saxmeister Posted March 18, 2022 Share Posted March 18, 2022 (edited) I had posted some test work on this before, but I started getting a little more serious with this. A test started coming together rather nicely, so I'm going to attempt to recreate the arcade version of Krull on the 7800 as closely as possible. This is my first "big" game, so it will take some time. I'm learning with each step, so it will come slowly. I'm learning how to properly structure the game and learning things such as collision detection and bank management. It's a lot to learn at once, but if I can do it, many of you can as well. The 7800basic environment is amazing! I can't thank the devs enough for this tool. I don't have the original source code to work from, so I'm winging it here. Ripped the graphics from the arcade Ripped the font from the arcade Recreated the title screen with the limitations of the 7800 Recreated the first level and I'm working on the AI of the rolling boulders Got the movement of the lead character "Colwyn" working with all frames of animation ripped from the arcade machine First collision detection of the shards of the glaive and added scoring for this FIRST TESTS Link to JS7800: https://raz0red.github.io/js7800/?cart=https://atariage.com/forums/applications/core/interface/file/attachment.php?id=919271 VERSION 0.4 Link to JS7800: https://raz0red.github.io/js7800/?cart=https://atariage.com/forums/applications/core/interface/file/attachment.php?id=926309 Edited March 18, 2022 by saxmeister 16 Quote Link to comment Share on other sites More sharing options...
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