EnderDude Posted October 1, 2021 Share Posted October 1, 2021 This thread shall be kept alive! I've been experimenting with trying to use the two-tone mode in some songs, with the latest project being of Gauntlet III's title screen. I've also been using a lot of distortions 2, c, and e at 1.79mhz much more often. However, I'm not quite so sure whether I should use those 3 distortions for the very high-pitched arpeggios due to their tunings. I don't think pure square would sound that much better, and I also want to have that "booming" bass you can only get at 15khz. With that bit of rambling over, what do you think of this quick WIP? 2021-10-01 16-11-40.mp4 5 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted October 2, 2021 Share Posted October 2, 2021 a good first push into it... 30 seconds to gametime Quote Link to comment Share on other sites More sharing options...
EnderDude Posted October 2, 2021 Share Posted October 2, 2021 Actually, I'll settle for distortion e and c for the bass xD 2t.mp4 5 Quote Link to comment Share on other sites More sharing options...
VinsCool Posted October 2, 2021 Author Share Posted October 2, 2021 Great use of the Two-Tone filter! Quote Link to comment Share on other sites More sharing options...
VinsCool Posted October 2, 2021 Author Share Posted October 2, 2021 Personally I did a bit of a travesty tonight, I made NES music instead of Atari. I thought you'd be interested to hear some of it anyway 2 1 Quote Link to comment Share on other sites More sharing options...
emkay Posted October 2, 2021 Share Posted October 2, 2021 5 hours ago, VinsCool said: Personally I did a bit of a travesty tonight, I made NES music instead of Atari. I thought you'd be interested to hear some of it anyway Definitely sounds like sleep deprivation Interesting how you try to have the NES Chip sounding like POKEY 1 Quote Link to comment Share on other sites More sharing options...
VinsCool Posted October 2, 2021 Author Share Posted October 2, 2021 I do Master System stuff occasionally too, my POKEY is showing even more for that one Quote Link to comment Share on other sites More sharing options...
rensoup Posted October 2, 2021 Share Posted October 2, 2021 18 hours ago, EnderDude said: Actually, I'll settle for distortion e and c for the bass xD Crazy! hopefully you'll do the full version... 2 Quote Link to comment Share on other sites More sharing options...
EnderDude Posted October 3, 2021 Share Posted October 3, 2021 4 hours ago, rensoup said: Crazy! hopefully you'll do the full version... Wish granted! Might buff some parts out, but the bulk of the work is done! The attached .zip file contains the module itself, along with some older revisions, the slighty modified rmt code I made to enable and disable two-tone mode by setting command 7 to FF to turn it on, and FE to turn it off. There's also the simple player attached, courtesy of @VinsCool ;), and tracker.obx, which does work, but two-tone mode will not be able to be heard in the tracker until a version of the cycle-accurate Altirra 6502 .dll supports ivop's loader. Enjoy! :))))) GauntletIII2T.zip 6 2 Quote Link to comment Share on other sites More sharing options...
VinsCool Posted October 3, 2021 Author Share Posted October 3, 2021 23 minutes ago, EnderDude said: tracker.obx, which does work, but two-tone mode will not be able to be heard in the tracker until a version of the cycle-accurate Altirra 6502 .dll supports ivop's loader. Good thing Phaeron released a new Altirra version earlier tonight, along with the plugin sources 2 1 Quote Link to comment Share on other sites More sharing options...
EnderDude Posted October 3, 2021 Share Posted October 3, 2021 Already had to make a revision to add a missing arp and fix the volume a bit lol Gauntlet III Title POKEY cover.mp3 GauntletIII2T_Rev_1.zip 4 1 Quote Link to comment Share on other sites More sharing options...
VinsCool Posted November 4, 2021 Author Share Posted November 4, 2021 Prince of Persia (Atari 8-Bit Port) - Music Bank 2 (Recorded from Real Hardware) This was recorded from my PAL 800xl. Here's all the files used for this project, including .rmt, .erti, .xex and .sap files. Bank should come some time later once we're done organising the data involved. Prince of Persia (Atari 8-Bit Port) - Music Bank 2.zip 6 Quote Link to comment Share on other sites More sharing options...
VinsCool Posted November 8, 2021 Author Share Posted November 8, 2021 (edited) a dumb idea I improvised a bit earlier tonight. I may be on something nice if I develop it further, I quite like where it's going honestly. The CMD7 AUDCTL patch is really making this sort of stuff work really well, I can truly have the control over the sounds that way sketch 63 v1.xex [edit] I also have this sketch from earlier tonight where I experimented with the filter manipulation, but I did not find it that good so there's no video. sketch 62 wip1.wav sketch 62 v1.xex Edited November 8, 2021 by VinsCool 6 Quote Link to comment Share on other sites More sharing options...
