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What have you actually PLAYED tracker for 2022 (Season 15)


carlsson

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Toaplan + random Neo Geo games and 1941 Counter Attack. It's getting super cold in the room with my Astro City since there is no air conditioning in there, so I probably won't spend much time in there playing my PCBs until it gets warmer.

 

Arcade
1941 Counter Attack (Japan) - 19
Dogyuun!! (Japan) - 24
Hishouzame - 71
Knuckle Bash - 9
Out Zone - 31
Tatsujin Ou - 14
V-V - 26
Vimana (Japan) - 42

I honestly have no idea if Vimana has regional differences, in difficulty or otherwise. It's a Toaplan shooter, so it would be surprising if it doesn't since almost all of them do to some extent, but I don't know about this one.

 

Neo Geo AES/MVS
Andro Dunos - 13
Neo Turf Masters - 8

Edited by Steven Pendleton
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Here are my times for this past week (December 12th through 18th) on classic systems:

 

Arcade:
Safari Rally - 13 min.

 

ZX Spectrum:
Turbo the Tortoise - 7 min.

 

This week I played two pretty unknown games. Safari Rally is an early game by Taito, a vertical scroller where you have to collect dots in between boundaries. It's similar to "Dodge 'em" or "Head-on", but it's not in a circle, but scrolling and wrapping around. However, I only played until I managed to beat the first round.
Then I saw a video of Turbo the Tortoise and decided this was a game I had to try. I couldn't make sense of the first level-end boss through (a crab) so I could not complete the level. Maybe you have to save up the bullets you collect during the level for that boss instead of wasting them on regular enemies... Anyway, I tried to think about what the game could look like in more colors, i.e. on the Amiga or Atari ST.
 

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RCA Studio ii:

Kaboom-15

Gunfighter-15

Asteroids-15

Space Invaders-10

 

Atari 7800:

Midnight Mutants-145

Alien Brigade-65

Plutos-45

Asteroids-10

Space Invaders-20

Galaxian-20

Galaga-20

 

PC Engine:

Takeda Shingen-25

 

My Supergrafx crapped out and died :( I hadn’t realized how ludicrously corroded it was until I opened it up. Got it on eBay in what looked like a good lot with Dai Makaimura but the guy never shipped that game, some of the other games in the lot were missing too. I ended up accepting a partial refund of $80 just to move on and not have to deal with the seller anymore, he had very minimal english abilities and I don’t speak Japanese. I noticed the system had some corrosion on the controller port and power plug when I bought it but I tested it out and it seemed to work fine. I had held off on playing it more waiting for the upcoming everdrive from krikzz that will play cd games though the hucard slot. Sat down this morning for my first session with it and it died around 25 minutes into the session…oh well, at least that is one fewer everdrive I need.

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On 12/14/2022 at 11:01 AM, Atarian7 said:

agb  How far have you gotten in Solar Fox with a perfect game?  (All skip a rack, all challenges, no lives lost) 

 

Last night I think I made it to rack 47.   I ended up playing close to 3 million.

Tonight I made it to rack 99,  All skip a rack.  All challenge rounds.  I've done more in the past.  47 is excellent.  Nice score.  I usually stop at rack 256 for my high scores.  I'm too old to sit down crossed legged for over an hour any more.

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This week I played:

 

Diddy Kong Racing for Nintendo 64 - 514 minutes

Dig Dug for Arcade (via Namco Museum 64 for Nintendo 64) - 4 minutes

Final Fantasy III (VI) for Super Nintendo - 1,194 minutes

Galaga for Arcade (via Namco Museum 64 for Nintendo 64) - 10 minutes

Galaxian for Arcade (via Namco Museum 64 for Nintendo 64) - 7 minutes

Kirby Super Star for Super Nintendo - 293 minutes

Ms. Pac-Man for Arcade (via Namco Museum 64 for Nintendo 64) - 9 minutes

Pac-Man for Arcade (via Namco Museum 64 for Nintendo 64) - 10 minutes

Pole Position for Arcade (via Namco Museum 64 for Nintendo 64) - 3 minutes

Spider-Man/X-Men: Arcade's Revenge for Sega Genesis - 79 minutes

 

Progress:

Diddy Kong Racing - totally completed adventure mode then played time trial mode to unlock T.T. 

Final Fantasy 6 - got all the characters in the World of Ruin. Just need a few more Espers, need to defeat the rest of the dragons, teach spells to every character and train for the ending.

