Nintendo64 Posted March 15, 2021 Share Posted March 15, 2021 1 minute ago, wongojack said: Manual is here on AtariAge if you want to know what the options do: AtariAge - Atari 2600 Manuals - Communist Mutants from Space (Starpath) Thank you for that. I am going to read that over and play some of the different versions for the current week. 3 Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted March 15, 2021 Share Posted March 15, 2021 (edited) No Sega around here this week, both because I'm totally stuck on a boss I can't beat in Lunar: Eternal Blue and because we got something super cool in the mail! After 3 months of waiting we finally got our XStation ODE modded original PlayStation in the mail from https://www.powrupgaming.com and wowie zowie is this thing ever cool! They did a great job on the installation and it's seriously awesome to be able to play the entire PS1 game library off an SD card on original hardware and not have to worry about discs dying of bit rot or the astronomical prices of PS1 games anymore. They were also nice enough to include a near mint condition original DualShock controller with the system, which is pretty sweet since I didn't have a DualShock for the PS1 yet and I don't think I've ever seen one in this nice shape in the wild. For my gaming time this past week I've been playing through the original Tomb Raider on the PlayStation, and the misses has been playing Resident Evil 2. At this point I've only got 3 levels left to go in Tomb Raider so I should wrap it up early this coming week, and the spousal unit is just starting the second scenario in Resident Evil 2 so she'll probably wrap her game up this week too. I also put a little more time into Duke Nukem 3D: 20th Anniversary World Tour on the Switch, but the excitement of having every original PlayStation game at my fingertips is still going strong so I imagine there will be a lot of PS1 time around here in the coming weeks... unless I can convince myself to do hours of level grinding in Lunar: Eternal Blue on the Sega CD that is, which may or may not happen. Ineligible Duke Nukem 3D: 20th Anniversary World Tour (Nintendo Switch) - 160 minutes PlayStation Resident Evil 2 - 315 minutes Tomb Raider - 842 minutes Total Video Game Play Time This Week 1,317 minutes (21 hours 57 minutes) [1,157 minutes eligible] Individual System Play Times This Week PlayStation: 1,157 mintues Nintendo Switch: 160 minutes Edited March 15, 2021 by Skippy B. Coyote 4 Quote Link to comment Share on other sites More sharing options...
twoquickcapri Posted March 16, 2021 Share Posted March 16, 2021 Arcade: Aero Fighters - 15 min. World Rally (Gaelco) - 65 min. 4 Quote Link to comment Share on other sites More sharing options...
Prosystemsearch Posted March 16, 2021 Share Posted March 16, 2021 My Times: SNES: Breath of Fire- 4 minutes NES: Megaman 3- 21 minutes Home Alone- 8 1/2 minutes Maxi 15 (unlicensed)- 24 minutes Afterburner (unlicensed)- 7 minutes Contra- 4 minutes Marble Madness- 4 minutes Sega Master System: Fantasy Zone- 4 minutes Atari 2600 Joust- 1 1/2 minutes Ms. Pacman- 6 minutes Amidar- 6 1/2 minutes Donkey Kong- 3 minutes Montezumas revenge- 3 minutes Fast Food- 3 1/2 minutes Frogger- 2 minutes Frogger (Starpath version)- 4 minutes Phoenix- 1 minute Demon Attack- 2 minutes Lock-n'chase- 4 minutes 5 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted March 16, 2021 Share Posted March 16, 2021 Atari 2600 Frogger: 30 min Father and son playtime combined. Kid's getting better at it :-). 4 Quote Link to comment Share on other sites More sharing options...
