128Kgames Posted August 14, 2013 Share Posted August 14, 2013 I gotta say with games like this coming I am really glad I picked up a 7800! Really nice work! 2 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2810367 Share on other sites More sharing options...
Trebor Posted August 14, 2013 Share Posted August 14, 2013 Thanks again, guys oh... and to be historically accurate: ...and yes, this is possible... with a little modification to the shell Scared me...Thought you were 'turning 2600' on us... Then I saw the text on the label. That's pretty cool. Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2810610 Share on other sites More sharing options...
DocEss Posted August 14, 2013 Share Posted August 14, 2013 Bob! I keep throwing my credit cards and dollar bills at the screen, but nothing's happening! I MUST GIVE YOU MONEY FOR THIS. I've wanted Frenzy on 7800 since playing it on Colecovision at a friend's house, way back. If there's a list, put me on it! If there's a place I throw money, show me where it is! Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2810723 Share on other sites More sharing options...
seanhq Posted August 14, 2013 Share Posted August 14, 2013 I've love playing Frenzy on the Colecovision, however I really love the idea of playing it on the 7800 with Berzerk on the same cartridge as well. +1 for this on an actual cartridge. Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2810735 Share on other sites More sharing options...
eddhead Posted August 15, 2013 Share Posted August 15, 2013 Looks great Bob! Can't wait to get it on a cartridge. Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2811509 Share on other sites More sharing options...
Trebor Posted August 15, 2013 Share Posted August 15, 2013 Some Double-Team action: 3 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2811555 Share on other sites More sharing options...
BillyHW Posted August 16, 2013 Share Posted August 16, 2013 Some Double-Team action: I think I just creamed my pants. Why has no one thought of 2-player before? Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2811704 Share on other sites More sharing options...
Jinks Posted August 16, 2013 Share Posted August 16, 2013 I think I just creamed my pants. Why has no one thought of 2-player before? The 7800 really was all about two player versions of classic games,centipede, asteroids etc etc this game is true to being historically correct.. Also Pmp is awesome thats why you can always expect great games. 1 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2811810 Share on other sites More sharing options...
PacManPlus Posted August 16, 2013 Author Share Posted August 16, 2013 Thanks guys ...and thanks for the screenshots Trebor! I try to think of a way to incorporate a 2-player simultaneous mode in any game I make. There's also Super Circus AtariAge, Meteor Shower, (Rip Off and Armor Attack by default, as the arcade had them), Asteroids Deluxe and Space Duel (because 7800 Asteroids had it), Space Invaders 7800, hell even Pac-Man Collection (the Pokey/XM version) has it also with a difficulty switch setting that allows the opposite player (in a 2-player game) to control Blinky. Bob P.S. - with Frenzy / Berzerk, I looked at it a slightly different way; even if all of your lives are gone, you will still regenrate on the next board if the other player has lives left (in both Cooperative and competitive mode). You will both be competing until you both die. This way one person doesn't have to sit there and watch the other person continue 9 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2811877 Share on other sites More sharing options...
AtariBrian Posted August 16, 2013 Share Posted August 16, 2013 Thanks guys ...and thanks for the screenshots Trebor! I try to think of a way to incorporate a 2-player simultaneous mode in any game I make. There's also Super Circus AtariAge, Meteor Shower, (Rip Off and Armor Attack by default, as the arcade had them), Asteroids Deluxe and Space Duel (because 7800 Asteroids had it), Space Invaders 7800, hell even Pac-Man Collection (the Pokey/XM version) has it also with a difficulty switch setting that allows the opposite player (in a 2-player game) to control Blinky. Bob P.S. - with Frenzy / Berzerk, I looked at it a slightly different way; even if all of your lives are gone, you will still regenrate on the next board if the other player has lives left (in both Cooperative and competitive mode). You will both be competing until you both die. This way one person doesn't have to sit there and watch the other person continue I had no clue about player 2 being able to control Blinky ... awesome ! 1 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2812121 Share on other sites More sharing options...
shaky Posted August 17, 2013 Share Posted August 17, 2013 I think I just creamed my pants. Why has no one thought of 2-player before? Kinda like this Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2812257 Share on other sites More sharing options...
PacManPlus Posted August 18, 2013 Author Share Posted August 18, 2013 Hi Guys! SOUND! I believe I have all sounds (aside from the voice - that's last) implemented. I took the splash screen tune from the Vectrex version of Berzerk (yes, it's supposed to be off-tune) and tried to get all other sounds as close as I could to the arcade version. so, in this version: - sound - full collision detection (although the maze-to-player detection in Berzerk could use a little fine-tuning) Things left: - Change Berzerk Robot AI to be like the arcade version of Berzerk and not like the arcade version of Frenzy - Fix 'Shaky Otto' when he starts to move faster each time you kill him - Bonus lives - HSC - Voice - Finish animations (Big Otto, Power Plant, Central Computer, Robot Factory) Enjoy! Bob Frenzy.A78 Frenzy.bin 4 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2813054 Share on other sites More sharing options...
mmervine Posted August 18, 2013 Share Posted August 18, 2013 Bob-just gave this a spin with Pro-system...looking really good! I played Berzerk about a million times on my 2600 and in the arcade...I can't remember ever playing Frenzy...wow...I missed out...what an awesome game! Can't wait to see the finished product and slide that cart into my 7800!!! You the man!!!!!!!!! Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2813066 Share on other sites More sharing options...
