+KaeruYojimbo Posted November 30, 2017 Share Posted November 30, 2017 I just noticed this quote on the Ataribox website. Did this Markus S. guy get some inside info on the actual release date? I almost believe they could get this thing out in 5 years. Link to comment Share on other sites More sharing options...
MrMaddog Posted November 30, 2017 Share Posted November 30, 2017 If Atari was smart, they'd cash-in on the whole taco fad while it was still hot... Tacotime.jpg Yeah... Tacoids, Tacopede, Taco Command, Taco Raiders, Haunted Tacos and of course Taco's Revenge! 4 Link to comment Share on other sites More sharing options...
toiletunes Posted November 30, 2017 Share Posted November 30, 2017 Meanwhile, that taco clock just advanced (check your local time zone for details clarifications some restrictions apply) 20 days, people... 1 Link to comment Share on other sites More sharing options...
CPUWIZ Posted November 30, 2017 Share Posted November 30, 2017 I want one of these now. PM me your address. Link to comment Share on other sites More sharing options...
+frankodragon Posted November 30, 2017 Share Posted November 30, 2017 If Atari was smart, they'd cash-in on the whole taco fad while it was still hot... They'd be next to Taco Bell for heated competition. 6 Link to comment Share on other sites More sharing options...
toiletunes Posted November 30, 2017 Share Posted November 30, 2017 Gas, or just hot air? 1 Link to comment Share on other sites More sharing options...
moycon Posted November 30, 2017 Share Posted November 30, 2017 Coincidence? I think not. 4 Link to comment Share on other sites More sharing options...
+frankodragon Posted November 30, 2017 Share Posted November 30, 2017 Gas, or just hot air? So far hot air. 1 Link to comment Share on other sites More sharing options...
leech Posted November 30, 2017 Share Posted November 30, 2017 OMG people, let the tacos go. This is almost as old as my underwear (which is pretty old). Now back to the the Ataribox....... Question: if you had a choice of eithe all 2d games or all VR games, which would you prefer????? ME? I'd go 2d. The reason is the big guys have VR and have the money to do it right. However, independent makers (like me) can do 2d games cheaper and faster. VR takes a lot of storage space, faster CPU and costs a lots more in 3D assets. 3D games (which is all VR is, ) takes a lot of effort, bigger teams and a lot more money to produce. If you are going to do something, then go all out and do it right. As cool as VR is, I'd prefer a console that knows what it is and does it right. Now later on, they could always have an Atari VRbox as well with only VR. Actually, I would almost disagree with that (except that I'm not a developer so take this with a grain of salt). From what I have seen on the reddit thread for the Vive, people have been cranking out VR games left and right (granted they're not all that overly complicated, most use some purchased assets, etc). I actually think developing in VR is easier (vs developing FOR VR). Unity, Unreal Engine and Fusion 2017 engine all have VR capability right now, and the engine itself is a huge chunk of development time, right? Once you have the engine, a lot of it is texturing, music, and actual content. That's the hard part, and why most just use pre-made assets There have definitely been a lot of college level efforts to get some VR games out there cheaply, and most of them are indeed smaller footprints on your hard drive. I don't yet have any game in VR that is anywhere near the size of some of the installed games like Skyrim, Fallout, Elite Dangerous (oh wait, that does work in VR and is AWESOME). On that note, wouldn't it be great if you could fly a Taco truck around in Elite: Dangerous and park outside a space station? Link to comment Share on other sites More sharing options...
TheTIGuy Posted November 30, 2017 Share Posted November 30, 2017 Jeeves, wheres that popcorn? I am watching people talk about Coleco Chameleon...err...AtariBox...ummm... tacos? 2 Link to comment Share on other sites More sharing options...
RainbowCemetery Posted November 30, 2017 Share Posted November 30, 2017 i had tacos today for the first time in several years. you're all monsters also i did this for some reason https://rainbowcemetery.itch.io/tacolife 10 Link to comment Share on other sites More sharing options...
