WAVE 1 GAMES Posted April 12, 2016 Share Posted April 12, 2016 I think Robotron 64 for the N64 could be ported over to the jaguar. Theres no reason why the Jaguar cant handle that game. If anybody has the development skills and a dev unit and would be willing to make the engine, i could rip all of the assets from the N64 game. Then said project could be presented to a publisher such as reboot or songbird. The only thing im not sure about is the copywrite of Robotron. Im thinking maybe this could still be done with permission from Netherrealm studios or WB games. Thoughts? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted April 12, 2016 Share Posted April 12, 2016 Thoughts? Llamatron. Minter FTW! 3 Quote Link to comment Share on other sites More sharing options...
WAVE 1 GAMES Posted April 12, 2016 Author Share Posted April 12, 2016 Llamatron. Minter FTW! This is also a great idea! Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted April 12, 2016 Share Posted April 12, 2016 This is also a great idea! Yes, it was 2 Quote Link to comment Share on other sites More sharing options...
WAVE 1 GAMES Posted April 12, 2016 Author Share Posted April 12, 2016 Although i havent played Jeff Minters version of Robotron, I have to say it seems to be more in the style of Robotron 2084 Arcade game. Robotron 64 is far superior. (Well thats a matter of opinion, i actually like both, just perfer the N64 remake) Quote Link to comment Share on other sites More sharing options...
WAVE 1 GAMES Posted April 12, 2016 Author Share Posted April 12, 2016 I am curious how hard would it be to flash this rom to a jaguar cartridge? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted April 12, 2016 Share Posted April 12, 2016 (edited) I am curious how hard would it be to flash this rom to a jaguar cartridge? Harder than waiting for it to appear in a store shortly and just buying it Edited April 12, 2016 by CyranoJ 10 Quote Link to comment Share on other sites More sharing options...
BladeJunker Posted April 12, 2016 Share Posted April 12, 2016 I don't know man, it looks pretty tough, been looking and even the worst 3D engines wouldn't have many polygons. http://atariage.com/forums/topic/19187-real-jaguar-polygonss-count-voxels/ From what I'm seeing very few want to tackle 3D Jaguar games, it's just hard enough to be cumbersome. Probably a better chance of the original or maybe a 2D version of the 64 version. I guess it would help by dropping all texture mapping and Gouraud shading, using flat shaded vertex colored polygons only. Also the distance of camera helps with fill rate woes usually. Could do the usual and have 1 D-pad control along with the option to use both D-pads with 2 gamepads. https://www.youtube.com/watch?v=9DhxguHzwqo I see the appeal of it, if it could be done I think a lot of Jaguar players would like it. Quote Link to comment Share on other sites More sharing options...
sh3-rg Posted April 12, 2016 Share Posted April 12, 2016 robotron 64 looks like a perfect example of 3d for the sake of it, adding nothing and making aiming more difficult. meh. 5 Quote Link to comment Share on other sites More sharing options...
Lost Dragon Posted April 12, 2016 Share Posted April 12, 2016 (edited) Was it really so many months since I was reading online,a post by a supposed'expert',that the game had indeed been started on the Jaguar and was some 50% complete before being moved to the N64? Edited April 12, 2016 by Lost Dragon 2 Quote Link to comment Share on other sites More sharing options...
Goochman Posted April 12, 2016 Share Posted April 12, 2016 I think the bigger issue would be shooting control - the one thing Atari missed on the "next gen" consoles was a thumb controller. Moving and shooting would be a b*tch as seen with Smash TV. 1 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted April 12, 2016 Share Posted April 12, 2016 I think the bigger issue would be shooting control - the one thing Atari missed on the "next gen" consoles was a thumb controller. Well as you may know from total carnage, using the Jags number pad for directional shooting works just as well or better than an analog stick 3 Quote Link to comment Share on other sites More sharing options...
BladeJunker Posted April 12, 2016 Share Posted April 12, 2016 Well as you may know from total carnage, using the Jags number pad for directional shooting works just as well or better than an analog stick Oh really neat, wasn't sure it worked in conjunction with the other controls at the same time. 15 pins must add enough separation. Quote Link to comment Share on other sites More sharing options...
BladeJunker Posted April 12, 2016 Share Posted April 12, 2016 robotron 64 looks like a perfect example of 3d for the sake of it, adding nothing and making aiming more difficult. meh. Oh sure lots of stuff like that from this time made into polygons for no particular reason. At least it still is recognizable, a lot of those 3D versions lost there roots. What did you have in mind for an update, maybe some 2D prerendered CG sprites? Gee I haven't played the 64 one, what makes the aiming harder, maybe it could be fixed? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted April 12, 2016 Share Posted April 12, 2016 Oh sure lots of stuff like that from this time made into polygons for no particular reason. At least it still is recognizable, a lot of those 3D versions lost there roots. What did you have in mind for an update, maybe some 2D prerendered CG sprites? Gee I haven't played the 64 one, what makes the aiming harder, maybe it could be fixed? What makes you think an absolute arcade classic... no legend... needs to be "fixed" ? 1 Quote Link to comment Share on other sites More sharing options...