Steven Pendleton Posted March 16, 2021 Share Posted March 16, 2021 10 hours ago, Nintendo64 said: Yeah that Crazybus game is horrible and looks really boring to play. Its funny you mention that about the Sonic Arcade game. The only reason I knew it existed was because I heard the Sonic music on an X Files episode called D.P.O. that was shot at an Arcade. I did not know any of the interesting facts that you stated about the game though. Actually I don't even remember seeing the game on the show, I only remember hearing the music in the background coming from one of the Arcade machines. Interesting that they had that there on the show. I don't know if the arcade version of Sonic 1 was ever released outside of Japan, but it's available on Switch Sega Ages Sonic 1, which is how I played it. It's simultaneously more difficult and also way easier than the original home version because it gives you a strict time limit and only 3 lives per credit but also cuts the Chaos Emeralds and all of the hard parts out of the game entirely. If you're good at Green Hill, Spring Yard, Star Light, Scrap Brain (minus the cut Scrap Brain Act 3), and Final Zone, this is an easy 1CC or no miss. If not, the time limit might kill you, but when I played it, I had no problems with the time limit at all. Then again, I can get through Green Hill Act 1 in less than 27 seconds, Green Hill Act 2 in about the same time, and Sonic 2's Emerald Hill Act 1 in 25 seconds, as I've had a bit of practice. 3 Quote Link to comment Share on other sites More sharing options...
+wongojack Posted March 16, 2021 Share Posted March 16, 2021 6 hours ago, Steven Pendleton said: Interesting that they had that there on the show. I don't know if the arcade version of Sonic 1 was ever released outside of Japan, but it's available on Switch Sega Ages Sonic 1, which is how I played it. It's simultaneously more difficult and also way easier than the original home version because it gives you a strict time limit and only 3 lives per credit but also cuts the Chaos Emeralds and all of the hard parts out of the game entirely. If you're good at Green Hill, Spring Yard, Star Light, Scrap Brain (minus the cut Scrap Brain Act 3), and Final Zone, this is an easy 1CC or no miss. If not, the time limit might kill you, but when I played it, I had no problems with the time limit at all. Then again, I can get through Green Hill Act 1 in less than 27 seconds, Green Hill Act 2 in about the same time, and Sonic 2's Emerald Hill Act 1 in 25 seconds, as I've had a bit of practice. This is an interesting discussion because I have tried to play Sonic many times over the years, but I have to admit that it just never clicked with me. What is the point of the game? Are you supposed to get through the stages as quickly as possible? Are you supposed to explore? When I play the game, I feel like I am constantly being punished if I go slow (miss a jump or can't get up to a high area etc). BUT at the same time, it seems that if I go fast that I am skipping over many collectible items or other areas I could explore. Then it is off to the next level and I still don't know how I am really supposed to play the game. As a result, I usually start playing Sonic and only play a few levels before I quit because I just don't understand it. I think a few times, I've actually just pressed reset to play a single level over and see how to play it differently but that isn't much fun. 3 Quote Link to comment Share on other sites More sharing options...
