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New(ish) 7800 Games and Accessories Giveaway


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4 hours ago, jeremiahjt said:

I do not know who owns Toki now, but Pixel Games UK owns both California Games and Impossible Mission, I believe. I think Atari could work something out with them. Or just buy the games outright from them.

Impossible Mission 7800 (PAL) is great, as they fixed the bug where sometimes puzzle pieces are impossible to collect. 👍🏻

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7 hours ago, Propane13 said:

California Games on the Atari 7800.

Impossible Mission (fixed) on the Atari 7800.

T.O.K.I. for the Atari 7800.

T.O.K.I would be nice but I never had a look how good the 7800 version is.

 

Plutos and Sirius are good shooters, the first one lets you even play co op🕹🕹

Not sure whow owns them🤔

20240513_222645.jpg

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My future wishlist is:

 

Asteroids 7800, because it came built in to the PAL system you can't buy an old cartridge of it.

Juno First, a 7800 version of the brilliant 2600 arcade shooter

Centipede and Millipede on a dual 7800 release

 

Conversions of Tetris and an official Pac-man Collection would be awesome as well :)

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15 hours ago, atariman72 said:

Juno First, a 7800 version of the brilliant 2600 arcade shooter

Yes to this game.  It would be good to see it on the 7800.  I played the ROM of the 2600 version.  I should have got the physical homebrew cart on 2600 when it was available.  The game is fun & kind of reminds me of Beamrider. 

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So, I asked chat GPT for some ideas for new Atari games. I got an interesting response, but I just wish it’s answer wasn’t so long winded! ;)

 

This is the response that I got when I asked Chat GPT

“What would be a good idea for a new atari 2600 game involving a frog, a hubcap, and mustard?”

 

ChatGPT:

Creating a game for the Atari 2600 with the unique elements of a frog, a hubcap, and mustard can be an intriguing challenge. Here's a concept that combines these elements into a fun and engaging game:

"Frog's Crazy Quest"

Concept:

"Frog's Crazy Quest" is an adventure and puzzle game where the player controls a frog on a mission to retrieve stolen hubcaps and mustard jars scattered across various quirky levels.

Story:

In the peaceful town of Frogville, chaos ensues when the mischievous raccoon gang steals all the hubcaps and mustard jars. The town's hero, Freddy the Frog, sets out on a quest to recover the stolen items and restore peace.

Gameplay Mechanics:

Top-Down Adventure:

The game is played from a top-down perspective, with the player navigating Freddy through different levels filled with obstacles, enemies, and puzzles.

Freddy can hop to move around and must avoid or outsmart enemies like raccoons, birds, and other critters.

Hubcap Retrieval:

Each level contains a set number of hidden or guarded hubcaps that Freddy needs to collect.

Hubcaps might be hidden in bushes, behind rocks, or held by enemies that need to be outwitted.

Mustard Power-Ups:

Mustard jars are scattered throughout the levels and serve as power-ups.

Collecting mustard jars can grant temporary abilities such as increased speed, invincibility, or the ability to shoot mustard globs to stun enemies.

Puzzles and Obstacles:

Levels feature various puzzles that Freddy must solve to progress, such as moving blocks, activating switches, and finding hidden keys.

Environmental hazards like rivers, mud pits, and thorny bushes require careful navigation.

Boss Levels:

Every few levels, Freddy faces off against a boss character from the raccoon gang. These boss fights require strategy and quick reflexes to defeat.

Bosses have unique patterns and vulnerabilities that Freddy must exploit.

Level Design:

The game includes multiple levels with distinct themes such as forest, swamp, urban areas, and a junkyard.

Each level introduces new challenges and enemy types to keep the gameplay fresh and engaging.

Visual and Audio Design:

Graphics:

Simple, colorful sprites that clearly represent Freddy the Frog, enemies, hubcaps, and mustard jars.

Distinct environments with minimal but recognizable details suitable for the Atari 2600's graphical limitations.

Sound:

Catchy, repetitive tunes typical of Atari 2600 games, with sound effects for hopping, collecting items, and enemy interactions.

Replayability:

Scoring System:

Points awarded for collecting hubcaps, mustard jars, and defeating enemies.

High scores encourage replaying levels to achieve better performance.

Time Challenges:

Levels could have time-based challenges or hidden time trials for additional replay value.

