+Trebor Posted January 11, 2021 Share Posted January 11, 2021 On 1/8/2021 at 12:08 PM, darryl1970 said: Let's see what you got!! Just number 5... ...for now. Holy crap...63,000+! What do you do, catch every heart at 500 and smash dozens of vultures? LOL! This must be what the other side feels like when we had the Donkey Kong XM competition several years back. Seriously, amazing playing there. I can definitely see me in the 40K's, maybe on awesome gameplay days, 50K's...but 60K's? Wow...Great job! 2 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 11, 2021 Author Share Posted January 11, 2021 9 hours ago, Trebor said: Just number 5... ...for now. Holy crap...63,000+! What do you do, catch every heart at 500 and smash dozens of vultures? LOL! This must be what the other side feels like when we had the Donkey Kong XM competition several years back. Seriously, amazing playing there. I can definitely see me in the 40K's, maybe on awesome gameplay days, 50K's...but 60K's? Wow...Great job! That's really cool! Great job! I used a few point-pressing strategies. I'll give people more time to figure it out before I give any hints. Anybody know who the initials belong to? PRJ (Novice) / RAZ & TUX (Arcade) - are pretty close! Quote Link to comment Share on other sites More sharing options...
tep392 Posted January 11, 2021 Share Posted January 11, 2021 14 hours ago, John Stamos Mullet said: I think the artwork is fantastic, as is! I agree. 1 Quote Link to comment Share on other sites More sharing options...
andreaspv Posted January 12, 2021 Share Posted January 12, 2021 when will be available to buy? 1 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 14, 2021 Author Share Posted January 14, 2021 On 1/12/2021 at 1:33 AM, andreaspv said: when will be available to buy? I am not sure. I believe the game is very close to its final state. There is box artwork, a manual, and I do not know when Albert will run his next batch. I believe it's getting close though. 2 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 15, 2021 Author Share Posted January 15, 2021 The demo version has been updated. JS7800 will have the special update version soon, which will allow Novice and Expert. It's limited to 3 screens, so point-pressing is a must to get on the leader board! 3 Quote Link to comment Share on other sites More sharing options...
bikeguychicago Posted January 15, 2021 Share Posted January 15, 2021 Is this Pokey sound or TIA? If the later, that's damned impressive indeed. 1 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 15, 2021 Author Share Posted January 15, 2021 3 hours ago, bikeguychicago said: Is this Pokey sound or TIA? If the later, that's damned impressive indeed. It's Pokey. I didn't compose the music. The credits are in the game though. Quote Link to comment Share on other sites More sharing options...
John Stamos Mullet Posted January 16, 2021 Share Posted January 16, 2021 Not to get all nit-picky, but the colors on the first board are kind of too same-y. What I mean is, Popeye looks like he has no head on the first board when he's on the top (thru->) level, because his skin color is way too close to the yellowish bottom border of Olive's platform. They might not be as arcade-accurate as the 2.9 demo, but the 2.9 demo is much easier on the eyes. This is on real hardware, concerto, through a UAV mod to an LCD. 1 1 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 16, 2021 Author Share Posted January 16, 2021 10 minutes ago, John Stamos Mullet said: Not to get all nit-picky, but the colors on the first board are kind of too same-y. What I mean is, Popeye looks like he ahs no head on the first board when he's on the top (thru->) level, because his skin color is way too close to the yellowish bottom border of Olive's platform. They might not be as arcade-accurate as the 2.9 demo, but the 2.9 demo is much eaiser on the eyes. This is on real hardware, concerto, through a UAV mod to an LCD. I appreciate that feedback. The colors look different on my Sony TV and Capture card, but it concerns me how bad it looks in emulation. I am thinking I may revert back to the previous colors. (I may give it one more shot, but have the safe colors to fall back on.) --Darryl 1 Quote Link to comment Share on other sites More sharing options...
John Stamos Mullet Posted January 16, 2021 Share Posted January 16, 2021 16 minutes ago, darryl1970 said: I appreciate that feedback. The colors look different on my Sony TV and Capture card, but it concerns me how bad it looks in emulation. I am thinking I may revert back to the previous colors. (I may give it one more shot, but have the safe colors to fall back on.) --Darryl Maybe just a shade or two darker yellow/gold/brown on that lower platform. The rest looked great though! 2 Quote Link to comment Share on other sites More sharing options...