Kirby Super Star - 100% completed the game

Namco Museum 64 - played a small sample of each game

Spider-Man/X-Men - completed the game

 

Edited by TheGameCollector
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14 hours ago, TheGameCollector said:

Dig Dug for Arcade (via Namco Museum 64 for Nintendo 64) - 4 minutes

Galaga for Arcade (via Namco Museum 64 for Nintendo 64) - 10 minutes

Galaxian for Arcade (via Namco Museum 64 for Nintendo 64) - 7 minutes

Ms. Pac-Man for Arcade (via Namco Museum 64 for Nintendo 64) - 9 minutes

Pac-Man for Arcade (via Namco Museum 64 for Nintendo 64) - 10 minutes

Pole Position for Arcade (via Namco Museum 64 for Nintendo 64) - 3 minutes

Just to let you know, Namco Museum 64 supposedly is recreated (from original arcade source code?!) rather than emulation of original ROMs.

 

Per a precedent ruling from my predecessor, we thus count it as a single entry.

https://forums.atariage.com/topic/220326-what-have-you-actually-played-tracker-for-2014-season-7/?do=findComment&comment=2998466

 

However later versions of Namco Museum, starting from Namco Museum 50th Anniversary (2005) for the PS2, Xbox, GameCube, Game Boy Advanced and Microsoft Windows feature full emulation. Yes, I know this is splitting hairs and perhaps it would be easier to list games under the title and format they intend to represent, than the title and format they really are.

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On 12/18/2022 at 4:20 PM, Steven Pendleton said:

Dogyuun!! (Japan) - 24

Does this mean the times you reported earlier this year also relate to the JP version? I found a forum post saying it is more difficult than the US/EU versions plus that it has extra intro and ending screens. Possibly you're the only to have tracked it so far, which might mean all the times should go to the JP version and leave the other entry blank.

 

However in the case of Vimana, others agree there are no significant differences between regions so perhaps we can combine the versions on that one.

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2 hours ago, carlsson said:

Does this mean the times you reported earlier this year also relate to the JP version? I found a forum post saying it is more difficult than the US/EU versions plus that it has extra intro and ending screens. Possibly you're the only to have tracked it so far, which might mean all the times should go to the JP version and leave the other entry blank.

 

However in the case of Vimana, others agree there are no significant differences between regions so perhaps we can combine the versions on that one.

Yeah, Japanese Dogyuun!! is apparently noticeably more difficult than the international versions. Every time I played it at the arcade or on the Astro City Mini V was the Japanese version, but I might have played the Europe version a few times by mistake on MAME since that is what it defaults to. Pretty safe to put it all as Japan, though.

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Here's the summary for Week 50, running from December 12 - 18. We logged 3888 minutes of eligible play, playing 54 games on a total of 17 systems.

 

Top 10:

 

1. Final Fantasy III (VI) (SNES) - 1194 min. (#3)
2. Diddy Kong Racing (N64) - 514 min.
3. Kirby Super Star (SNES) - 293 min.
4. Solar Fox (Atari 2600) - 217 min. (#1)
5. Mr. Happyface [hack of Ms. Pac-Man Tengen] (NES/Famicom) - 215 min.
6. Robin Hood (Dragon 32) - 156 min.
7. Midnight Mutants (Atari 7800) - 145 min.
8. Ms. Pac-Man (Tengen) (NES/Famicom) - 120 min.
9. Demons to Diamonds (Atari 2600) - 91 min.
10. Spider-man/X-Men: Arcade's Revenge (Genesis) - 79 min.

 

Pre-NES top 10:

 

1. Solar Fox (Atari 2600) - 217 min. (PN#1)
2. Robin Hood (Dragon 32) - 156 min.
3. Midnight Mutants (Atari 7800) - 145 min.
4. Demons to Diamonds (Atari 2600) - 91 min. (PN#10)
5. Alien Brigade (Atari 7800) - 65 min.
6. Plutos (Atari 7800) - 45 min. (PN#6)
7. Galaga (Atari 7800) - 20 min.
7. Galaxians (Atari 7800) - 20 min.
7. Space Invaders (Atari 2600) - 20 min.
7. Space Invaders (Atari 7800) - 20 min.

 

Top 10 systems:

 

1. SNES - 1532 min. (#4)
2. N64 - 557 min.
3. Atari 2600 - 392 min. (#1)
4. NES/Famicom - 350 min.
5. Atari 7800 - 325 min. (#3)
6. Arcade - 254 min. (#2)
7. Dragon 32 - 156 min.
8. Genesis - 79 min. (#8)
9. Neo Geo AES/MVS - 66 min.
10. RCA Studio II - 55 min.