"Frog's Crazy Quest" would be a fun and whimsical addition to the Atari 2600 library, combining the charm of classic adventure games with quirky and unique gameplay elements involving a frog, hubcaps, and mustard.

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On the ATARI ST I had a disk with several games including Solomon's Key  , Metrocross and Deflektor. I liked these games back in the 90s and since they've been ported to C64 and other 8 bit machines, they'd be possible on the 7800/2600+. I definitely would buy them for my 2600+.

 

When it comes to classic 7800 games, I'd like to buy Dark Chambers as a new release.

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I have been playing around with a version of Hero Quest.

 

HQ.thumb.jpg.d8098549bd94b5ead11d4b72a84c83aa.jpg

 

This version runs on a Raspberry Pi Zero.

 

The game is a 4 player turn based RPG. So you just pass the controller to the next gamer. At the time Gremlin created it for the Amiga.

heroquest_12.png.7b1dc4ff97b177672fea9f964c3c4edc.png

 

An isometric version of the game might work on the 7800.

 

A long time ago I checked the licenses for fan made games. At the time you were allowed to make fan games in the style of Hero Quest. But you could not use the names found in the game.

 

There was a lot of fan made RPG adventures you could make with a PC version of the game (made by Gerwin Broers).

 

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On 5/13/2024 at 8:48 AM, Alex_813 said:

I would like to see a trackball and trackball compatible re-releases of Centipede, Millipede and Missile Command.

Gotta throw my vote behind this one! These with any of the other trak-ball homebrews they could get, and Crystal Castle fixed for trak-ball, if that's possible.

 

The light gun games have been mentioned a couple of times. There are versions of both Alien Brigade (on Antstream) and Sentinel 2600 (in Atari Vault I think) that can be played with a controller.  Of course being able to use a gun, or both options, will always be better.  I've wondered if a Wii-mote style flashback gun might be possible (since the sensor bar really just provides a couple of lights; I've heard you can even use a pair of candles and get a Wii mote to work). I guess that probably couldn't work with the 2600+ though and would just have to be a separate product. But I think Atari owns all of the light gun games don't they? It would be cool to have them all on one multi-cart, with both versions of Sentinel. If someone else owns them, what else are they really going to do with it, it would be their one chance to license it for something, lol. It would be great to have Sentinel 7800 re-released, since it was only released in Europe. Crossbow 7800 was also great. 

 

It's fun to fantasize anyway :) 

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4 hours ago, Space Friend said:

Gotta throw my vote behind this one! These with any of the other trak-ball homebrews they could get, and Crystal Castle fixed for trak-ball, if that's possible.

 

The light gun games have been mentioned a couple of times. There are versions of both Alien Brigade (on Antstream) and Sentinel 2600 (in Atari Vault I think) that can be played with a controller.  Of course being able to use a gun, or both options, will always be better.  I've wondered if a Wii-mote style flashback gun might be possible (since the sensor bar really just provides a couple of lights; I've heard you can even use a pair of candles and get a Wii mote to work). I guess that probably couldn't work with the 2600+ though and would just have to be a separate product. But I think Atari owns all of the light gun games don't they? It would be cool to have them all on one multi-cart, with both versions of Sentinel. If someone else owns them, what else are they really going to do with it, it would be their one chance to license it for something, lol. It would be great to have Sentinel 7800 re-released, since it was only released in Europe. Crossbow 7800 was also great. 

 

It's fun to fantasize anyway :) 

Atari should own the rights to Alien Brigade, Barnyard Blaster, Meltdown, and Sentinel. Crossbow was a port of an Exidy arcade game, so whoever owns Exidy now would have to be involved.

 

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On 5/7/2024 at 8:36 AM, Ben from Plaion said:

I've been playing this a lot recently and its just sublime.

 

I have a email in my drafts for Capcom on this, but I keep avoiding sending it because I cant face the probable rejection.

I would like to give you my virtual support for sending that email. If it gets rejected, try again.

 

I would also like to ask if you have ever tried contacting Al Lewis's estate?

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On the PC some genres of games are quite popular - survival games with or without Zombies,  sandbox games, roguelikes, idle games, farming games, metroidvanias etc. When I have time lebt I may start working on something...

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16 hours ago, jeremiahjt said:

Atari should own the rights to Alien Brigade, Barnyard Blaster, Meltdown, and Sentinel. Crossbow was a port of an Exidy arcade game, so whoever owns Exidy now would have to be involved.