Raticon Posted November 30, 2017 Share Posted November 30, 2017 OMG people, let the tacos go. This is almost as old as my underwear (which is pretty old). Now back to the the Ataribox....... Question: if you had a choice of eithe all 2d games or all VR games, which would you prefer????? I don't want to sound rude to you but those kind of discussions are truly pointless because we don't know squat about the capabilities or hardware they have in mind. This is noones fault but Mr. Mac and Atari who won't mention anything remotely of substance on the hardware side, except a joystick. What about a front cover not in woodgrain-pattern but in Dorito-pattern? 3 Link to comment Share on other sites More sharing options...
chavert Posted November 30, 2017 Share Posted November 30, 2017 i had tacos today for the first time in several years. you're all monsters also i did this for some reason https://rainbowcemetery.itch.io/tacolife Link to comment Share on other sites More sharing options...
Schizophretard Posted November 30, 2017 Share Posted November 30, 2017 I don't believe in prayer but I'm sending good vibes, tacos, or whatever I'm suppose to send as an alternative to The Historian's wife and Biff's old underwear. Link to comment Share on other sites More sharing options...
+Nathan Strum Posted November 30, 2017 Share Posted November 30, 2017 (edited) Atari finally posts the specs we've all been waiting for... Edited November 30, 2017 by Nathan Strum 12 Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted November 30, 2017 Share Posted November 30, 2017 Yeah... Tacoids, Tacopede, Taco Command, Taco Raiders, Haunted Tacos and of course Taco's Revenge! If they were to call the game something like 'TacoArea', they could possibly do a recreation of TacoZone without getting sued by the people they sold the IP to! Link to comment Share on other sites More sharing options...
PlaysWithWolves Posted November 30, 2017 Share Posted November 30, 2017 WHICH ONE OF YOU IS RESPONSIBLE FOR ATACO.COM?! It redirects to a site about composting. 6 Link to comment Share on other sites More sharing options...
JBerel Posted November 30, 2017 Share Posted November 30, 2017 Coincidence? I think not. LOL - Recent posts are so much more interesting than the last 2 months of nothing. Anybody familiar with the "new and improved versions" of those Taco Bell games? We're they worth tracking down? Link to comment Share on other sites More sharing options...
JBerel Posted November 30, 2017 Share Posted November 30, 2017 Mmmmmmmm Choco-Atacos. 4 Link to comment Share on other sites More sharing options...
leech Posted November 30, 2017 Share Posted November 30, 2017 I don't want to sound rude to you but those kind of discussions are truly pointless because we don't know squat about the capabilities or hardware they have in mind. This is noones fault but Mr. Mac and Atari who won't mention anything remotely of substance on the hardware side, except a joystick. What about a front cover not in woodgrain-pattern but in Dorito-pattern? Mr. Mac.... Macos? They are similar to Tacos, but are lacking everything but the shell and Cheese! Oh god, typing that I realised that if they make their own Linux distribution and named it after him, Apple would be pissed... 1 Link to comment Share on other sites More sharing options...