Schnurrikowski Posted November 8, 2021 Share Posted November 8, 2021 10 hours ago, VinsCool said: Sketch 63 Outstanding! Thank you! 1 Quote Link to comment Share on other sites More sharing options...
EnderDude Posted November 13, 2021 Share Posted November 13, 2021 Sometimes 2 tone and filter in a chord work out niiiiiicely this is a sneak peek of another cover I'm making If I'm careful with how I configure the channels, I might be able to retain the echoing, or at least settle for a good compromise 2021-11-12 16-56-20.mp4 10 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted November 13, 2021 Share Posted November 13, 2021 13 minutes ago, EnderDude said: Sometimes 2 tone and filter in a chord work out niiiiiicely this is a sneak peek of another cover I'm making If I'm careful with how I configure the channels, I might be able to retain the echoing, or at least settle for a good compromise 2021-11-12 16-56-20.mp4 this nice work, it takes us back to a time when people programmed their synths and experimented... baked their own so to speak. Sounds refreshingly good on our dear pokey 2 Quote Link to comment Share on other sites More sharing options...
emkay Posted November 13, 2021 Share Posted November 13, 2021 3 hours ago, _The Doctor__ said: this nice work, it takes us back to a time when people programmed their synths and experimented... baked their own so to speak. Sounds refreshingly good on our dear pokey The "4 channel" chords have been used very often back then. The slight detuning in the frequencies compensate by always keeping the same amount of detuning. The result sound good. Remember "The Last Starfighter" or " Archon" . Also some Sound demos exist using them. Quote Link to comment Share on other sites More sharing options...
EnderDude Posted November 15, 2021 Share Posted November 15, 2021 @VinsCool@ivop So I'm trying to find tones for dist C which are 50 cents (a "quartertone") between the current tunings for the bass part of the song I'm working on. Before I invest a lot of time for looking for them, did you already go through all of them? I didn't see them in the spreadsheet, but I'm just asking if you did those too already. Quote Link to comment Share on other sites More sharing options...
VinsCool Posted November 15, 2021 Author Share Posted November 15, 2021 I have a sheet page where I have all the known values calculated by column, and any missing values in between were purposefully omitted due to being unstable/randomly muted. 2 Quote Link to comment Share on other sites More sharing options...
EnderDude Posted November 19, 2021 Share Posted November 19, 2021 On 11/15/2021 at 1:14 AM, VinsCool said: I have a sheet page where I have all the known values calculated by column, and any missing values in between were purposefully omitted due to being unstable/randomly muted. Oops! I forgot to reply. Thank you! The table really helped me find all the needed frequencies so far! I basically made various C and E table instruments with various offsets to fit most cases, and it sounds nice. I'm also debating where I should put the first switch from 15kHz to 64kHz around the intro to make it as smooth as possible. Perhaps I should make it switch to 64kHz as soon as there are arpeggios instead of in the middle of the track? 2021-11-18 20-56-28.mp4 7 Quote Link to comment Share on other sites More sharing options...
Schnurrikowski Posted November 19, 2021 Share Posted November 19, 2021 3 hours ago, EnderDude said: Wonderful! Many thanks! 1 1 Quote Link to comment Share on other sites More sharing options...
VinsCool Posted November 23, 2021 Author Share Posted November 23, 2021 strange things are happening inside of my head Creating impossible sounds is so much fun 4 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted November 23, 2021 Share Posted November 23, 2021 Just wondered, aside the cool in-demo music for NRV's Project-M, does there exist a decent A8 rendition music track for the Wolfenstein 3D game anywhere for download? Also same for DOOM and Duke Dukem 3D games? Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted November 23, 2021 Share Posted November 23, 2021 25 minutes ago, VinsCool said: strange things are happening inside of my head Reminds me of 2 Quote Link to comment Share on other sites More sharing options...
VinsCool Posted November 23, 2021 Author Share Posted November 23, 2021 22 minutes ago, Beeblebrox said: Just wondered, aside the cool in-demo music for NRV's Project-M, does there exist a decent A8 rendition music track for the Wolfenstein 3D game anywhere for download? Also same for DOOM and Duke Dukem 3D games? I don't know, I think there were some Doom covers but that's all I could remember personally. 1 Quote Link to comment Share on other sites More sharing options...
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