GravityWorm Posted May 10 Share Posted May 10 (edited) 9 hours ago, Atari8man2004 said: I was surfing the Atari sites last night and Atarionline.pl had a review of the New version of Rastaconverter and they posted a lot of my converted pictures I was blow'n away .. Thanks to the guy's that posted them it made me feel realy good to see them there. Link: https://www.atarionline.pl/v01/index.php?subaction=showfull&id=1713912425&archive=&start_from=0&ucat=1&ct=nowinki&fbclid=IwZXh0bgNhZW0CMTEAAR3HsOP5Kem0JaoK_DYKMijLun_8Aw3DlTOqAjjL3yb8SJZOg5ZCqRwnlWg_aem_AW_6JxClaXrIp_2vpJEEguYjXEWvNEaaEbqzLJv6PR_F74KAZ3P55Xw_XE07THcWilzcy8cgu6gqSDbYoeroXcM5 I wrote many times... You do things that I thought are impossible... People in 1979 would look at your images and be amazed! I don't know if designers of Atari 800/400 did expect that the hardware was capable of such wonders... LOL Edited May 10 by GravityWorm 1 1 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted May 10 Share Posted May 10 High fashion, monochrome 8 shades. Stephen_Fishnets.xex 3 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted May 10 Share Posted May 10 1 minute ago, Stephen said: High fashion, monochrome 8 shades. Stephen_Fishnets.xex 22.24 kB · 0 downloads Hey Stephen..... you look great in that selfie!!!! 🤣 5 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted May 10 Share Posted May 10 1 minute ago, Beeblebrox said: Hey Stephen..... you look great in that selfie!!!! 🤣 See how I get my money for all my cool Atari upgrades? 7 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted May 10 Share Posted May 10 Just now, Stephen said: See how I get my money for all my cool Atari upgrades? You'll do anything for an U1MB.... or should that be an Ultimate onezee mega bikini?!?! Quote Link to comment Share on other sites More sharing options...
pcrow Posted May 10 Share Posted May 10 9 hours ago, GravityWorm said: I wrote many times... You do things that I thought are impossible... People in 1979 would look at your images and be amazed! I don't know if designers of Atari 800/400 did expect that the hardware was capable of such wonders... LOL Well, technically 1981 when GTIA shipped. I suppose some of these images would still be awesome on CTIA. I suppose this is one more reason to fix my original 800 and see what they look like. 1 1 Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 10 Share Posted May 10 4 hours ago, pcrow said: Well, technically 1981 when GTIA shipped. I suppose some of these images would still be awesome on CTIA. I suppose this is one more reason to fix my original 800 and see what they look like. CTIA = 8 shades of grey GTIA = 16 shades? I never seen a image with 16 shades of gray here... 2 Quote Link to comment Share on other sites More sharing options...
ivop Posted May 10 Share Posted May 10 21 minutes ago, GravityWorm said: CTIA = 8 shades of grey GTIA = 16 shades? Only 16 shades in GTIA modes. Normal modes use luma from the color registers, which don't have a bit 0 internally. That's why $00 and $01 are both black. 1 2 Quote Link to comment Share on other sites More sharing options...
ivop Posted May 10 Share Posted May 10 5 hours ago, pcrow said: Well, technically 1981 when GTIA shipped. I suppose some of these images would still be awesome on CTIA. I suppose this is one more reason to fix my original 800 and see what they look like. I reckon they'll look identical. Rastaconverter doesn't use any GTIA modes, like HIP and TIP etc.. do. 1 2 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted May 10 Share Posted May 10 Wow - this is a case of an image, which I thought "had a snowball's chance in hell" of converting, came out amazing. I'll even post the source image here which I normally don't. Dodge advertisement - 61 colours. Stephen_WhiteHatCharger.xex 9 1 Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 11 Share Posted May 11 3 hours ago, Stephen said: Wow - this is a case of an image, which I thought "had a snowball's chance in hell" of converting, came out amazing. I'll even post the source image here which I normally don't. Dodge advertisement - 61 colours. Stephen_WhiteHatCharger.xex 21.99 kB · 3 downloads Almost perfect. Maybe there could be some improvement by making the texts bigger and moving the text "How can you resist" down a little to not take lines with skin... But all else perfect, I always like skin color that looks like skin, et cetera... 1 Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted May 11 Share Posted May 11 (edited) Crescent Moon Colors: 36 plus src This one is killer on a CRT Atari8man_Crescent Moon.xex Edited May 11 by Atari8man2004 10 1 Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted May 11 Share Posted May 11 Water Vase Colors: 36 plus src Atari8man_Water_Vase.xex 8 1 Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted May 11 Share Posted May 11 Country Stream colors: 51 plus src Atari8man_NTSC_Country_Stream.xex Atari8man_Pal_Country_Stream.xex 10 1 Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted May 11 Share Posted May 11 Glass Apple Colors : 92 plus src Atari8man_NTSC_Glass_Apple.xex Atari8man_Pal_Glass_Apple.xex 11 Quote Link to comment Share on other sites More sharing options...
