pokey.. failure of the modern world. Killer of the electric car. Developer of the alberta oilsands the evil canadian pipelines and the great japanese tsunami." 1 Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted July 14, 2014 Share Posted July 14, 2014 Boulderdash! Quote Link to comment Share on other sites More sharing options...
Trebor Posted July 14, 2014 Share Posted July 14, 2014 Boulderdash! We came relatively close to having a finished clone and it would be great to see a completed game. I wouldn't hold my breath though - but you never know. 2 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted July 14, 2014 Share Posted July 14, 2014 I was just thinking the Commander Keen games, the old MS-DOS ones, would make great 7800 games.. 2 Quote Link to comment Share on other sites More sharing options...
godzillajoe Posted July 26, 2014 Share Posted July 26, 2014 Oh, another one that I've been playing on my PC lately. Silpheed. It came out in 1988 but a 7800 port would have been cool Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted July 26, 2014 Share Posted July 26, 2014 I've been thinking about this over the past week. We should have the original [2D side-scrolling] Duke Nukem I & II on all [non-2600] Atari platforms. Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted July 26, 2014 Share Posted July 26, 2014 Silpheed came out in Japan in '86 Quote Link to comment Share on other sites More sharing options...
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