TIX Posted September 7, 2018 Share Posted September 7, 2018 (edited) I always hated the original buggy sprite, but I loved the tank like tracks (instead of wheels).. at least they looked like tank tracks to me.. so Inspired by EnterDude's topic for a complete graphic upgrade of Moon Patrol, I tried to improve the body of the buggy for a modest graphic replacement hack. The first attempts where pretty good, but then I read that (Quote: It appears the black PMGs are Double wide and Purple PMGs are Quad wide) what ???? Let me tell you that I have a new respect for the original graphic designer for he have to draw a recognizable buggy with Double wide and Quad wide blocks. So taking in account the limitations of the game I came with this shape ! I believe the existing tracks/wheels of the buggy are the best compromise (I tried different design combinations but they don't work when animated..) What do you think ? Edited September 7, 2018 by TIX 1 Quote Link to comment Share on other sites More sharing options...
Keatah Posted September 7, 2018 Share Posted September 7, 2018 Make it a hovercraft. 1 Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 13, 2018 Share Posted September 13, 2018 (edited) With Miner 2049er wrapping up I thought I would take a look at the Moon Patrol hex code. And I found it!! I changed that into a block to see if I had the right area and got this... Moon Patrol 00.rom And then everything under that is the black layer and animation So we found the buggy. Now to find that color code to change from blue to yellow. Why yellow though? Most arcade versions of Moon Patrol I have seen have the moon buggy as redish or pink. Edited September 13, 2018 by doctorclu 1 Quote Link to comment Share on other sites More sharing options...
TIX Posted September 13, 2018 Author Share Posted September 13, 2018 Yay i just made it yellow/green to show the detail better, it could be any color we decide (preferably as close to the arcade as possible) Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 13, 2018 Share Posted September 13, 2018 (edited) . Ok, some good news and bad news. Good news: we know where the buggy sprites are! It is two layers (unlike the 2600 version of one color). Bad news: If reading the above correctly, we are seeing a few thing going on. First off, the programmers used an effect where the pixel are about two pixel's wide (sometimes more, but that in a bit.) The black animation is eight pixels wide, just stretched out. And I figure they cover (from the blue layer above) from 1470 to 1476. I believe 1473 is stretched out a bit more than the rest (double the others). The same stretch trick is used on 1477. In other words, no wonder you had such a difficult time looking for this. I encountered this stretch trick however on 2600 and 800 versions of Fast Eddie when making the Bubsy hack. The rolling animations, BTW, and the second bit of bad news, are eight pixels wide once again stretched out. Unlike the blue layer these are pixel for pixel with no funny business. At least for 1479 to 1480 (actually 8 pixels apart counting in hex). The wheel pixels I haven't determined if they are all the same pixel size. Making three rolling wheels with eight pixels is not easy. However, for the 2600 version I developed a type of rolling wheel effect for two wheels and three wheels. While I was happy with this hack using two frames of animation, I always wished (and may one day add) another layer so the buggy can be two colors. I believe more frames of animation were made for the Atari 800, which might be good or bad news, I haven't figured that out yet, and need to figure out how all this runs together: So that is my assessment of what we have so far. Edited September 13, 2018 by doctorclu Quote Link to comment Share on other sites More sharing options...
TIX Posted September 13, 2018 Author Share Posted September 13, 2018 Yes I have read about the double and quad pixels.. makes it really hard to draw something recognizable Below the new design (still needs tweaking) with the old for comparison, the animated wheels/tracks stays the same for now ! What you think ? Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 13, 2018 Share Posted September 13, 2018 Yeh looks good. Might try that out. We could do a blue version real quick. Quote Link to comment Share on other sites More sharing options...
TIX Posted September 14, 2018 Author Share Posted September 14, 2018 Slightly tweaked ! I'd love to see a blue buggy running around Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 14, 2018 Share Posted September 14, 2018 (edited) So I misunderstood how things were laid out, but you'll see how this works. Sometimes you can't know for sure till you tinker with things. The pixels are wide and short. First I removed the black except for the wheels: Moon Patrol 02.rom Then I started removing columns: Moon Patrol 03.rom And I've found there are marker or reference points. You delete the one right above all this (at 146B), just one pixel, and you get a rover.... Moon Rover.rom And there is a dot under all this (at 1478). You delete it, the wheels don't know where to go and it all goes bonkers. Fun stuff. So that should give a better idea of what we got here. I found your original message that started this off. Edited September 14, 2018 by doctorclu Quote Link to comment Share on other sites More sharing options...
