+DZ-Jay Posted March 8, 2013 Share Posted March 8, 2013 It's a very cool game and it has lots of potential! I like it a lot, and it's beautiful to look at. -dZ. 3 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711159 Share on other sites More sharing options...
OutlawTorn71 Posted March 8, 2013 Share Posted March 8, 2013 VERY high replay value for me ! Love it ! I'll try it on my Android phone next 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711172 Share on other sites More sharing options...
catsfolly Posted March 8, 2013 Share Posted March 8, 2013 I gave it a try! Looking good so far! It is very colorful, and it is fun to shoot the aliens. It is challenging, but not too challenging. I like the rocket take-off sequence. I am glad it doesn't sound like a Spectrum. Nitpicks: 1. When I am pressing the fire button, the disc seems to be ignored, so I start falling down even if I am pushing up. Is this how it is supposed to work? 2. I can see (from a physical standpoint) why I would have to build the first stage of the rocket before the second stage. But it seems arbitrary that I would have to build the left side before the right. Once I figured this out it was no problem, but it surprised me at first. 3. It didn't occur to me to "swoop in" to the rocket, so the first time I built it I just waited for something to happen and then quit the game. Looking good, Catsfolly 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711262 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 I gave it a try! Looking good so far! Thanks for the compliment. It is very colorful, and it is fun to shoot the aliens. It is challenging, but not too challenging. There are a couple of missing play mechanisms missing from the teaser ROM which should add to the challenge of the game. I like the rocket take-off sequence. Glad you like it. It looked too plain at first and then I kinda got into a roll with it. I am glad it doesn't sound like a Spectrum. 1. When I am pressing the fire button, the disc seems to be ignored, so I start falling down even if I am pushing up. Is this how it is supposed to work? I haven't seen this. You can fire and move/fall at the same time. What are you playing the demo ROM on? 2. I can see (from a physical standpoint) why I would have to build the first stage of the rocket before the second stage. But it seems arbitrary that I would have to build the left side before the right. Once I figured this out it was no problem, but it surprised me at first. Fair point! I see it more as having some simple rules to follow to complete the objective. 3. It didn't occur to me to "swoop in" to the rocket, so the first time I built it I just waited for something to happen and then quit the game. Maybe the first level needs an arrow above the rocket pointing down when its ready to go? I'm going to add a few more "noob" friendly indicators to the first level only. Such as flashing the next part to collect more prominently so I can include the arrow in those changes as well. 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711336 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 It's a very cool game and it has lots of potential! I like it a lot, and it's beautiful to look at. Thanks for the compliments. Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711337 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 VERY high replay value for me ! Love it ! Excellent! I'll try it on my Android phone next If it works OK on 'droid you'll have to let me know what emulator you are using on that platform and I can add it to the game's compatibility/quirks list. 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711338 Share on other sites More sharing options...
Janzl Posted March 8, 2013 Share Posted March 8, 2013 (edited) Just played it on Nostalgia and it is awesome. I love the rocket take-off sequence. The laser-sound is nice as well 1. When I am pressing the fire button, the disc seems to be ignored, so I start falling down even if I am pushing up. Is this how it is supposed to work? I experienced the same problem, it made the gameplay a bit awkward for me, but I think it is an issue in Nostalgia. Sometimes pressing multiple keys can cause the PC to use only one. I'm gonna try it in jzIntv and see if I get the same results. Happy I pre-ordered it - edit- tried it in jzIntv and I have the same problem. Edited March 8, 2013 by Janzl Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711345 Share on other sites More sharing options...
+DZ-Jay Posted March 8, 2013 Share Posted March 8, 2013 Strange. I play-tested the game on the Intellivision Master Component and didn't experienced this problem at all. I sometimes even left the fire-button pressed while moving around just to rack up points. dZ. Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711348 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 In jzintv hit F6 to remap the keys so that left control is used for fire and the arrow keys for movement. Otherwise you are mixing left fire with right movement. Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711350 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 In the default key mapping of Nostalgia you need to use the Home, Delete or PgDn keys for fire if you want to use the cursor keys to move. By using left control and the cursor keys you are using the fire key from player 2 and the movement keys from player 1. Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711358 Share on other sites More sharing options...
gorfcadet Posted March 8, 2013 Share Posted March 8, 2013 Looks nice GB! Great, now I have to get an Inty! You sir, are a programming beast! 2 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711364 Share on other sites More sharing options...