BladeJunker Posted April 12, 2016 Share Posted April 12, 2016 What makes you think an absolute arcade classic... no legend... needs to be "fixed" ? The N64 one, not the original. Or are you yanking my chain? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted April 12, 2016 Share Posted April 12, 2016 The N64 one, not the original. Or are you yanking my chain? The N64 one needs erasing from history. And yes, but only slightly 4 Quote Link to comment Share on other sites More sharing options...
Lost Dragon Posted April 12, 2016 Share Posted April 12, 2016 @Jeffrey_Bones:Not sure if your aware of it, but Jeff Minter did comment on how he personally would of liked to of done a Robotron game on the Jaguar, but decision wasn't his to make: (Yak):'.... As for what's next, well, I will have to talk to the bossdude come the end of D2K. There was talk of Major Havoc.. (although I wouldn't mind the Robotron thang... and Sinistar... yeah... *I HUNGER!!!!* '. Odd as it sounds given how Robotron made it to the Lynx and how fantastic Llamatron was on the ST, there didn't seem to be much of a push to update the game on Jaguar from Atari for some reason. I'd of personally thought it was a much higher profile name than Major Havoc myself.... 1 Quote Link to comment Share on other sites More sharing options...
BladeJunker Posted April 13, 2016 Share Posted April 13, 2016 The N64 one needs erasing from history. And yes, but only slightly Dayum, harsh fate. Cheap game to buy I see looking at sites so not popular, what makes it so bad? For me I'm not fond of the "baby head man" look of the player character in the N64 one, sometimes the source material doesn't scale up well even though the sprite looks a bit like that. I like this version by Opt2not, I'd wear a helmet too fighting robots. Llamatron looks like it scratches the same itch, strange theme though. Quote Link to comment Share on other sites More sharing options...
WAVE 1 GAMES Posted April 13, 2016 Author Share Posted April 13, 2016 The N64 version got great reviews, I don't know what you guys are talking about. You must be talking about Robotron X for the Playstation. It is not just a 3D version that brings nothing new to the table only for the sake of being 3D. Erasing it from history? are you serious? Here is what it brings to the table if you actually play it you will see, 200 new levels all with their own name. 2 boss battles, several bonus levels, several different power ups including a flamethrower, and a techno soundtrack unmatched by any other game. It is one of the best remakes of any kind out there. Don't take my word for it, go read ANY review for the game. Or even better, PLAY IT. Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted April 13, 2016 Share Posted April 13, 2016 The N64 version got great reviews, I don't know what you guys are talking about. You must be talking about Robotron X for the Playstation. It is not just a 3D version that brings nothing new to the table only for the sake of being 3D. Erasing it from history? are you serious? Here is what it brings to the table if you actually play it you will see, 200 new levels all with their own name. 2 boss battles, several bonus levels, several different power ups including a flamethrower, and a techno soundtrack unmatched by any other game. It is one of the best remakes of any kind out there. Don't take my word for it, go read ANY review for the game. Or even better, PLAY IT. Each to their own. Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted April 13, 2016 Share Posted April 13, 2016 (edited) It averages a 7/10, I don't know if i'd call that "Great." Edited April 13, 2016 by travistouchdown Quote Link to comment Share on other sites More sharing options...
BladeJunker Posted April 14, 2016 Share Posted April 14, 2016 Each to their own. I'd really like to hear what you don't like about it, seriously for objective review, I'm indifferent to Robotron 64. Maybe you or anybody I inquired to could PM me some notes, I hadn't considered you're probably avoiding flame wars with fans. Doesn't bother me but I understand if you don't want a public posting. I'm just curious. A lot of people tend to ask for classic games made into new versions but I don't think they really think it all the way through. Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted April 14, 2016 Share Posted April 14, 2016 (edited) 3D for 3D's sake. There was nothing wrong with the initial perfection. The 3D doesn't add anything, in fact, it probably (as has been said) makes aiming harder. Edited April 14, 2016 by CyranoJ 2 Quote Link to comment Share on other sites More sharing options...
skip Posted April 14, 2016 Share Posted April 14, 2016 (edited) I recently played the PS1 version again for the first time in many years. I used to play it a bit and boy has it aged poorly. The middling framerate and 'slippery' controls make it harder than it should be. They're not quite the deal breaker as the basis for a good addictive twitchy arcade shmup is there, but it does miss the mark by a fair margin. I may have recently picked up the n64 version (not sure) so I might give that a go sometime. For those who are suggesting that Llamatron has a 'strange theme' or are even suggesting that Robotron X is a better game than Llamatron, all I can say is play the thing (preferably with two joysticks). Llamatron is, in my humble opinion, better than the Eugene Jarvis original. It is probably the best Robotron clone ever released and, again in my opinion, the 3D remakes of Robotron aren't even in the same ballpark.BUT - back in the day I too had the same thoughts with regard to it's suitability for the Jag. There's nothing stopping a 'decent' existing 3D engine for the Jagu being used a basic for a top down arena shooter. The Iron Soldier / IS 2 engine would work I reckon, as would the Battlemorph engine (IIRC there's a top down view in that). Whether such things are available or easily modifiable is another thing entirely though. I personally can't wait to buy Llamatron Edited April 14, 2016 by skip 8 Quote Link to comment Share on other sites More sharing options...
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