Steven Pendleton Posted March 16, 2021 Share Posted March 16, 2021 57 minutes ago, wongojack said: This is an interesting discussion because I have tried to play Sonic many times over the years, but I have to admit that it just never clicked with me. What is the point of the game? Are you supposed to get through the stages as quickly as possible? Are you supposed to explore? When I play the game, I feel like I am constantly being punished if I go slow (miss a jump or can't get up to a high area etc). BUT at the same time, it seems that if I go fast that I am skipping over many collectible items or other areas I could explore. Then it is off to the next level and I still don't know how I am really supposed to play the game. As a result, I usually start playing Sonic and only play a few levels before I quit because I just don't understand it. I think a few times, I've actually just pressed reset to play a single level over and see how to play it differently but that isn't much fun. lol I literally just got done playing Sonic Mania about 3 minutes ago for the 6 millionth time. Or maybe it was the 8 millionth time... I forget. Anyway, the whole point is that you replay it 6 million~8 million times. Every time you play it, you get better. When you get better, you can go faster. Speed and the spectacle and that weird emotional state that comes from it are your rewards for practice, but you can play it in whatever way you want and that is the brilliance of it. If you take the time to study and master the physics, playing the game becomes impossibly easy, but that's when you find the most difficult part: doing it better and faster than you did it before. I've sat there for hours (not consecutively, of course) playing Green Hill Zone Act 1 and Emerald Hill Zone Act 1 over and over again just to try to reduce my time by maybe 1/2 to 2/3 of a second. You can do that if you want. Or not. In general, the highest path will usually be faster than other routes, but it takes skill to stay there and not fall off. Falling off punishes you by making you take a different path, sometimes through water (Aquatic Ruin), and smashing into something and losing all of your speed really makes you feel like crap/a damn fool/most likely both, even if it's just a wall and you don't take damage. Once you understand how to play it and how the physics work, Sonic 2, 3&K, and Mania become ridiculously huge playgrounds for you to do whatever you want with the physics. 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 16, 2021 Author Share Posted March 16, 2021 Here's the summary for Week 10, running from March 8 - 14. We logged 4964 minutes of eligible play, playing 122 games on a total of 23 systems. Top 10: 1. Tomb Raider (PlayStation) - 842 min. 2. Iron Angel of the Apocalypse (3DO) - 534 min. 3. Resident Evil 2 (PlayStation) - 315 min. 4. Unnamed (Atari Lynx) - 240 min. 5. Solar Fox (Atari 2600) - 207 min. (#3) 6. Dragonborne (Game Boy) - 180 min. 7. Tank Command (Atari 7800) - 136 min. 8. Montezuma's Revenge (C64) - 110 min. (#9) 9. Kaboom! (Atari 2600) - 104 min. (#10) 10. GoSub (Intellivision) - 84 min. Pre-NES top 10: 1. Solar Fox (Atari 2600) - 207 min. (PN#1) 2. Tank Command (Atari 7800) - 136 min. 3. Montezuma's Revenge (C64) - 110 min. (PN#4) 4. Kaboom! (Atari 2600) - 104 min. (PN#5) 5. GoSub (Intellivision) - 84 min. 6. No Escape! (Atari 2600) - 80 min. 7. Sydney Hunter and the Caverns of Death (ColecoVision) - 79 min. 8. Frogger [John Harris, Sierra On-Line version] (Atari 8-bit) - 64 min. 9. Laser Gates (Atari 2600) - 62 min. 10. Astrosmash (Intellivision) - 55 min. Top 10 systems: 1. PlayStation (1207) 2. Atari 2600 (659) (#2) 3. Intellivision (536) 4. 3DO (534) 5. NES/Famicom (249) (#4) 6. Atari Lynx (240) (#10) 7. C64 (234) (#5) 8. Game Boy (225) 9. Atari 7800 (213) (#6) 10. Sega 32X (140) The Lunar/Sega CD epoch ends this week. Instead good old Lara C dusts off her polygons in Tomb Raider, with a 3DO game in form of Iron Angel of the Apocalypse in second place. As usual these days, Solar Fox is the most played pre-NES game. Systems wise, the PlayStation has a fairly strong week (24%) and is the most played system in competition with a whopping 22 other formats! Resident Evil 2 (PlayStation) becomes member #438 on the 1000 Minute Club with a total of 1196 minutes. 4 1 Quote Link to comment Share on other sites More sharing options...
