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About this blog

You can't call a planet "Bob", can't we just call it "Earth"? - No one said you have to live on Bob.

Entries in this blog

Playing Motos (C64)

Hello Moto!   Er, I mean Motos...     This C64 release is a bit of an oddball. You see, it is an officially licensed Arcade conversion from Namco, yet it came from Mastertronic - a low budget tape label. Well, I don't know what the licensing fee actually was, but it definitely feels odd...   Another mystery is that Namco never put out a NES version of it, since they converted almost everything they had to the NES, even games as old as Dig Dug, Galaga or Pac-Man...   Anyway, the C64 v

Cybergoth

Cybergoth

Playing Alternate Reality - The Dungeon (C64)

Hi there!   Yay! Here comes another one from my beloved RPG genre:     I never played this one back in the day, but I remember wanting to. I guess I couldn't afford it at the time or I was too busy playing The Bard's Tale - or both!   I already started several attempts nowadays to get into it, but this time I'm giving it a really serious try, I even read the complete manual!   Well, the first advice it has for new adentureres, is figuring out how to stay alive - which I just did toni

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Cybergoth

Playing Vermeer (C64)

Hi there!   A German game, through and through:     Vermeer is a trading simulation, a genre that's only popular here and presumably nowhere else in the world. I'd assume about 90% of these kind of games were written here and I'm not even sure if Vermeer was amongst the select few that ever got an english localization.   While most parts of these games actually look like Excel sheets, shown above is a screenshot of an art auction, which are a speciality of Vermeer. Besides the usual gam

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Cybergoth

Garrison

Hi there!   Move over Gauntlet, here comes:   Garrison (1987):     Program: Jörn Galka Graphics: M. Drechsel Musician: Ramiro Vaca   Ratings: Zzap! Rating: N/A Lemon64 Rating: 7.2   Before continuing this series with Turrican 2, I'm a little backtracking to Garrison, whose Amiga version actually came out even before Great Giana Sisters, so technically it's the oldest Rainbow Arts game featured, albeit the C64 version seen here came out after Giana Sisters. (Speaking of the latte

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Playing Battle Ships (C64)

Hi there!   Move over Rock, Paper, Scissors here comes Battle Ships:     Oh boy! Oh boy! A lifelong dream came true in 1987! Finally I could put my old MB machine into a dumpster and play Battle Ships against my C64! Yay!   Or what the hell were they smoking...   I'm still speechless after all those years. I really hope this is some ultra rare collectors item by now   With superior real life exprience, I beat the AI on the first try:   Some future day the "Playing..." series m

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Playing Slap Fight (Genesis)

Hi there!   Long time no Genesis game, so here we finally get some:     Slap Fight is an Arcade conversion from Toaplan. They did a good dozen of Vertical scrolling shmups for the Genesis, with Truxxton probably being their most famous one.   This is one of their oldest games though from 1986, being a doubled edged sword: On the one hand it means that you'll get an almost Arcade perfect conversion here, on the other it means that its gameplay is rather thin and generic.   The graphics

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Playing Barbarian (C64)

Hi there!   Of course I won't bore you with an old 1:1 fighting game, this is all about Psygnosis' Barbarian:     Hehe, you might think I'm nuts playing this one on the C64, but well, I've a weakness for 16>8 bit ports   This game is downright silly to begin with. See, it's a Ghosts'n'Goblins kind of scenery and you're controlling this big Barbarian - exclusively with icons. No kidding! Click on the left arrow and he walks left, click on the right arrow and he walks right, click on

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Playing Zynaps (C64)

Hi there!   Here we go once again with a classic horizontal scrolling extra weapon heavy shmup:     Heya, another one I owned back in the day! In fact I might still own it, since I don't remember ever selling it   Q: So, what's different in this one?   A: It has an interesting method to gain extra weapons. During your battle, you can collect blue orbs, which often appear as a formation annihilation bonus or when shooting special targets - not unlike Gradius. Collecting these will jus

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Mii and the Wii / 4th quarter 2008

Ladies and Gentlemen,   what you've all been waiting for, here's my quarterly Wii report! And this time I bought more Wii games than ever before! Here's all the dirty details:   The games I'm done with: Wii Sports, Zelda TP, Excite Truck, Metal Slug Anthology, Geometry Wars Galaxy, Bully , Eledees, Zack & Wiki   The rest of my Wii collection:   Super Mario Galaxy => After playing it on/off for almost a whole year, me and my wife finally beat this one. Just once though, as we coul

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Gateway to Apshai Source Code

Hi there!   Since I've been working on it again the past few days, and I think I never really posted it before, here comes my most complete reverse-engineering of the Gateway to Apshai source code.   It's based on my efforts starting way back in 2003 and it is also merged with the source from the Decompilation project.   It is compiling 100% into the available cartridge dump of the game.   It's still far from complete. My efforts during the last days were aimed at making the source reloc

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Playing Magmax (NES)

Hi there!   Let's have a look at the biggest disappointement in the "Playing..." series so far:     Oh my god. Remember me raving about Galivan? One of the Top 20 NES games that was, easily playing in the Metroid league.   And the next game I'm playing from the same company, Magmax (I was really looking forward to it!), is playing in the "Airlock" leage   Really. It loops within 5 minutes, no kidding   Also, it is so dead easy, I managed to loop it 4 times, before dying once, on m

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See The Damned Live now!

