Jump to content
  • entries
    5,058
  • comments
    2,756
  • views
    1,826,436

Brainstorming Paku Paku on the Odyssey²


atari2600land

153 views

So I've been wondering if I can make a halfway decent version of Paku Paku (a.k.a. "Pac-Line") on the Odyssey 2. If I were to do this, here's what I'd do:

  • I'd use the 12 characters for the dots. Here's a time when I wished for 16 characters. Of course I could use the quads, but...
  • I'd use quads for the score. Quads 0 and 1 for the score (8 characters), and Quads 2-3 spell out "Pac-Line" (also 8 characters.)
  • I'd make Pac-Man be sprite 0, the ghost be sprite 1, and the power dot be sprite 2, leaving sprite 3 free (or I could use it as a fruit?)
  • Of course, the grid would be the tunnel.

Perhaps the next time I get bored, I'll begin work a spec screen to see just how feasible (and difficult) this would actually be.

 

I guess if my elbow bump is still there, I'll ask my doctor about it. My next appointment is in August. And I "need" a blood test even though everything is probably fine with my blood. So what if I have fatty liver? I'm still alive, aren't I?

0 Comments


Recommended Comments

There are no comments to display.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...