 

Final Fantasy III (VI) generates almost 1/3 of the total number of minutes this week, and races to first place ahead of Diddy Kong Racing (see what I did there?). Solar Fox remains the most played pre-NES game ahead of a less usual suspect like Robin Hood. The Nintendo systems are doing well this week, combined they represent 64% of all the minutes, so it is no real surprise that the systems list is headed by SNES ahead of N64 and NES in fourth place, with the 2600 right between.

 

Midnight Mutants (Atari 7800) becomes member #514 in the 1000 Minute Club with a total of 1027 minutes. That is the 20th game for the 7800 to enter the club.

 

For those wondering, we'll run regular weeks now at the end of the year, meaning Dec 19 - 25 and Dec 26 - Jan 1. Then the new season begins on Jan 2.

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Went to the arcade again yesterday. Everything done on PCB or ST-V at the arcade except for Hishouzame and Out Zone. Yes, even Slap Fight was done at the arcade. That was the last game I played and I ended up getting tired after the first loop, so I abandoned the game and went home lol

 

Arcade
1941 Counter Attack (Japan) - 5
After Burner II - 5
Daisenpuu - 10
FixEight - 10
Hanagumi Taisen Columns - 2
Hishouzame - 31
Out Run - 2

Curiously, this was actually the newer (overseas?) revision of the game, as the routes change depending on what version of the game you play.
Out Zone - 31
Sennou Game Teki-Paki - 15
Slap Fight - 15
Soukyuugurentai - 10
Strikers 1945 - 5
Tatsujin Ou - 20
Virtua Racing - 3

Edited by Steven Pendleton
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My Christmas present to @carlsson (or I guess the other way around) is last week’s times!! Some of this week’s too. I may post an addendum if I play or remember more.


Arcade:

Cybattler - 75 minutes for Evercade HSC

2F6BBE4B-9BDF-4FFB-B052-CBC39A83F97D.thumb.jpeg.bfa22b2e67675d986f11c3a2577dcba4.jpeg

Dangun Feveron - 35 minutes on Antstream

DC37D465-3704-4B6C-AE9E-5A7D5B1FE35D.thumb.jpeg.3fe171023f9ac367fa77ad24282c0998.jpeg

In the Hunt - 30 minutes

1A46B7C7-5D52-4D31-87C7-9E6D17F0DB98.thumb.jpeg.06ff21ffc545dab2c65ba58bcd59a250.jpeg

Joust - 15 minutes

Moon Patrol - 20 minutes

R-Type - 95 minutes

207EE288-9363-4065-B0CB-8B9F08A74126.thumb.jpeg.cc24aba4deda86b82f3d7f9ea401b6f6.jpeg

 

Atari 2600:

Conquest of Mars - 10 minutes for HSC

Demons to Diamonds - 75 minutes for HSC

1518F76A-85B1-44CE-9561-449C49441744.thumb.jpeg.2add9041b38b2b9d7171396b9be5ce0b.jpeg

Enduro - 15 minutes

A5C8F9D6-80B1-4A87-9509-D3A2C90CDB58.thumb.jpeg.3a49fc2eee6293dfa891cfa3f623bad1.jpeg

 

Mr Yo Yo - 10 minutes for HSC

 

Atari Jaguar:

Tempest 2000 - 40 minutes for testing Atari 50 and HSC

 

B5057750-E092-434A-8FDB-907C0939B629.thumb.jpeg.2882d795679e7b9fb02817ef0679ed16.jpeg

 

Atari Lynx:

Chip’s Challenge - 125 minutes for Evercade HSC

875ECC61-3BCE-4E81-9759-51B224B06F51.thumb.png.9e45ddc25b04432690289eb10a8f2200.png

Loopz - 60 minutes

CE8E6CE0-26E0-477E-90E1-EE8A0DC7A6E5.thumb.jpeg.fbdbcc198d17d63085d231155dc09416.jpeg

Microvaders Preview Edition - 15 minutes

CFB91202-5554-4AB5-B67B-5CABADB075A3.thumb.jpeg.3303bc409170e62725b995019af44da1.jpeg
Megapak Vol 1 - 25 minutes

F3184527-E0D3-4DF0-9355-AE0F86101C3C.thumb.jpeg.7030e2ebb7eb815e4ea9780108883bb4.jpeg

