Schmutzpuppe Posted January 16, 2005 Share Posted January 16, 2005 The garbage at the bottom of the screen only appears on the Highscore screens, correct? That's because the HSC.ROM is NTSC Yes, it does this on all HSC games on PAL. Some/most even crash when entering the hi-score screen. Thus I run all PAL games without HSC. Robert[/b] Until now I only tried beef drop with hsc functionality aside from some garbage at the bottom of the screen it runs perfect. I took a quick look at the cc bootrom and didn't found the original hsc rom code into it. Did chad reprogrammed the hsc stuff? Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-779356 Share on other sites More sharing options...
+rdemming Posted January 22, 2005 Share Posted January 22, 2005 I took a quick look at the cc bootrom and didn't found the original hsc rom code into it. Did chad reprogrammed the hsc stuff? The hi-score cart rom is a seperate file in the STARTUP directory and not included in the CC bootrom. The HSC.ROM file in the STARTUP directory is the same as the rom dump I have of the Hi-score card. Robert Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-782646 Share on other sites More sharing options...
Schmutzpuppe Posted January 24, 2005 Share Posted January 24, 2005 I took a quick look at the cc bootrom and didn't found the original hsc rom code into it. Did chad reprogrammed the hsc stuff? The hi-score cart rom is a seperate file in the STARTUP directory and not included in the CC bootrom. The HSC.ROM file in the STARTUP directory is the same as the rom dump I have of the Hi-score card. Robert Thanks for the useful hint. I will play around with it a bit Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-783307 Share on other sites More sharing options...
Vic George 2K3 Posted January 28, 2005 Share Posted January 28, 2005 I like fast, but NOT warp-speed fast! Slow it down, Scotty! Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-785935 Share on other sites More sharing options...
pmpddytim Posted January 28, 2005 Share Posted January 28, 2005 So there was a burgertime for 2600 already. Kenfused made one for 5200 (one of my fav 5200 games by the way ) and he's working on one for 7800. So Kenfused do I smell Lynx and jag versions in the future? Just giving you a hard time man. Keep up the great work. Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-785944 Share on other sites More sharing options...
cschell Posted January 29, 2005 Share Posted January 29, 2005 Hey Ken, Eric, and Bruce, I just wanted to let you guys know that you're to blame, err, I mean to praise for inspiring me to make more CC2s. Two points really stuck out for me. First I have Bruce going around telling everyone how the CC2 was the easily accesible dev system that people had been waiting on (and thus making me feel guilty that they were no long available) to start doing 7800 homebrews. Second Ken actually porting a game that I really liked! Maybe I'll get some more if I throw more carts out there. (Serpentine anyone?) And Eric, just because you're not in the two points above, I do appreciate the work you've done to inspire 7800 programming. Starting up the mailing list, writing Space War and demos, and trying tirelessly to explain the reasons why 7800 does not equal NES. So everyone out there who wanted a CC2 but didn't get one, be sure to thank these guys, and the others like Schmutzpuppe and Heaven/TQA, and to encourage them to keep up their good work. Chad Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-786507 Share on other sites More sharing options...
kenfused Posted February 23, 2005 Author Share Posted February 23, 2005 Prelimary support for a frequently requested enhancement. Still needs a little more work but see if you can figure out what it is. bd7800demo.zip Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-803152 Share on other sites More sharing options...
+Mitch Posted February 23, 2005 Share Posted February 23, 2005 Prelimary support for a frequently requested enhancement. Still needs a little more work but see if you can figure out what it is. Hmm, did the baddies reappear from the dropped burger parts on the previous version. I can't remember now. Mitch Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-803220 Share on other sites More sharing options...
Gregory DG Posted February 23, 2005 Share Posted February 23, 2005 Found a glitch playing on the CC2... In the attached pic, I had just walked from right to left to collect the french fry. After I got it, it didn't totally disappear and part of it dropped below the platform. This never went away until the next french fry appeared. I got that one and the same thing happened. Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-803267 Share on other sites More sharing options...
kenfused Posted February 24, 2005 Author Share Posted February 24, 2005 Found a glitch playing on the CC2... In the attached pic, I had just walked from right to left to collect the french fry. After I got it, it didn't totally disappear and part of it dropped below the platform. This never went away until the next french fry appeared. I got that one and the same thing happened.This had me worried at first. Characters that make up the top part of fries are actually special characters in the screen map meaning a ladder a bad guy can go up on that should display as a walkway,. When the fries are removed it doesn't make this adjustment and isn't converting it back to a walkway. The fact that it is the top of the fries is actually a coincidence since I picked characters that are not in the screen definition. Probably too much information but easy enough to fix. Thanks for the report. Fixed version attached. bd7800demo.zip Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-803592 Share on other sites More sharing options...