Atari8man2004 Posted May 11 Share Posted May 11 Doggie Colors: 50 plus src Atari8man_Doggie.xex 6 1 Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 11 Share Posted May 11 (edited) 10 hours ago, ivop said: I reckon they'll look identical. Rastaconverter doesn't use any GTIA modes, like HIP and TIP etc.. do. Because it is made for 1979 Atari? But would it be possible to use GTIA in RC? @ilmenit@drpeter? But using GTIA would help? I do not know it would a lot there is a limit of amount of detail per line so... It could improve making more seamless color changes, could make backgrounds better... Edited May 11 by GravityWorm Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 11 Share Posted May 11 1 hour ago, Atari8man2004 said: Doggie Colors: 50 plus src Atari8man_Doggie.xex 22.27 kB · 0 downloads In the area I live some people have a dog with almost the same facial expression. A friendly dog but a huge one! Huge! The size of a small or medium sized black bear. 1 Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 11 Share Posted May 11 (edited) A Medieval Fantasy Game 0001 Drunkman 001 b2 NTSC Imagine. Atari 800/400. A medieval fantasy game. You are a group of travelers. Adventurers. You are on a mission. You wander around and you see an Inn. In that inn there is a drunk man who knows gossip... GravityWorm_Drunkman001b2_NTSC.xex Edited May 11 by GravityWorm 11 Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 11 Share Posted May 11 A Medieval Fantasy Game 0001 Drunkman 001 b2 PAL Imagine. Atari 800/400. A medieval fantasy game. You are a group of travelers. Adventurers. You are on a mission. You wander around and you see an Inn. In that inn there is a drunk man who knows gossip... GravityWorm_Drunkman001b2_PAL.xex 9 Quote Link to comment Share on other sites More sharing options...
Rybags Posted May 11 Share Posted May 11 This is the sort of thing Alternate Reality could have done with rather than the line drawings + rainbow that many of the establishments actually got. 5 Quote Link to comment Share on other sites More sharing options...
ilmenit Posted May 11 Share Posted May 11 5 hours ago, GravityWorm said: Because it is made for 1979 Atari? But would it be possible to use GTIA in RC? @ilmenit@drpeter? But using GTIA would help? I do not know it would a lot there is a limit of amount of detail per line so... It could improve making more seamless color changes, could make backgrounds better... I don't think GTIA would be a big help, because GTIA's has more restrictions than the "gr. 15" bitmap mode used in RC, that can have sprite overlay and and free selection of colors from available palette when changed mid-line. GTIA potentially could help when used with interlace, but probably second "gr. 15" screen could bring even more details and less visible blinking. What really could help is a switch from bitmap mode to a 5 color text mode, but it would require rewrite of the big portion of RC tool. 4 1 Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 11 Share Posted May 11 5 minutes ago, ilmenit said: I don't think GTIA would be a big help, because GTIA's has more restrictions than the "gr. 15" bitmap mode used in RC, that can have sprite overlay and and free selection of colors from available palette when changed mid-line. GTIA potentially could help when used with interlace, but probably second "gr. 15" screen could bring even more details and less visible blinking. What really could help is a switch from bitmap mode to a 5 color text mode, but it would require rewrite of the big portion of RC tool. Would second "gr. 15" require to be the xex run from cartridge on a real machine? 1 Quote Link to comment Share on other sites More sharing options...
Rybags Posted May 11 Share Posted May 11 You need the 8K or more for screen and then that again and often more for the kernal code. So potentially filling 48K for a 2 screen picture. I had the thought of doing a hack job and generating a 480i RC pic - one possible problem is you could get 2 pictures with their own particular minor glitches that don't match up and wouldn't look right. It'd probably come down to trial and error. The Antic 4 thing - whatever way you go you get problems. Stock size or reduced height characters to allow more PF2/3 selections - you cop badlines where essentially next to no colour changes can take place. VScrol trick to create much taller characters - you're then stuck with the same PF2/3 selection for the duration. What might be interesting could be an Antic 4 solution where you just have every second line blank which would allow skipping over the badlines. Maybe a 2 screen job there with each one offset by 1 scanline to fill in the blanks. 3 1 Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 11 Share Posted May 11 47 minutes ago, ilmenit said: I don't think GTIA would be a big help, because GTIA's has more restrictions than the "gr. 15" bitmap mode used in RC, that can have sprite overlay and and free selection of colors from available palette when changed mid-line. GTIA potentially could help when used with interlace, but probably second "gr. 15" screen could bring even more details and less visible blinking. What really could help is a switch from bitmap mode to a 5 color text mode, but it would require rewrite of the big portion of RC tool. @drpeter tried to explain to me how RC works and based on his explanations I wanted to write ideas how to improve RC and basically I wanted to write what you just wrote But more hardcore and complicated. But i did know how to explain my ideas.... So I did not wrote them... 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.