Steven Pendleton Posted December 18, 2022 Share Posted December 18, 2022 (edited) Toaplan + random Neo Geo games and 1941 Counter Attack. It's getting super cold in the room with my Astro City since there is no air conditioning in there, so I probably won't spend much time in there playing my PCBs until it gets warmer. Arcade 1941 Counter Attack (Japan) - 19 Dogyuun!! (Japan) - 24 Hishouzame - 71 Knuckle Bash - 9 Out Zone - 31 Tatsujin Ou - 14 V-V - 26 Vimana (Japan) - 42 I honestly have no idea if Vimana has regional differences, in difficulty or otherwise. It's a Toaplan shooter, so it would be surprising if it doesn't since almost all of them do to some extent, but I don't know about this one. Neo Geo AES/MVS Andro Dunos - 13 Neo Turf Masters - 8 Edited December 18, 2022 by Steven Pendleton 3 Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 18, 2022 Author Share Posted December 18, 2022 Atari 8-bit: Missile Command - 18 min. Detection limit reached! This week I waited until Sunday evening before playing any retro games, and to be honest I could have spent those 18 minutes doing something better than playing Missile Command. 2 Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted December 18, 2022 Share Posted December 18, 2022 Here are my times for this past week (December 12th through 18th) on classic systems: Arcade: Safari Rally - 13 min. ZX Spectrum: Turbo the Tortoise - 7 min. This week I played two pretty unknown games. Safari Rally is an early game by Taito, a vertical scroller where you have to collect dots in between boundaries. It's similar to "Dodge 'em" or "Head-on", but it's not in a circle, but scrolling and wrapping around. However, I only played until I managed to beat the first round. Then I saw a video of Turbo the Tortoise and decided this was a game I had to try. I couldn't make sense of the first level-end boss through (a crab) so I could not complete the level. Maybe you have to save up the bullets you collect during the level for that boss instead of wasting them on regular enemies... Anyway, I tried to think about what the game could look like in more colors, i.e. on the Amiga or Atari ST. 3 Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted December 19, 2022 Share Posted December 19, 2022 Times to ADD: NES / Famicom - Mr. Happyface [hack of Ms. Pac-Man Tengen License] - 125 minutes 3 Quote Link to comment Share on other sites More sharing options...
Lord_of_Sipan Posted December 19, 2022 Share Posted December 19, 2022 RCA Studio ii: Kaboom-15 Gunfighter-15 Asteroids-15 Space Invaders-10 Atari 7800: Midnight Mutants-145 Alien Brigade-65 Plutos-45 Asteroids-10 Space Invaders-20 Galaxian-20 Galaga-20 PC Engine: Takeda Shingen-25 My Supergrafx crapped out and died I hadn’t realized how ludicrously corroded it was until I opened it up. Got it on eBay in what looked like a good lot with Dai Makaimura but the guy never shipped that game, some of the other games in the lot were missing too. I ended up accepting a partial refund of $80 just to move on and not have to deal with the seller anymore, he had very minimal english abilities and I don’t speak Japanese. I noticed the system had some corrosion on the controller port and power plug when I bought it but I tested it out and it seemed to work fine. I had held off on playing it more waiting for the upcoming everdrive from krikzz that will play cd games though the hucard slot. Sat down this morning for my first session with it and it died around 25 minutes into the session…oh well, at least that is one fewer everdrive I need. 4 Quote Link to comment Share on other sites More sharing options...
agb Posted December 19, 2022 Share Posted December 19, 2022 On 12/14/2022 at 11:01 AM, Atarian7 said: agb How far have you gotten in Solar Fox with a perfect game? (All skip a rack, all challenges, no lives lost) Last night I think I made it to rack 47. I ended up playing close to 3 million. Tonight I made it to rack 99, All skip a rack. All challenge rounds. I've done more in the past. 47 is excellent. Nice score. I usually stop at rack 256 for my high scores. I'm too old to sit down crossed legged for over an hour any more. 2 Quote Link to comment Share on other sites More sharing options...
agb Posted December 19, 2022 Share Posted December 19, 2022 Times for the week: Demons to Diamonds 26 for HSC - good game. Solar Fox 151 All fun. 3 Quote Link to comment Share on other sites More sharing options...