+wongojack Posted March 16, 2021 Share Posted March 16, 2021 17 minutes ago, carlsson said: Here's the summary for Week 10, running from March 8 - 14. We logged 4964 minutes of eligible play, playing 122 games on a total of 23 systems. . . . 10. Astrosmash (Intellivision) - 55 min. I'll mention here that I was playing a ROM that included both Astrosmash AND another game called Meteor. I have no idea if this was ever released as a commercial cart, but it had a menu to choose between the games, and Meteor is a completely different game (that is an Asteroids clone). I think based on our previous tracking that it would be ranked as it's own thing. A compilation cart of two games. 3 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 16, 2021 Author Share Posted March 16, 2021 (edited) Ah, ok. I'll move that entry to its own line. I wasn't sure if the original Astrosmash contained two different games, but apparently this is a re-release that packs two games into one. Edit: After reading about it, I found out that Meteor was included on the original Astrosmash cartridge ROM, but not accessible. Sometimes you can press the reset button and due to bugs in address decoding get to that hidden game. Thus there is a hacked ROM that outright enables Meteor as a playable game, which I suppose merits it listed separately from the poor souls who play the original Astrosmash where the bonus game is hidden. Edited March 16, 2021 by carlsson 3 Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted March 21, 2021 Share Posted March 21, 2021 ATARI 2600: Draconian - 150 minutes Frogger (for HSC) - 25 minutes (I'm terrible at this game on Game 3, Difficulty A) Pac-Man - 60 minutes Star Wars: The Empire Strikes Back (for HSC) - 1 minute ATARI 7800: Mean 18 Ultimate Golf - 5 minutes (One of 7800 games which I don't like playing) ATARI LYNX: Ms. Pac-Man - 31 minutes COLECOVISION: Montezuma's Revenge (for HSC) - 5 minutes Q*Bert's Qubes (for HSC) - 10 minutes 4 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted March 21, 2021 Share Posted March 21, 2021 (edited) I had a strange week. Played a lot on the R-Zone and the FunKeyS, two very questionably usable systems. Tiger R-Zone: Panzer Dragoon - 40 minutes Virtua Fighter - 10 minutes Primal Rage - 5 minutes Mortal Kombat 3 - 10 minutes Daytona USA - 15 minutes Sega Genesis: Zero Wing - 60 minutes Truxton - 60 minutes (I assume Remute’s Genesis cartridge album doesn’t count?) Super CD: FX Unit Yuki - 30 minutes Turbografx 16: Tetsujin - 60 minutes Dead Moon - 30 minutes Psychosis - 30 minutes Deep Blue - 10 minutes Atlantean - 10 minutes Cadash - 10 minutes Dragon Egg - 5 minutes Darkwing Duck - 5 minutes (also the new Remute album Electronic Lifestyle) Lynx: Viking Child - 25 minutes @Fadest’s no-code Lynx game generator demo game - 10 minutes Game Gear: GG Aleste II - 25 minutes Jaguar: DiamJag - 25 minutes Orion Jaguar Collection miscellany - 35 minutes And on the FunKeyS: Game Gear: Panzer Dragoon Mini - 35 minutes Bust-a-Move - 10 minutes Dangerous Demolition by @drludos - 10 minutes Fire Track - 5 minutes GG Aleste - 10 minutes Game Boy: Dangan - 10 minutes Into the Blue - 10 minutes Game Boy Advance: Codename Hacker (a straight Chip’s Challenge clone) - 5 minutes SNES: Mazezam - 5 minutes NES: Lunar Limit - 10 minutes Inversion - 5 minutes Edited March 21, 2021 by jgkspsx Corrected classification of FX Unit Yuki. 5 Quote Link to comment Share on other sites More sharing options...
Steven Pendleton Posted March 21, 2021 Share Posted March 21, 2021 (edited) Yay, a list of games. Arcade Salamander - 2 Shinobi - 5 Space Harrier - 4 Neo Geo AES/MVS Garou: Mark of the Wolves - 18 March 15 is Terry Bogard's birthday. You didn't forget, did you? He'd be 50 now if he was a real person, but he isn't. Anyway, I played a few rounds to celebrate. I was planning on playing every Fatal Fury game on the Neo Geo (the regular Neo Geo, not the Pocket Color, as I don't have one of those yet), but I was lazy and didn't feel like disassembling my Saturn to set up the Neo Geo instead, as I only have enough space on my desk for 1 huge system at a time. Saturn Akumajou Dracula X ~Gekka no Yasoukyoku~ - 21 Cotton 2 - 50 Thunder Force III - 37 Thunder Force IV - 31 Thunder Force V - 7 Thunder Force AC - 5 Genesis/MD Sonic the Hedgehog 2 - 1 I actually only played it for 47 seconds, but close enough, I guess. I was waiting for a meeting to start, so I naturally pulled out my Nomad and played Sonic 2... and somehow managed to beat my old best Emerald Hill Zone Act 1 time of 25 seconds by 1 second without any practice. Then after the meeting was over, I beat my new time by a second, so now I'm at 23 seconds, and on the Nomad! I've identified a few areas where I can go faster, so I should be able to get it to 21~22 seconds with some practice. Can you do better? Edited March 21, 2021 by Steven Pendleton 5 Quote Link to comment Share on other sites More sharing options...