Roadblasters - 20 minutes for HSC

D7DDC494-3614-4071-AE37-465CC3D0FB0E.thumb.jpeg.dd4182bc3057720ac82b06be4092f6eb.jpeg

 

Fairchild Channel F:

Videocart 29: The Arlasoft Collection - 70 minutes

featuring

2048 - 30 minutes

B51AAFD8-F51D-48AE-96FB-223C074E0357.thumb.jpeg.efba3fa8da1f43ef2e7e37b1a2d9b8bd.jpeg

almost got there

3rees - 10 minutes

0E54F5CD-A2E7-4FFC-BC32-9BB88359E274.thumb.jpeg.dbd6076cb3f5bfd6e671c701bdd5065c.jpeg

I don’t understand this.

 

Centipede - 10 minutes

3F35FF7D-5DEF-4D22-BE29-136A0C832E53.thumb.jpeg.9b01bda1af51c1452e13a6549af78492.jpeg


Tents n Trees - 20 minutes

 

8F2BA273-9395-4D73-9DFA-529AD6D15AA0.thumb.jpeg.018fce7083a868b88b6517667e1ecac0.jpeg

New to me, and lots of fun!

 

Famiclone:

Aero Engine - 20 minutes

374DAFDA-538C-440E-B42D-629A4690B9E3.thumb.jpeg.7647d119531e0f5635a1154c3ca6ab0b.jpeg

very substantial and fun shmup, seems to be a hack of Gradius

Bingo Zap - 5 minutes

Seems to be a single randomized easy level?

Birdie Nest - 10 minutes

This is actually extremely fun and funny, but is only one level that repeats endlessly. Someday somebody will make a more complete homebrew like this and it will be very popular!

Insect Chase - 10 minutes

B4B2C9F1-9086-4938-8A60-CE181A0B3E27.thumb.jpeg.fadcdecd3d36f25562f8ea4f3502f368.jpeg

Last Cabra - 35 minutes

9CCDE99C-89F1-422B-AA7B-0BF54B6D673A.thumb.jpeg.13d8ec51af8455a904225ee73d92869b.jpeg

very solid shmup.

Motor Rally - 10 minutes

Ocean Quest - 20 minutes

303F27DE-EAA7-4306-ACF5-28CC4A4DDA53.thumb.jpeg.0b79ba2feea4f154f09dbbcf320e147a.jpeg

I feel like I’m missing something but it just goes on and on and on.

 

Penta Base - 15 minutes

Strafe - 25 minutes

87B3AEE0-4235-4207-ABF9-16A5884F76C4.thumb.jpeg.3119f9e93626000305e624ef066825c9.jpeg

these are the same game with different graphics 

 

Pinball Track - 10 minutes

55571F95-C0BA-4F38-9A89-189FB8DD5CB7.thumb.jpeg.c3996331faa8afade3d640691ca31fc4.jpeg

Spin Ball - 10 minutes

9E62B87D-CEF7-4EEB-B3D9-0343DEF018B7.thumb.jpeg.f34a8b076805337ceeb57b9de348715c.jpeg

These are both fun, but unfortunately only consist of three short levels each.

The Farmer - 10 minutes

31A298EB-381B-4CFB-936E-7C9418A7E58E.thumb.jpeg.3a5ea56f71b2149bde0c129bff5d1fae.jpeg

 

Other famiclone games:

Puzzle - 10 minutes

56BA068F-6E96-43B7-987D-13FC42DD8D06.thumb.jpeg.2ce57c006105d8df0c1884ad38063b97.jpeg

just a slide puzzle
 

Pai Gow Poker - 10 minutes

FFA7A72E-FEFA-4F89-97E6-394C609E8D4A.thumb.jpeg.53fddac3d2a25998443708187bb1f413.jpeg

 

NEC TurboGrafx:

JB Harold Murder Club - 45 minutes

Syd Mead’s Terraforming - 75 minutes

(no I don’t own it)

 

Nintendo Entertainment System:

Bovinium Quest: Batteries Not Included - 45 minutes

Dig Dug - 20 minutes

I am farcically bad at this game.

Exit Loop - 15 minutes

Kid Kool and the Quest for the Seven Wonder Herbs - 15 minutes

Mappy - 30 minutes

Tapeworm Disco Puzzle - 75 minutes

F863E6DD-B88E-4B03-938F-5EA8FEAF6B55.thumb.jpeg.2394d9f703db94bfcd0ca4b8f751c8ae.jpeg

getting near the end, I think.


