Fadest Posted September 2, 2019 Share Posted September 2, 2019 (edited) It's time to create this topic for Ynxa, my new game for the Atari Lynx. It is by far the biggest game I have released on Lynx at this time. It was made during the past 3 months, for the 30th birthday Programming Competition hosted by Atari Gamer. You start as a powerless leaf, who can just move left and right, but you will soon gain new abilities and power : jump / double jump, ability to transform into fire and shoot ennemies or explode, into water and go in tunnels or flood to escape from pits. At the end of the prologue, when you get all the power, you will have access to the main game, and more than 20 tricky levels, where you will have to use all the powers you got during the prologue. This a game with exploration, puzzle, traps (die & retry style). To give you an idea, here is the hub for the prologue, with 9 doors : A level is in fact a grid of 3x3 lynx screens you have to explore. And here is what you get on lynx screen : Just to show you what to expect in higher levels, here is the map of the level 20, the first of of the Path of Discovery : Tip : you need to destroy the 2 wood boxes in order to access the exit door. To do so, you have to explore the level in order to approach the box with your fire avatar (the only one who can explode box). I included in this post the latest version of the manual, you will find more information in it. The game is best played on a device with save feature (Bernd's Flashcard, PCD with 128b eeprom or emulator with save feature) because you will probably not manage to end the game in a single session. And without save feature, you will have to restart from the beginning. I really enjoyed every moment of coding and nearly every moment of level designing (well, in fact mostly every moment, or probably some of the moments ). I hope you will also enjoy playing it. This is also because the gaphics are really nice, I used freware Inca game assets from Kronbits and some free characters from Elthen collection (go check his works, there are many many more...). Music is a placeholder given to me by Romu some month ago, so I hope final game will have a dedicated music, and sound effects. Don't forget to also check the 10 (yes TEN) other games games sumitted for the contest, they are also great. Albert and Atari Gamer have open a club on Atari Age to discuss about the game of the competition : https://atariage.com/forums/forum/249-30th-birthday-programming-competition-games/ Ynxa manual.pdf Edited September 2, 2019 by Fadest 13 Quote Link to comment Share on other sites More sharing options...
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