Hi there!   They're entering the stage as I'm typing this: http://www.ustream.tv/channel/the-damned--...our-live-stream   (Horrible sound quality so far though... )   Greetings, Manuel

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Playing Auf Wiedersehen Monty (C64)

Hi there!   Yes, this installment of the series really has a German title!     I think Auf Wiedersehen Monty was the 4th or 5th game already starring Monty Mole. It's a flick-screen platformer, made of 80+ screens, which are laid out like a map of Europe. It's pretty accurate and a pretty cool feature IMO. For example there's no straight connection to eastern Europe, you have to go by plane to west Berlin   In the game you're collecting money from every screen, and also interact with a

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Internet Top 10 2008!

Hi there!   This is a small list and description of the 10 internet pages I frequented the most this year:   1. http://www.atariage.com/   Quite obvious. This year I didn't participate much in any HSC forums, but was mostly seen in the Blog/Homebrew/Wii sections.   2. http://www.officialdamned.com/   I'm checking the frontpage daily, but I'm not participating on the message board. I have an account, but I'm only ocassionally lurking. I'm Online since 1995 and there's only so and so muc

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Playing Into the Eagle's Nest (C64)

Hi there!   Definitely the closest thing to Doom on the C64:     Well, actually it is closer to Wolfenstein 3D than Doom, but the C64 had two Wolfenstein games as well, so the introductory sentence wouldn't have worked...   It really is the very same concept in 2D: Shoot Nazis, collect keys, open doors, use elevators - everything is there. If it hadn't been released a couple of years earlier, one would probably consider it being a Demake of Doom these days. Back in 1987 it was just con

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Playing Army Moves (C64)

Hi there!   Not my favourite genre by definition, here we have a military themed shoot'em up:     This one was originally a Speccy/Amstrad game coming from Spain, created by a developer called Dinamic. It was published and ported to the C64 by Ocean/Imagine though.   It is a 7 "phase" shoot em up, that is split into two loads. The first part contains 4 phases. Three of them are basically the same shoot'em sequence where you're flying in a helicopter, shooting enemy planes and ground tar

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Americans vs. Germans Blog!

Hi there!   Rarely would I point you to blogs other than mine, but I really love this one:   http://nothingforungood.com/   In fact I read all 17 pages when I discovered it. It's written by an American living in Germany and he's pretty funny and actually spot on in observing "us".   In his own words: "Just a site poking a little fun at life in Germany from an American perspective."     One of my favorite entries: Don't learn German   Greetings, Manuel

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Playing Mountie Mick's Deathride (C64)

Hi there!   Move away Express Raider, here comes Mountie Mick!     Clearly inspired by an Arcade game, this is yet another sheriff on a train with baddies game. This one is executed pretty good, IMO better than say the C64 version of Express Raider for example. When it came out it had slightly above average graphics and slightly above average music and AFAIR it started as a mid-price title already, so it sure was a worthy purchase.   Its major flaw is something rather rare though. I've

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Grace Jones Comeback

Hi there!   Wow, just listen to that cool new single she has (in 5 different remixes!) on myspace:   => http://www.myspace.com/gracejonesofficial   Killer Track!   Definitely need to check out "Hurricane", her first album in 20 years!   Greetings, Manuel

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Playing Sinbad and the Throne of the Falcon (C64)

Hi there!   While the C64 version of S.D.I. never made it, Cinemaware at least delivered Sinbad and the Throne of the Falcon:     And in retrospective, that was a much better deal actually I must say   Like whitnessed with Defender of the Crown before, did Cinemaware again put a lot of effort into the C64 version. And I think they outdid their own Miggy version here again.   Sinbad is powered by the same formula than all other Cinemaware games. You're following a movie-like storyline

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Playing Star Raiders II (C64)

Hi there!   Ah, one from the golden years of space games:     This one has a mile long backstory that's starting with a 1984 movie tie-in A8 game called "The Last Starfighter" from Atari, and ending with the 1987 C64 version from Electric Dreams which I was playing tonight. Of course there's also the first Star Raiders, which we even saw on the Atari 2600 and another sequel called Solaris...   Researching the complete odyssey of Star Raiders games properly would probably take at lot lon

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Playing Sun Star (C64)

Hi there!   And here we have another prime example for the classic graphics-demo-turned-into-game design:     In this one you're moving along a colored grid. Blue and yellow squares are the borders. The white squares move. If you shoot them, they turn green. Now your mission is to catch 10 green squares   As you already imagined, the squares try to ram you while they're still white and they run away from you when they turn green.   If you're still following me, there's one additional

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Playing Bomb Jack II (C64)

Hi there!   Yup, you're absolutely right, there never was an Arcade "Bomb Jack II"     The European home versions of Bomb Jack created and published by Elite Systems must've been popular enough that they also created a standalone sequel though.   Instead of just designing new levels for the tried and tested Bomb Jack formula, this sequel also got a different control scheme: Bomb Jack can no longer freely jump around, instead he can only jump from platform to platform straight vertical

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Playing Cholo (C64)

Hi there!   Here we go again, playing another weird 3D game from Firebird:     This one was actually advertised as "Elite Sequel" in Happy Computer mag. Even though it has nothing to do with Elite at all. 'Xcept wireframe graphics that is. And again it came with a 60 page novel telling the background story.   Of course I didn't read that, but the manual, which reveals that your mission is to open a post nuclear bunker in order to free the last living humans being trapped in there, starv

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