Ninjabba Posted November 27, 2022 Share Posted November 27, 2022 Greetings fellow Atarians! Today marks exactly 10 years since I announced Wyvern Tales for the Atari Lynx! The development took much longer than anticipated and due to hardware constraints the final game was shorter than I envisioned. As a result, the original story that I was planning never made it into the original game and I had to cut a lot of corners to create the final game. I am here to announce the official sequel, Wyvern Tales 2! A classic turn-based JRPG for the Atari Jaguar! This will tell the full story that started 10 years ago and will be exclusive to the Jaguar. Together with Phoboz and Eternal-Krauser we have started this project around January and will show progress on this thread. We are building on top of the engine that Phoboz created for Kings of Edom. We do realize that the scope of this project is huge and will take some years before completion, but so far it's been a great experience. The knowledge that both Phoboz and Eternal-Krauser bring to the project from their past experiences makes development much more enjoyable and feasible. Thank you for your attention! Ninjabba 38 2 Quote Link to comment Share on other sites More sharing options...
Ninjabba Posted November 27, 2022 Author Share Posted November 27, 2022 Coincidentally, there is another announcement here 1 Quote Link to comment Share on other sites More sharing options...
+Biff Burgertime Posted November 27, 2022 Share Posted November 27, 2022 I took a look at the video of the Lynx game, reminds me a lot of Final Fantasy 2 on SNES (yeah yeah FF4 whatever) which I grew up with. Was that one of your inspirations? 1 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted November 27, 2022 Share Posted November 27, 2022 Super awesome. Quote Link to comment Share on other sites More sharing options...
PFG 9000 Posted November 27, 2022 Share Posted November 27, 2022 Incredible news. I know it might be years until it's finished, but I can't wait. 1 Quote Link to comment Share on other sites More sharing options...
+LS650 Posted November 27, 2022 Share Posted November 27, 2022 I really enjoyed Kings of Edom, so I look forward to this release! 3 Quote Link to comment Share on other sites More sharing options...
RollOut Posted November 27, 2022 Share Posted November 27, 2022 That's awesome. Best of luck with the new project, and thanks for feeding the Jaguar. 1 Quote Link to comment Share on other sites More sharing options...
PFG 9000 Posted November 27, 2022 Share Posted November 27, 2022 Just curious - if this is built on the Kings of Edom engine, will WT2 be procedurally generated too? 1 Quote Link to comment Share on other sites More sharing options...
phoboz Posted November 27, 2022 Share Posted November 27, 2022 (edited) 27 minutes ago, PFG 9000 said: Just curious - if this is built on the Kings of Edom engine, will WT2 be procedurally generated too? No, this game will have a pre-drawn world, like the Final Fantasy games. Actually there has been a step-wise expansion of the KoE gfx engine: 1. In KoE eryting was procedurally generated. 2. In Asteroite, the gfx engine was expanded to render worlds drawn using the Tiled level editor. 3. In the unfinished game Shadow Kingdom, transparent highlights, and shadows were added. 4. For Wyvern Tales II, non rectangular collision detection between objects and the world was added. 5. For Wyvern Tales II the possibility to define NPC walking paths, and trigger areas using Tiled were added. Edited November 27, 2022 by phoboz 6 2 Quote Link to comment Share on other sites More sharing options...
Ninjabba Posted November 27, 2022 Author Share Posted November 27, 2022 2 hours ago, Buffalo Biff Burgertime said: I took a look at the video of the Lynx game, reminds me a lot of Final Fantasy 2 on SNES (yeah yeah FF4 whatever) which I grew up with. Was that one of your inspirations? The early Final Fantasy games are some of my all time favorites. In terms of scope for the Lynx, I use the early Dragon Quest games as inspiration 3 Quote Link to comment Share on other sites More sharing options...