 

Bummer, Crossbow would be a must in my opinion. Ah well, probably not the biggest snag in the fantasy  :) 
 

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On 5/7/2024 at 4:16 AM, Ben from Plaion said:

I have a few samples of the new lines to giveaway. 

 

3 x Gamepads

2 x Paddle Packs

2 x Joysticks

Food Fight 

Fatal Run

 

Same as the Christmas giveaway - to win one just post in the thread what 2600 or 7800 game you'd like to see Atari release - re-issue of an old game, port from a different system, perhaps a newly developed game?

 

I'll pick the winners on May 31st, good luck!

PXL_20240507_090502442.jpg

 

 


hmmm thats tough, i think my list would be huge! But mainly i think i'd say:

Licensed: Ghostbusters, Garfield, Alien and i guess technically HERO, Kung Fu Master, Ikari Warriors (?) and Dig Dug for 2600
AFAIK Not Property Licensed: Skateboardin', Air Raiders, Mountain King, Secret Quest for 2600

Licensed: COMMANDO!!!!, Midnight Mutants, Ball-Blazer, Ikari Warriors, Dig Dug(?), Xevious, Tower Toppler for 7800
AFAIK Not Property Licensed: Alien Brigade, BasketBrawl, Dark Chambers, Super Huey, (Im)Possible Mission, Scrapyard Dog, Asteroids, Joust, Centipede for 7800
Homebrew: Klax(?), Rikki and Vikki for 7800



i picked a lot but thats because theres a lot to love in the back catalog but for some, frankly, out-there ideas is maybe some of the (NON PORN) Mature prototypes/games (aside from i guess Alien Brigade) like Texas Chainsaw Massacre, Bloody Human Freeway or Halloween on 2600 would be funny to me to release, mainly because i find the idea of an Atari 2600 game getting a T for Teen or especially an M for Mature rating to be hilarious, but a few interesting "NEW games" that would be interesting to see are finished versions of some of the late 7800 ports from the early 90's like Pit-Fighter or Toki, and also if there was a fixed version of Karateka for 7800 that would be nice...



But more than anything, if they were mad enough to get the unreleased Rescue on Fractalus 7800 finished... that would bring a tear to my eye, and to my wallet...

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On 5/18/2024 at 2:07 PM, karri said:

I have been playing around with a version of Hero Quest.

 

HQ.thumb.jpg.d8098549bd94b5ead11d4b72a84c83aa.jpg

 

This version runs on a Raspberry Pi Zero.

 

The game is a 4 player turn based RPG. So you just pass the controller to the next gamer. At the time Gremlin created it for the Amiga.

heroquest_12.png.7b1dc4ff97b177672fea9f964c3c4edc.png

 

An isometric version of the game might work on the 7800.

 

A long time ago I checked the licenses for fan made games. At the time you were allowed to make fan games in the style of Hero Quest. But you could not use the names found in the game.

 

There was a lot of fan made RPG adventures you could make with a PC version of the game (made by Gerwin Broers).

 

Honestly speaking in hypothetical ports, NARC seems like a really fitting port for atari, idk just seems like those late 80's boxes with the "Winners dont use drugs" monacer kinda fits with that absurd game, and alas i know this is almost as busted as suggesting the nintendo ports but EA's classic Desert Strike could do nicely as a 7800 title, if its possible. Or what if there was a sequel to Motor Psycho that added Road Rash style combat or some kind of trick system?

 

 

And for the sake of odd licenses that are likely not going to happen, what if there was a Judge Dredd Atari 2600/7800 game? I really loved the game gear version of the 95 game, and why not BE THE LAW?

 

Oh speaking of which, What if APB was on the 7800? Least then there shouldn't be licensing issues or at least MAJOR ones. Go big or go home and get ideas there, i say!

 

Okay okay, hopefully i wont make another post here, dont nullify me just count my first message as the entry! :P

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7 minutes ago, Maztr_0n said:

Oh speaking of which, What if APB was on the 7800? Least then there shouldn't be licensing issues or at least MAJOR ones. Go big or go home and get ideas there, i say!

APB was done by Atari Games. Atari would have to license it from Warner Brothers.

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Just now, jeremiahjt said:

APB was done by Atari Games. Atari would have to license it from Warner Brothers.

Damn, i feared that was the case.

 

 

I mean at this point, how much would the WB really charge for that IP? Cant charge absurdly or else it might be more feesable for a 7800 demake of Driver! :D:_(

 

Such is licensing...

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