kenfused Posted February 24, 2005 Author Share Posted February 24, 2005 I found that occasionally (especially on the second screen) that the bad guys can climb invisible ladders when they shouldn't. Pretty rare but on my list to fix. Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-803638 Share on other sites More sharing options...
kenfused Posted February 24, 2005 Author Share Posted February 24, 2005 Fixed the enemies taking invisible ladders problem. bd7800demo.zip Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-803739 Share on other sites More sharing options...
rockman_x_2002 Posted February 25, 2005 Share Posted February 25, 2005 Fixed the enemies taking invisible ladders problem. Looking better and better all the time, kenfused! Y'know, I showed this game to some friends of mine at college. Blew their minds that there were still folks out there programming games for these older consoles. Just wish I had the ability to learn the coding needed. Unfortunately I'm being fed a 600-page Java book through a funnel at the moment. At any rate, keep up the good work! Looking very impressive. Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-804212 Share on other sites More sharing options...
kenfused Posted February 25, 2005 Author Share Posted February 25, 2005 Improved enemy spawning at point-of-drop code to behave close to how the arcade version behaves (as far as not being able to drop or smash enemies for a short while after they spawn, and their not hurting you. You can pepper them though but they are safe and the safe time resumes when the pepper wears off). Fixed problems with adkins mode (for anyone that has paused to figured out how to enable it). There are problem with "More" mode if anyone figures out how to enable it since since some of the screens are not physically present until I free up some space for them --Ken bd7800demo.zip Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-804503 Share on other sites More sharing options...
kenfused Posted March 9, 2005 Author Share Posted March 9, 2005 several bug fixes in this version. bd7800demo.zip Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-812589 Share on other sites More sharing options...
birdie3 Posted March 9, 2005 Share Posted March 9, 2005 Has anyone managed to get this to work in the new 7800 emulator? Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-812596 Share on other sites More sharing options...
bjk7382 Posted March 9, 2005 Share Posted March 9, 2005 I noticed that it isn't pulling the high scores from the high score cart list, and putting them on the high score on the top of the screen. Asteroids does this, and probably others that use the hsc. As soon as you turn the power on it has the high score displayed at the top of the screen for the chosen difficulty. Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-812604 Share on other sites More sharing options...
Danno Posted March 9, 2005 Share Posted March 9, 2005 Has anyone managed to get this to work in the new 7800 emulator? Not yet. a previos version worked, but it was old, from back in November. Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-812611 Share on other sites More sharing options...
kenfused Posted March 9, 2005 Author Share Posted March 9, 2005 I noticed that it isn't pulling the high scores from the high score cart list, and putting them on the high score on the top of the screen. Asteroids does this, and probably others that use the hsc. As soon as you turn the power on it has the high score displayed at the top of the screen for the chosen difficulty. I couldn't figure out how to do that. But if asteroids does that maybe it is something I can look at. Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-812684 Share on other sites More sharing options...
Shawn Posted March 10, 2005 Share Posted March 10, 2005 This game seems near complete any idea when the Final will be released? Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-813610 Share on other sites More sharing options...
Danno Posted March 23, 2005 Share Posted March 23, 2005 Bump, Ken - I'm sure you're busy - but can we butter this toast yet? I'm itchin to have cart in hand.... Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-822517 Share on other sites More sharing options...
oesii Posted March 23, 2005 Share Posted March 23, 2005 More importantly is that Qbert in your avatar heading to the 5200 or the 7800? I'm guessing 7800 since the 5200 already has a version Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-822529 Share on other sites More sharing options...
kenfused Posted March 24, 2005 Author Share Posted March 24, 2005 More importantly is that Qbert in your avatar heading to the 5200 or the 7800? I'm guessing 7800 since the 5200 already has a version ? ? Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-823261 Share on other sites More sharing options...
Albert Posted March 24, 2005 Share Posted March 24, 2005 Bump, Ken - I'm sure you're busy - but can we butter this toast yet? I'm itchin to have cart in hand.... There are no 7800 boards yet that can be used to put 7800 homebrews in cartridge form. This is something we're hoping to do soon enough. ..Al Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-823354 Share on other sites More sharing options...
Danno Posted March 24, 2005 Share Posted March 24, 2005 There aren't? What are the CuttleCart 2's using then? Quote Link to comment https://forums.atariage.com/topic/59998-beef-drop-work-in-progress/page/11/#findComment-823378 Share on other sites More sharing options...
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