SlidellMan Posted November 27, 2022 Share Posted November 27, 2022 Hey Ninjabba, I can help with graphics or sound effects. Just tell me what you need, and I'll make it. 3 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted November 28, 2022 Share Posted November 28, 2022 Holy ****! Before the year is over, we have this megaton announcement for the Jaguar! I seriously look foward to the final product 3 Quote Link to comment Share on other sites More sharing options...
LynxEffect Posted November 28, 2022 Share Posted November 28, 2022 I loved Wyvern Tales so much I completed the full Bug Hunt. Now, I am really looking forward to the sequel! This is a cool announcement, thank you. 3 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted November 28, 2022 Share Posted November 28, 2022 Wyvern Tales on Lynx was super fun, 100%ed it and did the full bug hunt also; can't WAIT for this one!! 4 Quote Link to comment Share on other sites More sharing options...
+Sargon Posted November 30, 2022 Share Posted November 30, 2022 Finally, a turn-based RPG on Jaguar. I can't wait! 4 Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted November 30, 2022 Share Posted November 30, 2022 I love Kings of Edom, so a Final Fantasy-like Jaguar RPG is a welcome addition to the system’s library! Once you finish all your projects, @phoboz, I’ll probably be in debit for the amount of money I’ll spend to buy them all! Lol 3 1 Quote Link to comment Share on other sites More sharing options...
Shaggy the Atarian Posted December 5, 2022 Share Posted December 5, 2022 Awesome! I grabbed WT for the Lynx and really enjoyed it - played through most of it but this announcement reminded me that I was close to the end but didn't finish it. Look forward to seeing this! 2 Quote Link to comment Share on other sites More sharing options...
82-T/A Posted December 7, 2022 Share Posted December 7, 2022 I would be very interested in this. 2 Quote Link to comment Share on other sites More sharing options...
Ninjabba Posted December 23, 2022 Author Share Posted December 23, 2022 Hi all, Sharing some WIP on Wyvern Tales 2! This is by no means a playable demo, but we're excited to showcase some of the mechanics and capabilities of the engine before the end of this year! 23 1 Quote Link to comment Share on other sites More sharing options...
agradeneu Posted December 23, 2022 Share Posted December 23, 2022 (edited) Very very nice, good progress! The music is a bit annoying, I think there is one instrument that sounds rather harsh to my ears. It's mostly the lead instrument for the melody, too loud and unpleasant tone (left speaker). Edited December 23, 2022 by agradeneu 2 Quote Link to comment Share on other sites More sharing options...
LordKraken Posted December 23, 2022 Share Posted December 23, 2022 1 hour ago, agradeneu said: The music is a bit annoying Same feeling, there is something off in the rendition that make it a bit painful to hear... but other than that, WOW that's a pretty good start guys!!! Really nice tileset ! 3 Quote Link to comment Share on other sites More sharing options...
Zerosquare Posted December 23, 2022 Share Posted December 23, 2022 Very nice! It definitely has that J-RPG feel. Regarding the music, I agree with the previous comments. The instruments appear to lack good amplitude envelopes, especially the guitar-like sound. Adding progressive attack, decay and release would make them sound more natural. 2 Quote Link to comment Share on other sites More sharing options...
+Sauron Posted December 23, 2022 Share Posted December 23, 2022 I've always wanted some kind of JRPG on the Jag, would love to see how this turns out. 2 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted December 23, 2022 Share Posted December 23, 2022 @NinjabbaWhat's your strategy for animating background tiles? Trying to work up the gumption to make a scrolling engine for RPGs myself. 1 Quote Link to comment Share on other sites More sharing options...
Ninjabba Posted December 23, 2022 Author Share Posted December 23, 2022 6 minutes ago, Gemintronic said: @NinjabbaWhat's your strategy for animating background tiles? Trying to work up the gumption to make a scrolling engine for RPGs myself. You'll have to ask @phoboz for his secrets I'm merely using what he creates, its his engine. We haven't put them yet in the maps, but I believe its already possible. 2 Quote Link to comment Share on other sites More sharing options...
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