iesposta Posted May 22, 2018 Share Posted May 22, 2018 (edited) Here are last night's MoonbeamArcade playing Mappy at the start and end of their Streaming. Pete knows how to play and is using a real arcade hardware controller.If you watch gameplay closely some of the quick-reverse move cat stun is shown, plus another way to do the Bonus round (I've always bounced left to break thru where he bounces right). This is a Retrogaming show for adults.Contains mature subject matter and language.Viewer discretion is advised. Twitch First Playhttps://www.twitch.tv/videos/263635587?t=471sTwitch Second play:https://www.twitch.tv/videos/263635587?t=12340s On YouTube make sure the stream is 60fps so there aren't any object dropouts.YouTube First Play:https://youtu.be/dDm8wjBtZFE?t=7m50sany object dropouts.YouTube 2nd Play:https://youtu.be/dDm8wjBtZFE?t=3h25m25s Edited May 22, 2018 by iesposta 1 Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted May 24, 2018 Share Posted May 24, 2018 Mappy is going to be the best Atari 2600 homebrew of 2018! Words can’t describe how badly I want this game on cartridge! 6 Quote Link to comment Share on other sites More sharing options...
digdugnate Posted May 28, 2018 Share Posted May 28, 2018 Mappy is going to be the best Atari 2600 homebrew of 2018! Words can’t describe how badly I want this game on cartridge! absolutely! this is a must-buy for me. 3 Quote Link to comment Share on other sites More sharing options...
thetick1 Posted May 28, 2018 Share Posted May 28, 2018 (edited) Mappy on the Famicom handhelds is pretty great. I'm looking forward to the 2600 Mappy with all its glory. Edited May 28, 2018 by thetick1 2 Quote Link to comment Share on other sites More sharing options...
+johnnywc Posted June 1, 2018 Author Share Posted June 1, 2018 (edited) Hello all, It's been a while, but here is the latest build of Mappy. Lots of changes, the major ones are: - full music and sound fx (thanks Mike! aka ieposta) - Savekey functionality for each of the 3 skill levels. last skill level played and last 3 initials entered as also saved. hold down RESET when powering on the game (real hardware or Harmony) to reset all the savekey info (F2 + Ctrl-R on Stella). Press and hold reset and then press SELECT when viewing a high score table to reset just that one. - fully functional menus: UP/DOWN to cycle through title, starring and high score screens. Left/right to cycle through skill levels. Button can be used to skip most animations (splash screen, start game, bonus round screens, etc.) - game play completed with proper difficult progression, most notably the bonus screen (all 4) - Updated PAL60 colors (thanks TJ for the suggestions) Since it's been almost 4 months, there's many other bug fixes, gameplay tweaks, etc. that have been added. Special thanks to TJ, Mike, Nathan, and Darrel for all their help with suggestions, game testing, etc. I would estimate the game is about 95% done. Space is tight (about 150 bytes free) but we should be able to squeeze in a couple more features. An official boxed release is being planned for PRGE in October, and then will be available in the AA store soon after. Any feedback is appreciated! If anyone gets a chance to test on a PAL tv, feedback on the colors would be helpful as well. Enjoy! John mappy_20180601_NTSC.bin mappy_20180601_PAL60.bin Edited June 2, 2018 by johnnywc 21 Quote Link to comment Share on other sites More sharing options...
AtariLeaf Posted June 1, 2018 Share Posted June 1, 2018 Do you know if the AA store will carry CIB only copies or cart/manual options or is that a better question for Al? Quote Link to comment Share on other sites More sharing options...
digdugnate Posted June 1, 2018 Share Posted June 1, 2018 C'mon October! I wants some 2600 Mappy! 2 Quote Link to comment Share on other sites More sharing options...
Reality Studio Posted June 2, 2018 Share Posted June 2, 2018 Just wanna say even the work in progress we played live on Twitch (as iesposta posted earlier) played amazing, whatever else you add at this point is gravy. Great job, I'll definitely be buying this fully boxed day one, and may buy a second one to give away on our Moonbeam Arcade Twitch channel. I would estimate the game is about 95% done. Space is tight (about 150 bytes free) but we should be able to squeeze in a couple more features. An official boxed release is being planned for PRGE in October, and then will be available in the AA store soon after. 3 Quote Link to comment Share on other sites More sharing options...
Trebor Posted June 2, 2018 Share Posted June 2, 2018 Wow...Amazing update; fantastic job! https://www.youtube.com/watch?v=8zoG-NBYWxw 5 Quote Link to comment Share on other sites More sharing options...