DragonGrafx-16 Posted March 21, 2021 Share Posted March 21, 2021 (edited) 2 hours ago, Steven Pendleton said: but I was lazy and didn't feel like disassembling my Saturn to set up the Neo Geo instead, as I only have enough space on my desk for 1 huge system at a time. Or be like me and have 13 consoles (15 platforms being that some can are backwards compatible (PS3/PS2, Wii/Game Cube, Genesis/Master System) hooked up at once (The Flashback 2 is not hooked up) XD I know space is a premium in Japan but eh... But I'm going to have to rearrange things when my Duo RX gets here. Edited March 21, 2021 by DragonGrafx-16 3 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 21, 2021 Author Share Posted March 21, 2021 Atari 8-bit: Dig Dug [1982] - 32 min. Not my cup of tea. In this round of the HSC, I'm looking to be in last place of the adult players (we have a handful of under-10 year olds playing too, and honestly it wouldn't surprise me if anyone of those exceed my score of 9170 pts. 3 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 21, 2021 Author Share Posted March 21, 2021 5 hours ago, jgkspsx said: (I assume Remute’s Genesis cartridge album doesn’t count?) Correct, listening to music generated by video game consoles isn't really counted here unless there is some kind of music gameplay involved (DDR, GH or similar). Also I'll transfer your emulated GBA times to the modern tracker. 2 Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted March 21, 2021 Share Posted March 21, 2021 Here are my times for this past week (March 15th through 21st) on classic systems: Arcade: Puzzled - 161 minutes in 3 sessions I played Puzzled, a Neo Geo based game from SNK which is close to Tetris, but with some changes... if you complete a line, each column of lines falls individually so no gaps stay.And the aim is to free a balloon trapped at the bottom of the screen. But the game already gets pretty hard by the 7th or 8th level, which is pretty much what I managed to do back in the day in arcades as well. 4 Quote Link to comment Share on other sites More sharing options...
DragonGrafx-16 Posted March 21, 2021 Share Posted March 21, 2021 7 hours ago, jgkspsx said: I had a strange week. Played a lot on the R-Zone and the FunKeyS, two very questionably usable systems. Tiger R-Zone: Panzer Dragoon - 40 minutes Virtua Fighter - 10 minutes Primal Rage - 5 minutes Mortal Kombat 3 - 10 minutes Daytona USA - 15 minutes Sega Genesis: Zero Wing - 60 minutes Truxton - 60 minutes (I assume Remute’s Genesis cartridge album doesn’t count?) Turbografx 16: FX Unit Yuki - 30 minutes Tetsujin - 60 minutes Dead Moon - 30 minutes Psychosis - 30 minutes Deep Blue - 10 minutes Atlantean - 10 minutes Cadash - 10 minutes Dragon Egg - 5 minutes Darkwing Duck - 5 minutes (also the new Remute album Electronic Lifestyle) Lynx: Viking Child - 25 minutes @Fadest’s no-code Lynx game generator demo game - 10 minutes Game Gear: GG Aleste II - 25 minutes Jaguar: DiamJag - 25 minutes Orion Jaguar Collection miscellany - 35 minutes And on the FunKeyS: Game Gear: Panzer Dragoon Mini - 35 minutes Bust-a-Move - 10 minutes Dangerous Demolition by @drludos - 10 minutes Fire Track - 5 minutes GG Aleste - 10 minutes Game Boy: Dangan - 10 minutes Into the Blue - 10 minutes Game Boy Advance: Codename Hacker (a straight Chip’s Challenge clone) - 5 minutes SNES: Mazezam - 5 minutes NES: Lunar Limit - 10 minutes Inversion - 5 minutes FX Unit Yuki is a a PC Engine/TG-16 CD game and that's counted as a different system. 