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Asmusr

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4 hours ago, Asmusr said:

It appears to be cycling around in the TIPI DSR, but I don't know what it's doing there. The only thing that came out of my investigation is that I found a bug, so now it's at least possible to play your game in JS99er from ordinary disk with the fast TIPI mouse emulation, but if you select the full TIPI emulation it gets stuck no matter if you load from TIPI or normal disk. This indicates it has something to do with the mouse emulation.

Oh well... Thanks for looking into it.

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5 hours ago, dhe said:

@Asmusr I would like for that to happen with-in js99er - so I would have persistent storage moving between machines.

AFAIK, Git repositories are always cloned to a local folder using a native Git client. Js99er cannot access the Git client or the local repository. Google drive, on the other hand, has a REST API for accessing individual files in the cloud.

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31 minutes ago, Asmusr said:

AFAIK, Git repositories are always cloned to a local folder using a native Git client. Js99er cannot access the Git client or the local repository. Google drive, on the other hand, has a REST API for accessing individual files in the cloud.

I agree, so what would be the path forward if someone wanted to have the dskx stored "in the cloud" and available as seemlessly as possible in JS99er on multiple different machines?

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14 hours ago, dhe said:

I agree, so what would be the path forward if someone wanted to have the dskx stored "in the cloud" and available as seemlessly as possible in JS99er on multiple different machines?

Well as long as the software is not locked to load from DSK1 you can use the Google drives. Otherwise you need a few extra step to load the disk image or TI files from whatever cloud storage solution you use into JS99er. For instance, if you have a folder of TI files on OneDrive, you can load them all onto a disk in one go using the Load Disk button.

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23 hours ago, retroclouds said:

I created a 2880 sectors disk that I cannot seem to use in js99er. When loading the disk the browser seems to freeze and cannot recover.

FWIW, the disk does work properly in classic99

Fixed. I was multiplying the start sector by 2 because the disk have more than 1600 sectors, but apparently that's not right. I think I got it from here under Allocation Bit Map.

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2880 sectors is equivalent to 720K.  This capacity became more common in the "later" 80s/90s, with the introduction of the 80-track EPROM for the Myarc Floppy controller and present capabilities of the Myarc hard/floppy controller, and full support by a few disk managers like Disk Utilities (John Birdwell).  The 1.44MB capacity (5760 sectors) would be considered uncommon and was also problematic due to incomplete support in the HFDC DSR and the kludge required to manipulate the clusters , since the cluster chain only reached sector 4095 natively.  I don't know that 720K images are that common even now.  (I use 720k for a lot of my work but if I distribute files, I tend to use 360K)

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720K is useful for 3.5" floppies, since most (almost all) 3.5" drives are 80-track drives. Yes, and the 1.44M format implies HD disks (and a HFDC upgrade). I use some 3.5" disks with 720K capacity on my Geneve.

 

19 hours ago, Asmusr said:

I think I got it from here under Allocation Bit Map.

Do we have an error on that page that should be fixed?

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On 11/10/2023 at 11:47 PM, Asmusr said:

Does anyone have 2880 sectors disks for real?

 

I have the 80track-modded Myarc DDCC-1 controller, but I never used it with 720KB. Same for the HFDC.

The maximum that I use (IRL and Emu) is 360KB, but my preferred format is 180KB / 40Tracks (best compatibility with other hardware and users)

 

 

 

 

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