Jump to content
  • entries
  • comments
  • views

Fixed jumping elephant.



So I was trying to fix the jumping problem from yesterday's blog entry about the game. I think I did it. I think I'll call it fixed. I also fixed the size of the screenshot. That turned out to be an emulator problem, not my code. This is a lot better:


While fixing the game, it seems that now the elephant falls faster than he normally did, so that's a plus. So having a little bit of gravity would be good. I will post a ROM of what I have once I know it works okay on a real Genesis. I had a bit of trouble making the elephant fall when A was pressed so he was hovering over the hole, but I think I fixed that.

NOW I'll wait for my package to come now that everything is running fine in my emulator. They're threatening us with 0-2 inches of snow tomorrow. But that's when I'm supposed to get my hair cut. I guess I'll hope for the 0 part.


Recommended Comments

There are no comments to display.

Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...