8Bitjunkie Posted February 19, 2014 Share Posted February 19, 2014 Hi Folks, currently i am working on a new Atari 8bit game for the upcoming ABBUC software contest. Usually old computer games are implemented to the current computer generation. This is called a "remake"...Now i want to go the other way: implement an old computer game on an even older and therefore much weaker computersystem. This is called a "demake" The video-link below shows how a demake of my 20-year old Amiga game "Dimo's Quest" would look on a 30-year old Atari 800 XL.The original game "Dimo's Quest" was developed in 1993 by my german software company "Infernal Byte Systems" (located in Hildesheim/germany) on the Commodore Amiga.There were also ports to the PC (DOS) and the Phillips CDI.Now, 20 years later, i make a demake for the Atari 8-bit computers. The game is at an early stage - the release is scheduled for autumn 2014. What do you think about it? Greetings from germany Thomas Video on Youtube: http://www.youtube.com/watch?v=bCzVow883b4 17 Quote Link to comment Share on other sites More sharing options...
Rybags Posted February 19, 2014 Share Posted February 19, 2014 Nice title screen (Rasterizer?), lots of colour there and ingame. Got to be careful as to what you publicise with ABBUC contest though, don't you? Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted February 19, 2014 Share Posted February 19, 2014 Nice idea 8Bitjunkie Looks interesting, is it a game like Dandy Dungeons? or more of a Puzzle game like Robbo? Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted February 19, 2014 Author Share Posted February 19, 2014 @bob: It was and will be a homage to Chip's challenge :-) 1 Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted February 19, 2014 Author Share Posted February 19, 2014 (edited) @rybags: The SWC rules allows us the publishing of "marketing material" e.g. videos and screenshots. We just are not allowed to publish the game itself before the contest-day... The title-screen is a raster-converter version of the original amiga pic :-) Edited February 19, 2014 by 8Bitjunkie Quote Link to comment Share on other sites More sharing options...
+MrFish Posted February 20, 2014 Share Posted February 20, 2014 Now, 20 years later, i make a demake for the Atari 8-bit computers. The game is at an early stage - the release is scheduled for autumn 2014. What do you think about it? Looks really good so far -- colors and gameplay. Good to see someone utilizing raster-converter for a title-screen too. Are you planning to include the intro dialogue and animations, and the same type of level selection screens? Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted February 20, 2014 Author Share Posted February 20, 2014 @ MrFish: Yes, i plan to do so. The atari version should be as close to the amiga version as possible. I hope there is enough time to realize this before the deadline :-) Quote Link to comment Share on other sites More sharing options...
+MrFish Posted February 20, 2014 Share Posted February 20, 2014 @ MrFish: Yes, i plan to do so. The atari version should be as close to the amiga version as possible. Sounds great. It would be a pretty big achievement for the 8-Bits. I hope there is enough time to realize this before the deadline :-) Yes, that's one reason why I asked. Time flies... Quote Link to comment Share on other sites More sharing options...
Grevle Posted February 20, 2014 Share Posted February 20, 2014 Looks Great . Colorful and lots of moving objects, Nice smooth movement of Dimo, if thats the name of the main character. Quote Link to comment Share on other sites More sharing options...
Bunsen Posted February 20, 2014 Share Posted February 20, 2014 I love it . 8bitjunkie showed me an earlier version of his game and it already was very playable and enjoyable. Now I've discovered some new elements and it looks even better- Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted February 20, 2014 Author Share Posted February 20, 2014 @Grevle: Thanks :-) And - YES - his name is Dimo :-) Quote Link to comment Share on other sites More sharing options...
JAC! Posted February 20, 2014 Share Posted February 20, 2014 Very clever usage DLI/color for the game design. Also love the title picture conversion. Looking forward to the result, I keep my fingers crossed (the last 30% are the hardest, but you know that already). Quote Link to comment Share on other sites More sharing options...
twh/f2 Posted February 20, 2014 Share Posted February 20, 2014 Looks awesome! Hope you get it finished. Quote Link to comment Share on other sites More sharing options...
+slx Posted February 22, 2014 Share Posted February 22, 2014 Looks great. Love Chip on the Lynx and look forward to playing it on the 800! 1 Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted February 23, 2014 Author Share Posted February 23, 2014 Ein Lob von Peter - das adelt mich - Danke :-) Quote Link to comment Share on other sites More sharing options...
JAC! Posted February 24, 2014 Share Posted February 24, 2014 Verdient - ich kann sowas nicht (man muss auch seine Grenzen kennen :-) 1 Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted February 27, 2014 Author Share Posted February 27, 2014 This is the Font/Pattern-Editor (left pic) and the Game-Level-Editor (right pic) for Dimo's Quest... 6 Quote Link to comment Share on other sites More sharing options...
popmilo Posted March 1, 2014 Share Posted March 1, 2014 Editors are looking fine and full of features. What are they written in ? Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted March 1, 2014 Author Share Posted March 1, 2014 (edited) The Editors are written on a Windows PC in Delphi. Edited March 1, 2014 by 8Bitjunkie 1 Quote Link to comment Share on other sites More sharing options...
TMR Posted March 1, 2014 Share Posted March 1, 2014 Am i okay to blag one of these lovely screenshots for a news piece in Retro Gamer magazine please? =-) 2 Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted March 1, 2014 Author Share Posted March 1, 2014 (edited) @TMR: it would be an honor :-) Please feel free to do so... Please contact me if you need more information / pictures... Greetings Thomas Schulz Edited March 1, 2014 by 8Bitjunkie Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted March 1, 2014 Share Posted March 1, 2014 Charge him, he's a freeloader Quote Link to comment Share on other sites More sharing options...
TMR Posted March 2, 2014 Share Posted March 2, 2014 @TMR: it would be an honor :-) Please feel free to do so... Thanks very much, it'll be a news item in issue 128. =-) Charge him, he's a freeloader This is why i can't take you anywhere without having to go back and apologise afterwards. =-) 1 Quote Link to comment Share on other sites More sharing options...
8Bitjunkie Posted March 6, 2014 Author Share Posted March 6, 2014 Thanks very much, it'll be a news item in issue 128. =-) ...I'm curious... Thanx! 1 Quote Link to comment Share on other sites More sharing options...
venom4728a Posted March 7, 2014 Share Posted March 7, 2014 @bob: It was and will be a homage to Chip's challenge :-) I loved Chips Challenge on the PC. Could this game engine be used to DEMAKE a CHIPS CHALLENGE for the ATARI too? This game looks really cool BTW!! Robert Quote Link to comment Share on other sites More sharing options...
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