BiffsGamingVideos Posted November 30, 2017 Share Posted November 30, 2017 Actually, I would almost disagree with that (except that I'm not a developer so take this with a grain of salt). From what I have seen on the reddit thread for the Vive, people have been cranking out VR games left and right (granted they're not all that overly complicated, most use some purchased assets, etc). I actually think developing in VR is easier (vs developing FOR VR). Unity, Unreal Engine and Fusion 2017 engine all have VR capability right now, and the engine itself is a huge chunk of development time, right? Once you have the engine, a lot of it is texturing, music, and actual content. That's the hard part, and why most just use pre-made assets There have definitely been a lot of college level efforts to get some VR games out there cheaply, and most of them are indeed smaller footprints on your hard drive. I don't yet have any game in VR that is anywhere near the size of some of the installed games like Skyrim, Fallout, Elite Dangerous (oh wait, that does work in VR and is AWESOME). On that note, wouldn't it be great if you could fly a Taco truck around in Elite: Dangerous and park outside a space station? Wow, someone who is an ataribox thread that is not talking trash like fox news. Wow! Good job. Now, 3d and VR are basically the same thing. the engine just renders out 2 screens for VR. The head tracker just moves the camera around to where you are looking. That stuff is done by the engine or plugins. However, when you do a 2.5 game (that's a game that is done in 3d but the camera stays in a place), there are issues. The first is the amount of assets you have to create or buy. Tons and tons of it. This costs a lot. Next is the frame rate. The engine must render out in 3 dimensions. You need to get to 60 fps. Doing this on a cell phone is tough. Also, there is storage. Instead of 100meg game you have a 5gb one. When you publish on google play store, they limit the size to 100mb for download (and you can split up the binary and go over). So if someone wants to do a game, he has to think about these things. If you publish on Windows with a joystick and keyboard, can you also publish on IOS and Android with a touch screen? This allows more sales being cross platform. So as far as games go, having a 2d/3d concentrated games pack on Ataribox would be better I think. You'd get arcade type games. Then after a year the publisher could put them on other platforms. But if you went VR, you just couldn't do that. Also, Atari doesn't have the money to do the VR hardware anyways, Link to comment Share on other sites More sharing options...
BiffsGamingVideos Posted November 30, 2017 Share Posted November 30, 2017 I don't want to sound rude to you but those kind of discussions are truly pointless because we don't know squat about the capabilities or hardware they have in mind. This is noones fault but Mr. Mac and Atari who won't mention anything remotely of substance on the hardware side, except a joystick. What about a front cover not in woodgrain-pattern but in Dorito-pattern? It's not pointless. this has nothing to do with the hardware. Software is what sells. the question is basically would you want a 2d/3d arcade old school gameing system or a high end VR system. Why or why not. The point I was trying to get across is that most people see Atari in a certain type of game: 2d arcade. So would you rather they concentrate on original titles in that gengre or do something entirely different. 2 Link to comment Share on other sites More sharing options...
Raticon Posted November 30, 2017 Share Posted November 30, 2017 Of course it has to do with hardware. Underpowered hardware can never run any kind of VR that will be satisfactory. Compare PSVR capabilities of the basic PS4 and the PS4 pro then go to a gaming PC with a VR kit like Vive for example. Regardless, Atari isn't really in the financial position to start experimenting with VR since they apparently need to crowdfund the entire system to begin with... 4 Link to comment Share on other sites More sharing options...
JBerel Posted November 30, 2017 Share Posted November 30, 2017 I'd like them to concentrate on anything other than vaporware marketing and bullshit. Produce a working product with actual insides and electricity flowing through it connected to an actual monitor and controls or GTFO. Enough with these looky here pics at this neat thing we're inferring is running that thing over there using some other thing that we're not showing. There is no justifiable reason to keep dropping teases of things that "appear" to be doing anything when they could just as easily take a cell phone and show a hunk of electronics wired to a TV. They want to suggest they are being mysterious, but they are really bullshitting us as they've done their stormfly backers, and almost certainly their gameband backers. Now they are just trolling with Ataribox. If and when they open a crowdfunding campaign, and they can't put up a genuine demonstration of a working product, they move back into grifter con artist mode. 4 Link to comment Share on other sites More sharing options...
The Historian Posted November 30, 2017 Share Posted November 30, 2017 I'd like them to concentrate on anything other than vaporware marketing and bullshit. Produce a working product with actual insides and electricity flowing through it connected to an actual monitor and controls or GTFO. Enough with these looky here pics at this neat thing we're inferring is running that thing over there using some other thing that we're not showing. There is no justifiable reason to keep dropping teases of things that "appear" to be doing anything when they could just as easily take a cell phone and show a hunk of electronics wired to a TV. They want to suggest they are being mysterious, but they are really bullshitting us as they've done their stormfly backers, and almost certainly their gameband backers. Now they are just trolling with Ataribox. If and when they open a crowdfunding campaign, and they can't put up a genuine demonstration of a working product, they move back into grifter con artist mode. Damned for no communication, damned for communicating. 2 Link to comment Share on other sites More sharing options...
Recommended Posts