2 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 21, 2021 Author Share Posted March 21, 2021 ^^ Thanks for pointing that out. I updated the stats on regards to that. 2 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted March 21, 2021 Share Posted March 21, 2021 Good point, I’ll edit. 2 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 21, 2021 Author Share Posted March 21, 2021 (edited) Just in case anyone is curious, these are the classic systems we've tracked so far. It is by no means considered a complete list, but it is fairly comprehensive for different formats. 3DO ABC-80 Acorn Electron Adventurevision Amiga Amiga AGA/ECS Amiga CD32 Amstrad CPC Amstrad CPC Plus Apple II Apple Lisa Apple Pippin Arcade Atari 2600 Atari 5200 Atari 7800 Atari 8-bit Atari Jaguar Atari Jaguar CD Atari Lynx Atari ST Atari Video Pinball BBC Micro BBS Door Games Bally Astrocade C64 CBM-II COMX-35 COSMAC ELF CP/M Casio PV-1000 CoCo 1 & 2 CoCo 3 ColecoVision Commodore 16 & Plus/4 Commodore PET Compucolor 8001 Compucolor II Cougar Boy/Mega Duck Creativision Cromemco Dazzler DEC Alpha DEC PDP-1 DEC PDP-11 DEC PDP-8 Dreamcast Emerson Arcadia 2001 Epoch Super Cassette Vision FM Towns FM Towns Marty Fairchild Channel F Famicom Disk System Fujitsu FM-77 AV Gamate Game & Watch Game Boy Game Boy Color Game Gear Game.com Genesis Handheld/Tabletop Intellivision Intellivision ECS Interton VC-4000/APVS 1292 Linux MSX MSX2 Mac OS Classic Mattel Aquarius Memotech MTX-512 Microbee 32 Microvision N64 NEC PC-6001 NEC PC-8001 NEC PC-8801 NEC PC-9801 NES/Famicom Neo Geo AES/MVS Neo Geo CD Neo Geo Pocket Color Odyssey^2 Odyssey^3 / Philips G-7400 Oric-1 & Atmos PC (DOS) PC (Windows 95/98) PC-FX Philips CD-i PlayStation Pong RCA Studio II SG-1000 SNES Sega 32X Sega 32X CD Sega CD Sega Master System Sega Saturn Sharp MZ-700 Sharp X1 Sharp X68000 Sinclair ZX 80 Sinclair ZX 81 Sinclair ZX Spectrum Sord M5 Spectravideo SVI-328 Super A'Can SuperGrafx TG-16/PC Engine TG-CD/PC Engine CD TI-99/4A TRS-80 Model I/III Tandy MC-10 Telmac 1800 Tiger R-Zone Tomy Tutor Toshiba Visicom VG 5000 VIC-20 Vectrex Virtual Boy Vtech Laser 500 Watara SuperVision WonderSwan And these are the systems that currently go into the modern tracker. The same is of course true here, for instance so far zero people have logged any PlayStation 5 times, but maybe that system is just vaporware? 3DS Air Canada enRoute In-Flight Entertainment System Android Phone Arcade Browser based Collectorvision Phoenix Dedicated Handheld DS Gamecube GBA Gigatron Gizmondo Global Eagle In-Flight Entertainment System iOS Netflix Interactive Oculus Quest PC PS2 PS3 PS4 PSP Revolution [Black handheld] Sport Vii/Zone Switch TI-84 Plus C Silver Edition Twitch Uzebox Wii Wii U Vita Wonderswan Color Xbox Xbox 360 Xbox One Xbox Series X Edited March 21, 2021 by carlsson 2 1 1 Quote Link to comment Share on other sites More sharing options...