WildBillTX Posted June 2, 2018 Share Posted June 2, 2018 This is awesome, I played it til the 7th level (PS how about a continue level feature?) and I'm amazed you included everything the arcade version had. This may be the best game music I've heard on the 2600. I set Stella 5.12 to play it in stereo just to hear what it would sound like, and was disappointed the music was all out of the left channel with the sound effects on the right. It's not a big deal since the 2600 is mono anyway. 1 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted June 2, 2018 Share Posted June 2, 2018 Wow, just fantastic! 2 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted June 2, 2018 Share Posted June 2, 2018 Wow - this version is amazing! I would not have thought that a Mappy port for the 2600 could be this good. I'll definitely be picking up a copy at PRGE. 2 Quote Link to comment Share on other sites More sharing options...
iesposta Posted June 2, 2018 Share Posted June 2, 2018 This is awesome, I played it til the 7th level (PS how about a continue level feature?) and I'm amazed you included everything the arcade version had. This may be the best game music I've heard on the 2600. I set Stella 5.12 to play it in stereo just to hear what it would sound like, and was disappointed the music was all out of the left channel with the sound effects on the right. It's not a big deal since the 2600 is mono anyway. Re: Game music. One channel does the TIA chip sound effects, the 2nd channel does the Pitfall 2-type 3-channel in-tune music, so in stereo you get that split you described. Using just the built in sound, stereo effects are possible, and early games like Combat and others were written to use the right speaker for the right player and the left speaker for the left player, because the Atari VCS was designed to have 2 speakers in the console, but that was dropped to route both channels to the TV speaker. Homebrew Medieval Mayhem uses this left / right for matching on-screen sound effects! I found Draconian unintentionally sounds fantastic in stereo due to the way the sounds are programmed to use the 2 channels. Modded consoles usually split the 2 channels into left and right. If stereo doesn't work well for a certain game, I find setting the display to mono is easier than recombining the L & R outputs to mono. Had there been a larger ROM size available, Mappy's CDF bankswitching can do arcade perfect 3-channel music samples, but having done this game's sound, I'm more than happy how it turned out. The main tune is instantly recognizable as the ragtime Mappy (even if the center channel is different than the arcade), the Bonus Round music has a nice carnival feel - again a bit different than the arcade. The Initials Entry song was a happy accident where the one woodwind sound, to me, has a cat-like "meow" quality that I just had to keep. HINT: To hear the entire Initials Entry tune (same as in the arcade version), select your 3 initials and DON'T press the button -- just leave it play! At the breakdown (the low, same repeated note), it will "enter" automatically and finish the song! Play tip: Open and close doors BEFORE Mappy is pressed up against the door. (Like in real life, do you press your nose to the door and then open it?) However, Mappy is also able to telepathically open doors -- even across shafts -- as long as Mappy and the door are onscreen at the same time! •Using doors as a weapon -- microwave doors or plain doors -- is often overlooked by new players! •Closing doors as you pass through them gives Mappy a forward speed boost! 3 Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted June 2, 2018 Share Posted June 2, 2018 October can’t arrive fsst enough! Time to grab my Harmony Encore and play some Mappy. 1 Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted June 2, 2018 Share Posted June 2, 2018 C'mon October! I wants some 2600 Mappy! Tell me about it! Summer just arrived and I already can’t wait for October! 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted June 2, 2018 Share Posted June 2, 2018 Wow...thanks for providing the latest ROM. 1 Quote Link to comment Share on other sites More sharing options...
Keatah Posted June 2, 2018 Share Posted June 2, 2018 Using just the built in sound, stereo effects are possible, and early games like Combat and others were written to use the right speaker for the right player and the left speaker for the left player, because the Atari VCS was designed to have 2 speakers in the console, but that was dropped to route both channels to the TV speaker. Holy shit! Combat does indeed operate in (((STEREO))) So does Air-Sea Battle, and Flag Capture, Sky Diver, and like you say, many of the early Atari-published games. 2 Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted June 2, 2018 Share Posted June 2, 2018 An official boxed release is being planned for PRGE in October, and then will be available in the AA store soon after. Guess I need to start working on the box... 4 Quote Link to comment Share on other sites More sharing options...
+groundtrooper Posted June 3, 2018 Share Posted June 3, 2018 Do you know if the AA store will carry CIB only copies or cart/manual options or is that a better question for Al? Standard protocol for the AA store on a release like this is CIB initially, then they will eventually sell a Cart/Manual a few months down the road. 1 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 3, 2018 Share Posted June 3, 2018 For those who want to test the game in depth, here is a strategy guide of the arcade version. Personally I am hoping for feedback regarding the PAL colors. They should come close to the NTSC colors. Anything you recognize is interesting (color loss, contrast, saturation...). 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted June 3, 2018 Share Posted June 3, 2018 Wow I could play this all day! I plan on playing more this evening. I need to attach my AtariVox, so I can test the HS functionality. So far it played well for me on my 7800 via Harmony Encore. The colors look good, the sound is great (can't get that tune out of my head thank you) and the gameplay is very smooth. 1 Quote Link to comment Share on other sites More sharing options...
Classic Pac Posted June 3, 2018 Share Posted June 3, 2018 I am a huge fan of Mappy and that looks simply incredible. 1 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 3, 2018 Share Posted June 3, 2018 111,960! 2 Quote Link to comment Share on other sites More sharing options...
Reality Studio Posted June 3, 2018 Share Posted June 3, 2018 111,960! Ooooh nice, it's on! We're gonna play the latest build today on our Twitch stream since it's 2600 day, so 111,960 is my target I'll test out the Atarivox as well. Gonna try your Three-s game as well, along with iesposta's Flappy and a few other new homebrew acquisitions. 2 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted June 3, 2018 Share Posted June 3, 2018 Gonna try your Three-s game as well... Cool! But better have a brief look at the instructions first. Quote Link to comment Share on other sites More sharing options...
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