+Trebor Posted January 16, 2021 Share Posted January 16, 2021 2 hours ago, darryl1970 said: I am thinking I may revert back to the previous colors. (I may give it one more shot, but have the safe colors to fall back on.) I thought $2B looked really good from the prior (RC2.3) build. While it doesn't necessarily have to be that rich - could possibly go perhaps a $2C or $3C - but the current (RC2.5) $3E is a bit too washed out. 2 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 16, 2021 Author Share Posted January 16, 2021 (edited) @John Stamos Mullet And @Trebor, I agree. I am still on the fence as to whether I should brighten up the steps a little. The REAL problem I was having was never being happy with the level right below the grass. I finally gave in and tore the thing apart. This is why I hesitated so long to move the grass tile down one level. I didn't have enough RAM to add to the grass field. When I deleted the first 5 tiles from my main screen tileset, everything was gone. This also meant that I needed to re-align the tile indexes for the hearts drawn in Popeye's house. But I pushed on, and I relaid all of the new tiles: ==========> I also added a few extra things. I now keep Olive from walking too far to the right, once the last heart is thrown. This keeps the BIG heart from being drawn off screen. I also updated the background for REV F. Version 2.5 is available in the first post. JS7800 will also update the special demo soon! Edited January 16, 2021 by darryl1970 7 Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted January 16, 2021 Share Posted January 16, 2021 Congrats on being nominated Darryl!!! 4 1 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 16, 2021 Author Share Posted January 16, 2021 1 minute ago, PacManPlus said: Congrats on being nominated Darryl!!! Thank you. And you as well! :) 2 Quote Link to comment Share on other sites More sharing options...
SlidellMan Posted January 16, 2021 Share Posted January 16, 2021 You guys, along with @Muddyfunster, have earned your nominations. 3 2 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 16, 2021 Author Share Posted January 16, 2021 I was playing this for a video, and I found a cool, glitchy, scenario. I think I am going to leave it be. Popeye earned his 1,000 pts! 2 2 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted January 16, 2021 Share Posted January 16, 2021 17 minutes ago, SlidellMan said: You guys, along with @Muddyfunster, have earned your nominations. Thanks, There is lots of great work going on, on the 7800 at the moment. (and congrats @darryl1970 on the nomination, Popeye is truly outstanding !) 1 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 16, 2021 Author Share Posted January 16, 2021 Updated the video in the first thread. This is a long-play of RC 2.5, using real hardware (versa-cart) 7 1 Quote Link to comment Share on other sites More sharing options...
SlidellMan Posted January 17, 2021 Share Posted January 17, 2021 Excellent demonstration of the game, Darryl. This should be a good example of what can be done with 7800 Basic. 1 1 Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted January 18, 2021 Share Posted January 18, 2021 This might have been found and fixed already and I haven't tried 2.5 yet. But I did have a note just stay sitting on the second level platform under Olive once when I was playing the game. Not sure what happened just prior to cause it. Maybe I lost a life just as it got there? But yeah instead of floating down it just stayed sitting there. The other notes were falling normally so it was the odd note out. Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 18, 2021 Author Share Posted January 18, 2021 2 hours ago, -^CrossBow^- said: This might have been found and fixed already and I haven't tried 2.5 yet. But I did have a note just stay sitting on the second level platform under Olive once when I was playing the game. Not sure what happened just prior to cause it. Maybe I lost a life just as it got there? But yeah instead of floating down it just stayed sitting there. The other notes were falling normally so it was the odd note out. Thanks for the input. Feature though; not a bug. That is based on the arcade version. The arcade notes will also slow down around the 2nd level, in addition to one or two getting stuck. They eventually break free. --Darryl Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted January 18, 2021 Share Posted January 18, 2021 1 hour ago, darryl1970 said: Thanks for the input. Feature though; not a bug. That is based on the arcade version. The arcade notes will also slow down around the 2nd level, in addition to one or two getting stuck. They eventually break free. --Darryl Wow cool! I was never that awesome at the arcade game so I hadn't seen or noticed it before. 1 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted January 18, 2021 Author Share Posted January 18, 2021 1 hour ago, -^CrossBow^- said: Wow cool! I was never that awesome at the arcade game so I hadn't seen or noticed it before. This starts at a point where the 2nd note lands right behind Brutus. After that, if you jump to about 3:34, you can see a note slow down when it hits the second level. 2 Quote Link to comment Share on other sites More sharing options...
SearsRoebuck Posted January 22, 2021 Share Posted January 22, 2021 Hey without going through the whole thread (went through a few pages and didnt see it mentioned), but does the port have the animation of Olive angerly pointing if you leave a heart at the bottom too long? Always bugged me that the NES version was missing the little details like that. Quote Link to comment Share on other sites More sharing options...
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