DragonGrafx-16 Posted March 22, 2021 Share Posted March 22, 2021 Soldier Blade (PC Engine) 42 mins Gekirindan (Saturn) 31 mins Gorby's Pipeline (Famicom) 25 mins (I forget what the full title of this game is) Shienryuu (Saturn) 32 mins - This is the same game as Gekioh: Shooting King on PS1 but it controls a lot better, but that might just be my joystick Life Force (NES) 8 mins - will take some time to get better at this game Detana Twinbee Yahoo! Deluxe Pack (Saturn) 46 mins Expect a lot of PC Engine CD games from me in the future when my Duo RX gets here. 4 Quote Link to comment Share on other sites More sharing options...
Steven Pendleton Posted March 22, 2021 Share Posted March 22, 2021 (edited) 6 hours ago, DragonGrafx-16 said: Or be like me and have 13 consoles (15 platforms being that some can are backwards compatible (PS3/PS2, Wii/Game Cube, Genesis/Master System) hooked up at once (The Flashback 2 is not hooked up) XD I know space is a premium in Japan but eh... But I'm going to have to rearrange things when my Duo RX gets here. I wish I could, but no space. I have a bunch of really small systems on my desk simultaneously, but even if I removed them all, my keyboard and monitor take up enough space so I can really only fit 1 large system at a time. It's kind of hard to describe, but I have my Mega Sg, Framemeister, OSSC, PSP go + dock, Vita TV, New 3DS XL + dock, Switch + dock, Super Nt, Nomad, and GBA SP all on my desk with enough room to fit one more big system of my choice that is not my MSX2+. Right now it's the Saturn. I'd have to remove the Saturn to set up anything else. I have a few more on the floor next to my computer (PS3, PS4, Wii U) and all I really have to do to get any of these systems running is to swap the HDMI cable. Only exception is the PSO go since the OSSC only has 1 component input, which is currently being used by my HD Retrovision cable, which is for pretty much everything I own aside from the MSX and my 2 SFCs. DUO-RX is a fairly decently sized system. I don't have one, but I see plenty of them. I'd say it's about the size of the Neo Geo. The regular DUO is actually really small, though, and it also has a headphone jack, but they have bad caps. Edited March 22, 2021 by Steven Pendleton 2 Quote Link to comment Share on other sites More sharing options...
DragonGrafx-16 Posted March 22, 2021 Share Posted March 22, 2021 (edited) 33 minutes ago, Steven Pendleton said: I wish I could, but no space. I have a bunch of really small systems on my desk simultaneously, but even if I removed them all, my keyboard and monitor take up enough space so I can really only fit 1 large system at a time. It's kind of hard to describe, but I have my Mega Sg, Framemeister, OSSC, PSP go + dock, Vita TV, New 3DS XL + dock, Switch + dock, Super Nt, Nomad, and GBA SP all on my desk with enough room to fit one more big system of my choice that is not my MSX2+. Right now it's the Saturn. I'd have to remove the Saturn to set up anything else. I have a few more on the floor next to my computer (PS3, PS4, Wii U) and all I really have to do to get any of these systems running is to swap the HDMI cable. Only exception is the PSO go since the OSSC only has 1 component input, which is currently being used by my HD Retrovision cable, which is for pretty much everything I own aside from the MSX and my 2 SFCs. DUO-RX is a fairly decently sized system. I don't have one, but I see plenty of them. I'd say it's about the size of the Neo Geo. The regular DUO is actually really small, though, and it also has a headphone jack, but they have bad caps. Yeah I have no need for a headphone jack and if I could I would replace my Model 1 Genesis with a VA4 Model 2 and save some more space. Never mind. I would then need a Master System XD Edited March 22, 2021 by DragonGrafx-16 2 Quote Link to comment Share on other sites More sharing options...
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