Darthtom Posted September 18, 2022 Share Posted September 18, 2022 (edited) Hello Atarians, find attached my new game - done completely in assembler. Now I can leave good old batari basic behind. It's a space shooter, Krypton(Superman's home world) ist under attack . You have to fight all enemies intruders and save the planet . Between each stage you have to collect 3 Superman shields , but be careful of hitting by the flying square things. I managed to do a title screen with music . The music routine was hacked out of E.T game., music was composed by my self. I tried to catch the style and design of the Superman movie ( Man of steel). Planet surface of Krypton was designed after the original movie from 1978. 7 Levels so far, for testing purposes you have only to kill 2 enemies for the next stage, normally there are 20 enemies to kill for the next stage. Any feedback would be great. If you have additional ideas for the game- write me. There ist a little bit of rom space left in the 4k rom. Greetings and have a nice day. Tom from Berlin alien.asm.bin Edited September 18, 2022 by Darthtom 11 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted September 18, 2022 Share Posted September 18, 2022 Liked it. If I were to add something to the game, in my opinion, it would be an item that lowers your score, an item related to the figure of Zod. Quote Link to comment Share on other sites More sharing options...
Darthtom Posted September 19, 2022 Author Share Posted September 19, 2022 (edited) good idea , thank you , what do you think about graphics and game mechanics ? Greetings Tom Edited September 20, 2022 by Darthtom Quote Link to comment Share on other sites More sharing options...
Retrogamerrhys1 Posted September 20, 2022 Share Posted September 20, 2022 Any chance of looking at the source code? Quote Link to comment Share on other sites More sharing options...
Darthtom Posted September 25, 2022 Author Share Posted September 25, 2022 yes of course, after I finished it I can support the source code. Maybe I need 2 more weeks . Write me in mid of October Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted October 6, 2022 Share Posted October 6, 2022 On 9/19/2022 at 3:27 AM, Darthtom said: good idea , thank you , what do you think about graphics and game mechanics ? Greetings Tom The graphics are great and the game mechanics require you to think fast. I would not change a thing. Quote Link to comment Share on other sites More sharing options...
Retrogamerrhys1 Posted October 15, 2022 Share Posted October 15, 2022 Source code? Quote Link to comment Share on other sites More sharing options...
Ecernosoft Posted October 15, 2022 Share Posted October 15, 2022 1 hour ago, Retrogamerrhys1 said: Source code? Yes? @Darthtom, could you make the source available? Quote Link to comment Share on other sites More sharing options...
Retrogamerrhys1 Posted October 17, 2022 Share Posted October 17, 2022 (edited) Maybe the source is a chance to see how modern programmers implement their code, as opposed to how disassembly's of old games and historically how they did things? If anyone has an archive of "modern" "homebrew" Atari 2600 game disassembly's I would love to see it, maybe a git archive? Edited October 17, 2022 by Retrogamerrhys1 Quote Link to comment Share on other sites More sharing options...
Darthtom Posted October 22, 2022 Author Share Posted October 22, 2022 latest build so far JUST 3 KILLS FOR THE NEXT STAGE , only for testing purposes I reworked the interim level a bit Feedback welcome source code soon available alien.asm.bin 1 Quote Link to comment Share on other sites More sharing options...
Darthtom Posted October 23, 2022 Author Share Posted October 23, 2022 (edited) Hello Atarians, the latest build today. 1 Live Game , so you have to be careful Please give some feedback alien.asm.bin Edited October 23, 2022 by Darthtom 2 Quote Link to comment Share on other sites More sharing options...
Darthtom Posted October 25, 2022 Author Share Posted October 25, 2022 the new build from today 10-25-2022. I improved a bit but also simplifier the code and game mechanics . Balancing is very difficult. Please give me feedback. alien.asm.bin 1 Quote Link to comment Share on other sites More sharing options...