Nintendo Game Boy:

GB Corp - 90 minutes

96438928-2B94-4CFC-BB5A-7A216CF693E5.thumb.jpeg.b9f1ef0d54d58e1dff3a8e335df965d1.jpeg

 

Nintendo Super Nintendo Entertainment System:

Cotton 100% - 10 minutes


Sega Genesis:

Panorama Cotton - 35 minutes

D24E0294-DC74-4BC8-8488-61FB6D4D36C1.thumb.jpeg.2488aa1c65032c461644e25b3718ea42.jpeg

 

Sony PlayStation:

G Darius - 10 minutes

 

Watara Supervision:

Alien - 35 minutes

An undistinguished and extremely low framerate shmup, it’s not not fun.

 

Linear Racing - 45 minutes

01823051-5DF2-4FDD-B917-CA5E5469F178.thumb.jpeg.036cfa70030928508af8f714b84a6c71.jpeg

Despite the name, this is a puzzle game, and seems inspired by but different from the Game Gear exclusive Kinetic Connection. Not bad but finicky.

 

Witty Cat - 20 minutes

 

I had hoped to add some new systems yanked from storage but there was something a little bit (or a lot) off about all of them.

 

3EB78259-EA2C-407A-BF75-B5ED4D34CE6D.thumb.jpeg.d7763c3be74ba7d943998e2f07de5607.jpeg

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2 hours ago, jgkspsx said:

My Christmas present to @carlsson (or I guess the other way around) is last week’s times!!

Thank you! It appears to be a quiz, since some of the Famiclone games you mentioned were previously tracked in the modern tracker. It seems many of those origin from JungleTac, who released a set of games for the VT02 Famiclone (based on UM6578) before they moved to VT03 and VT09 which are Famicom-oriented but enhanced so the games are not backwards compatible anymore. I'll take the joy of splitting up which games are NES/Famiclone worthy and which are of newer origin.

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Here are my times for this week on classic systems:

 

Arcade:

Pooyan - 21 min. in 2 sessions

Toobin' - 19 min.

 

Commodore 64:

Knight Trap - 27 min. in 2 sessions

 

TI-99/4A:

Ms. Pac-Man - 21 min.

Sneggit - 22 min.

 

I managed to get some game time in again this week. I replayed Pooyan two times, as I did so many times before, and got to the 3rd repetition of the first round each time. Toobin' is a game I haven't played for a longer time. I didn't manage to finish a class nor to beat the high score of 112,000 points there.

 

Then I tried the Commodore 64 game "Knight Trap", which is a variation on "Mouse Trap" on the Colecovision (originally an arcade game by Exidy), but while it even takes over the Colecovision's character set, it misses some features, notably the eagle, the "in" tunnel and the ability to "eat" cats as a dog (in this version you can only run over the enemies while you're a ghost). Also the value of the bonus items is reset to 1000 points at the start of each level, while in the original version it's only reset at the start of each life. These missing features, sadly, take out quite a bit of the fun of the arcade original or Colecovision version.

 

Finally, I played two TI-99/4A games... Ms. Pac-Man was a single game. I think I reached round 9 or 10... the first occurence of the 4nd maze. This is clearly based on the codebase of Pac-Man on the Ti-99, and it's missing the cutscenes and also runs pretty slowly (at most, I think, about 16 FPS, and Ms. Pac-Man moves by 2 pixels in most of the frames), therefore it takes 2+ minutes to clear a maze which, I think, only takes about half the time in the arcade original.

Sneggit is a game I've probably not played for a long time. I think I tried it once before a long time ago. Here you are a hen which has to pick up eggs and lay them into nests, then protecting them from the evil snake until they hatch. I think there was something wrong with the game in my opinion, but I can't quite put my finger on it.

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Here are my times for the week

 

Atari 2600:

Vanguard-6 minutes

TRON Deadly discs- 3 1/2 minutes

Spider-Man- 3 minutes

Stampede- 2 minutes

Tapper- 6 1/2 minutes

 

Commodore PET:

Super Glooper (Pac-man clone)- 3 minutes

Bomber- 4 minutes

PET Tetris- 8 minutes

Breakout- 7 minutes

Defender 2020 (homebrew)- 6 1/2 minutes

Space Invaders- 6 minutes

 

NES:

Castlevania- 6 1/2 minutes

Alien Syndrome (unlicensed)- 2 minutes

NARC- 5 1/2 minutes

Holy Diver- 3 minutes

 

Edited by Prosystemsearch
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