TIX Posted September 14, 2018 Author Share Posted September 14, 2018 (edited) Yeah, too bad the overhaul got nowhere.. Back to our business, the little rover is fun The rest sounds like bad news.. you think it's doable ?? Edited September 14, 2018 by TIX 1 Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted September 14, 2018 Share Posted September 14, 2018 Aww, Curiosity has changed her mission objective, I see. A little antenna and spinning dish would complete the look. 1 Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 14, 2018 Share Posted September 14, 2018 (edited) Got two flavors to start this off with.... No Back End... Moon Patrol 04a.rom With Back End.... Moon Patrol 04b.rom Edited September 14, 2018 by doctorclu Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 14, 2018 Share Posted September 14, 2018 Liking this one. Basically took the original, removed some from the nose, and gave it a windshield. Moon Patrol 05.rom Quote Link to comment Share on other sites More sharing options...
TIX Posted September 15, 2018 Author Share Posted September 15, 2018 Yeah not bad ! From your explanation I understand that my buggy isn't doable, and from the first results I can see the problem. The body isn't lined up with the wheels, and I suppose this can't change ?? (move the wheels slightly to the right) So back to the drawing board Quote Link to comment Share on other sites More sharing options...
TIX Posted September 15, 2018 Author Share Posted September 15, 2018 (edited) ok correct positioned layers, attempt for more arcade likeness.. oh it's the pink one Edited September 15, 2018 by TIX Quote Link to comment Share on other sites More sharing options...
TIX Posted September 15, 2018 Author Share Posted September 15, 2018 oh oh, just realized something.. correct me if I'm wrong, the width of the black layer is only between the two lines ??? Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 15, 2018 Share Posted September 15, 2018 oh oh, just realized something.. correct me if I'm wrong, the width of the black layer is only between the two lines ??? HA... yeh, the black layer is in between the two lines. Which is why I did not have a black highlight on the front gun. Not perfect, but hey, I think the buggy already looks better. Quote Link to comment Share on other sites More sharing options...
TIX Posted September 15, 2018 Author Share Posted September 15, 2018 (edited) Yes it is, but we can't seem to escape from the rectangular original.... ok then, rolls sleeves... how about this sleek futuristic super-lux space vehicle ??? Edited September 15, 2018 by TIX 2 Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 16, 2018 Share Posted September 16, 2018 Cool can try that soon. Might also see if I can add to the curiousity rover. Quote Link to comment Share on other sites More sharing options...
TIX Posted September 16, 2018 Author Share Posted September 16, 2018 great Quote Link to comment Share on other sites More sharing options...
TIX Posted September 16, 2018 Author Share Posted September 16, 2018 (edited) Since I stopped striving for arcade likeness, I'm on a roll Edited September 16, 2018 by TIX 1 Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 17, 2018 Share Posted September 17, 2018 Give this a shot. Still running some tests to figure out the color code. Quote Link to comment Share on other sites More sharing options...
TIX Posted September 17, 2018 Author Share Posted September 17, 2018 (edited) Taking screenshots I have managed to find the animation frames of the flying enemies, If I'm not mistaken they are two frames (maybe more..) for each monochrome spacecraft (made with double wide pixels of course ).. As arcade authenticity goes: - the red flying saucer is close enough and with little tweaking can be perfect (plus it is rotating) - the yellow flying saucer is better than the egg yolk ? of the arcade (plus it is rotating beautifully) - the blue bomber seems tiny in comparison and needs work, but the only way to give volume is to expand the sprite vertically.. you think that is possible ?? See the (wip) bomber sprite last in line ! The buggy factory keeps coming up with new wacky designs , I wait to see the last one in action to decide how to proceed !! Edited September 17, 2018 by TIX 1 Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 18, 2018 Share Posted September 18, 2018 (edited) Here is one to have fun with.. Moon Patrol 06a 5488.rom * Changes color. Moon Patrol 06b 5344.rom * Changes color * Raises the body off the wheels a bit. Let me know what you think. Edited September 18, 2018 by doctorclu Quote Link to comment Share on other sites More sharing options...
doctorclu Posted September 18, 2018 Share Posted September 18, 2018 (edited) With the 06b rom above I have noticed that every so often, usually in the second to the last stage of a set, there is a blank box beneath the surface. (shown in the picture below) . I've played the 06b rom to level M with no problem, but simply found this fascinating. Edited September 18, 2018 by doctorclu Quote Link to comment Share on other sites More sharing options...
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