JetSetIlly Posted October 25, 2022 Share Posted October 25, 2022 3 hours ago, Darthtom said: the new build from today 10-25-2022. I improved a bit but also simplifier the code and game mechanics . Balancing is very difficult. Please give me feedback. alien.asm.bin 4 kB · 1 download It's fun! Couple of points: 1) You should be able to start the game from the title screen with the fire button. @ZeroPageHomebrew talks about games being "couch friendly". 2) It would be better if the game didn't immediately return to the title screen at the end of a game, to give the player a better understanding of what has happened. For example, in one of my first games the game returned to the title screen and I didn't understand why. I had to rewind the game in the emulator to find out what had happened. I recorded the event in the video below. We can see that the pink alien appeared on the left without warning and in the space of just a couple of frames the game was over. Bu all in all. I enjoyed playing it 🙂 2022-10-25 21-40-44.mp4 1 Quote Link to comment Share on other sites More sharing options...
Darthtom Posted October 27, 2022 Author Share Posted October 27, 2022 On 10/25/2022 at 10:56 PM, JetSetIlly said: It's fun! Couple of points: 1) You should be able to start the game from the title screen with the fire button. @ZeroPageHomebrew talks about games being "couch friendly". 2) It would be better if the game didn't immediately return to the title screen at the end of a game, to give the player a better understanding of what has happened. For example, in one of my first games the game returned to the title screen and I didn't understand why. I had to rewind the game in the emulator to find out what had happened. I recorded the event in the video below. We can see that the pink alien appeared on the left without warning and in the space of just a couple of frames the game was over. Bu all in all. I enjoyed playing it 🙂 2022-10-25 21-40-44.mp4 4.19 MB · 0 downloads i fixed some things and now its coach compliant , have a try. Source code on demand available. @Zero Homebrew: ready for the show ? Greetings Tom from Berlin alien.asm.bin 2 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted October 29, 2022 Share Posted October 29, 2022 On 10/27/2022 at 2:33 PM, Darthtom said: i fixed some things and now its coach compliant , have a try. Source code on demand available. @Zero Homebrew: ready for the show ? Greetings Tom from Berlin Heya Tom, I'll add it to the schedule soon. 🙂 - James Quote Link to comment Share on other sites More sharing options...
Darthtom Posted October 30, 2022 Author Share Posted October 30, 2022 I fixed some more issues. Now it's coach compliant ( Thanx James for the wonderful definition you made) better game balance , the square enemie do not appear , if your player is on the left border of the screen Game stops after dead, fire button to restart. Some more suggestions to add or improve would be nice Greetings Tom alien.asm.bin 2 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted November 15, 2022 Share Posted November 15, 2022 ZeroPage Homebrew is playing an Exclusive WIP Update of Krypton on Wednesday's ZPH stream LIVE on Twitch, hope you can join us! Wed Nov 16, 2022 | LIVE @ 6PM PT | 9PM ET | 2AM GMT+1Day WATCH LIVE: https://www.twitch.tv/zeropagehomebrew/WATCH LATER: https://youtube.com/zeropagehomebrew/ Games: Top & Tom 2 (2022 WIP | 2600) by Thomas Jentzsch @Thomas Jentzsch Diamond Craze (2022 | 2600) by Oscar Toledo Gutiérrez @nanochess Krypton (2022 Exclusive WIP Update | 2600) by Thomas Fenner @Darthtom After Dark: Jumping At Shadows (2022 Demo | Jaguar) by Reboot / Lawrence Staveley @CyranoJ & Ander Lex @agradeneu (Code) / Ericde45 @Ericde45 (Sound Engine) / Ander Lex & Szadi Art (Artwork) / Roald Strauss (Music) Stormbringer (2022 Exclusive Retail Premiere | Jaguar) by Lawrence Staveley @CyranoJ (Jaguar Port) / David Jones (Original Programmer) / Benedikt Scheffer @Cabbage (Packaging Artwork) (WATCH IN 1080P60 FOR BEST QUALITY) 2 Quote Link to comment Share on other sites More sharing options...
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