TrekMD Posted August 18, 2013 Share Posted August 18, 2013 Awesome, just awesome Bob. Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2813093 Share on other sites More sharing options...
gambler172 Posted August 18, 2013 Share Posted August 18, 2013 Hi Bob another great game by the best 7800 programmer greetings Walter Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2813120 Share on other sites More sharing options...
Jaynz Posted August 20, 2013 Share Posted August 20, 2013 Okay, just some points: (Assume everything else is absolutely great except for what I post here.) You can die on player 2's 'ghost' (IE, where he was even if he's dead and no longer on the screen). "Location" detection has robots will shooting diagonally in a far miss rather than nailing the player when going left or right, but a few pixels up or down. Otto shows up insanely fast pretty early on. By screen four or five, he was typically on the screen within five seconds. Overall difficulty and robot movement/shooting speed seems high, though I may be too used to home versions at this point. Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2814020 Share on other sites More sharing options...
PacManPlus Posted August 20, 2013 Author Share Posted August 20, 2013 Thanks, Guys Got the HSC working. @Jaynz: - Fixed the player 2's ghost issue - seems to be whatever robot is available to shoot at the time of processing the robot, but I will revisit it - From what Alan told me, It isn't the round that makes Otto come out faster, it's the lack of movement. Key thing is to keep moving, and you'll notice that Otto takes longer to come out (in addition to the 'number of robots' thing, which is the more robots on the screen, the longer it takes for Otto to make his appearance). In dual player mode, it checks *both* players to see who isn't moving. - The robot shot speed should be comparable to the arcade (half that of the player). It equals the player's shot speed in the later levels (it's at different points between Berzerk and Frenzy) Thanks for the feedback and the kind words Bob 1 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2814048 Share on other sites More sharing options...
Jaynz Posted August 20, 2013 Share Posted August 20, 2013 (edited) Ah, that's it, when I was testing player 2, he obviously wasn't moving... so the game got much more lethal for player 1... Shades of Wizard of Wor? Edit: A little oddity. I had a scenario (single player) where I died, was started a new screen, and Otto immediately leapt out on my side (no noticeable delay). Needless to say, I died. It LOOKS like the 'Otto Timer' isn't getting reset properly. :S Edited August 20, 2013 by Jaynz Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2814059 Share on other sites More sharing options...
+Allan Posted August 20, 2013 Share Posted August 20, 2013 Since you had a hard time starting this one Bob, was there anything new you learned doing this game? Allan Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2814106 Share on other sites More sharing options...
PacManPlus Posted August 21, 2013 Author Share Posted August 21, 2013 Hey Allan: I learn something new with each game I make. Actually the reason I was able to restart this port was because of some new things I've learned (time slicing between frames, a better way to do collision detection, etc.) At this point, this is what I have left: - Change Berzerk Robot AI to be like the arcade version of Berzerk and not like the arcade version of Frenzy - Fix 'Shaky Otto' when he starts to move faster each time you kill him - Bonus lives - Finish animations (Big Otto, Power Plant, Central Computer, Robot Factory) Thanks, Bob 3 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2814869 Share on other sites More sharing options...
PacManPlus Posted August 22, 2013 Author Share Posted August 22, 2013 Hi Guys! Next WIP. This one has: - Fixed 'Shaky Otto' when he starts to move faster each time you kill him (only after he reaches you - the best I could do) - Bonus lives - HSC Things left: - Change Berzerk Robot AI to be like the arcade version of Berzerk and not like the arcade version of Frenzy - Finish animations (Big Otto, Power Plant, Central Computer, Robot Factory) - any other little things I or you may notice along the way. ...and I have to majorly thank Schmutzpuppe (HUGE, HUGE thank you!) for something in this version you will note almost immediately. Enjoy! *PLEASE NOTE* - the bin is now 48K, please adjust your CCII settings accordingly. Thanks, Bob Frenzy.A78 Frenzy.bin 1 Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2815250 Share on other sites More sharing options...
+Allan Posted August 22, 2013 Share Posted August 22, 2013 WOW!! Allan Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2815261 Share on other sites More sharing options...
BillyHW Posted August 22, 2013 Share Posted August 22, 2013 This is almost tempting me to boot into Windows so I can play it on emulator. Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2815330 Share on other sites More sharing options...
NIKON Posted August 22, 2013 Share Posted August 22, 2013 OUTSTANDING!!!!! Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2815383 Share on other sites More sharing options...
Marc Oberhäuser Posted August 22, 2013 Share Posted August 22, 2013 It talks! Quote Link to comment https://forums.atariage.com/topic/213784-re-started-frenzy-berzerk/page/6/#findComment-2815464 Share on other sites More sharing options...
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