LidLikesIntellivision Posted March 8, 2013 Share Posted March 8, 2013 Looks nice GB! Great, now I have to get an Inty! You sir, are a programming beast! Welcome to Intellivision! Seeing your avatar, I would also recommend D2K for Intellivision. Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711379 Share on other sites More sharing options...
Janzl Posted March 8, 2013 Share Posted March 8, 2013 In jzintv hit F6 to remap the keys so that left control is used for fire and the arrow keys for movement. Otherwise you are mixing left fire with right movement. That did the trick. Gameplay is much better now. 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711398 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 That did the trick. Gameplay is much better now. I'm glad it was something easy to fix. Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711405 Share on other sites More sharing options...
Rev Posted March 8, 2013 Share Posted March 8, 2013 Looks nice GB! Great, now I have to get an Inty! You sir, are a programming beast! Looks nice GB! Great, now I have to get an Inty! You sir, are a programming beast! Correction.....he is a sweaty programming beast! And thats how i like my programmers! 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711413 Share on other sites More sharing options...
Rev Posted March 8, 2013 Share Posted March 8, 2013 I will have to wait to play it, since i dont know how to do anything with emulation! Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711414 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 I will have to wait to play it, since i dont know how to do anything with emulation! We need to get you sorted out with that Rev. 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711418 Share on other sites More sharing options...
catsfolly Posted March 8, 2013 Share Posted March 8, 2013 More random observations: 1. I can't pick up a new spaceship piece while the previously released piece is still dropping. 2. If a baddie hits me, I die, and he blows up, but I don't get any points for killing him. It cost me my life to take the guy out, you'd think I could get a point or two!!! 3. At the other extreme, the highest skill move (in this teaser version anyway) is to build and launch the spaceship without shooting any aliens. Maybe if the player does that they could earn a nonviolence achievement ("Gandhi"?) bonus? Just a thought... 4. Some players will mix the left and right controllers in the emulator (like I did). It might be worth the effort to just "make this work" - at least in one player mode... 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711474 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 1. I can't pick up a new spaceship piece while the previously released piece is still dropping. Correct! 2. If a baddie hits me, I die, and he blows up, but I don't get any points for killing him. It cost me my life to take the guy out, you'd think I could get a point or two!!! 3. At the other extreme, the highest skill move (in this teaser version anyway) is to build and launch the spaceship without shooting any aliens. Maybe if the player does that they could earn a nonviolence achievement ("Gandhi"?) bonus? Just a thought... Hmmm... Never thought of it like that. Maybe you have make at least one kill to deserve to leave the planet . 4. Some players will mix the left and right controllers in the emulator (like I did). It might be worth the effort to just "make this work" - at least in one player mode... It does work... on real hardware . Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711475 Share on other sites More sharing options...
Fushek Posted March 8, 2013 Share Posted March 8, 2013 Just played the ROM ... very nice. Look forward to getting the game and playing on my system at home. Great work! 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711507 Share on other sites More sharing options...
OutlawTorn71 Posted March 8, 2013 Share Posted March 8, 2013 If it works OK on 'droid you'll have to let me know what emulator you are using on that platform and I can add it to the game's compatibility/quirks list. I'm using jzintv4droid, your game works great, I am just not pleased with the emulator (touchscreen controls are weird) I hope to get to play some more this weekend 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711511 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 Just played the ROM ... very nice. Look forward to getting the game and playing on my system at home. Great work! Glad you enjoyed it. There are a couple of game play mechanisms that will be added to the final version but the teaser ROM is pretty much how the core game will play. Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711515 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 I'm using jzintv4droid, your game works great, I am just not pleased with the emulator (touchscreen controls are weird) I hope to get to play some more this weekend Thanks for the info. I'll add it to the first post. Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711517 Share on other sites More sharing options...
ebelhaki Posted March 8, 2013 Share Posted March 8, 2013 I gave it a round house kick to the face and got the rocket to launch, very satisfying. 1 Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711734 Share on other sites More sharing options...
GroovyBee Posted March 8, 2013 Author Share Posted March 8, 2013 I gave it a round house kick to the face and got the rocket to launch, very satisfying. I hope your computer/monitor/TV or Inty survived the onslaught? Quote Link to comment https://forums.atariage.com/topic/209220-new-homebrew-called-rocketeer/page/12/#findComment-2711754 Share on other sites More sharing options...
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