TheGameCollector Posted December 19, 2022 Share Posted December 19, 2022 (edited) This week I played: Diddy Kong Racing for Nintendo 64 - 514 minutes Dig Dug for Arcade (via Namco Museum 64 for Nintendo 64) - 4 minutes Final Fantasy III (VI) for Super Nintendo - 1,194 minutes Galaga for Arcade (via Namco Museum 64 for Nintendo 64) - 10 minutes Galaxian for Arcade (via Namco Museum 64 for Nintendo 64) - 7 minutes Kirby Super Star for Super Nintendo - 293 minutes Ms. Pac-Man for Arcade (via Namco Museum 64 for Nintendo 64) - 9 minutes Pac-Man for Arcade (via Namco Museum 64 for Nintendo 64) - 10 minutes Pole Position for Arcade (via Namco Museum 64 for Nintendo 64) - 3 minutes Spider-Man/X-Men: Arcade's Revenge for Sega Genesis - 79 minutes Progress: Diddy Kong Racing - totally completed adventure mode then played time trial mode to unlock T.T. Final Fantasy 6 - got all the characters in the World of Ruin. Just need a few more Espers, need to defeat the rest of the dragons, teach spells to every character and train for the ending. Kirby Super Star - 100% completed the game Namco Museum 64 - played a small sample of each game Spider-Man/X-Men - completed the game Edited December 19, 2022 by TheGameCollector 4 Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted December 19, 2022 Share Posted December 19, 2022 Atari 2600 Demons to Diamonds - 65 minutes Kaboom! - 19 minutes Solar Fox - 66 minutes 3 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted December 19, 2022 Share Posted December 19, 2022 My times for the week: CoCo 1/2: Cave Walker - 8 min. Champion - 5 min. Downland - 4 min. SNES: Starfox - 45 min. 4 Quote Link to comment Share on other sites More sharing options...
+wongojack Posted December 19, 2022 Share Posted December 19, 2022 Arcade Asteroids Deluxe 5 Just one classic game this week 3 Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 19, 2022 Author Share Posted December 19, 2022 14 hours ago, TheGameCollector said: Dig Dug for Arcade (via Namco Museum 64 for Nintendo 64) - 4 minutes Galaga for Arcade (via Namco Museum 64 for Nintendo 64) - 10 minutes Galaxian for Arcade (via Namco Museum 64 for Nintendo 64) - 7 minutes Ms. Pac-Man for Arcade (via Namco Museum 64 for Nintendo 64) - 9 minutes Pac-Man for Arcade (via Namco Museum 64 for Nintendo 64) - 10 minutes Pole Position for Arcade (via Namco Museum 64 for Nintendo 64) - 3 minutes Just to let you know, Namco Museum 64 supposedly is recreated (from original arcade source code?!) rather than emulation of original ROMs. Per a precedent ruling from my predecessor, we thus count it as a single entry. https://forums.atariage.com/topic/220326-what-have-you-actually-played-tracker-for-2014-season-7/?do=findComment&comment=2998466 However later versions of Namco Museum, starting from Namco Museum 50th Anniversary (2005) for the PS2, Xbox, GameCube, Game Boy Advanced and Microsoft Windows feature full emulation. Yes, I know this is splitting hairs and perhaps it would be easier to list games under the title and format they intend to represent, than the title and format they really are. 2 Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 19, 2022 Author Share Posted December 19, 2022 On 12/18/2022 at 4:20 PM, Steven Pendleton said: Dogyuun!! (Japan) - 24 Does this mean the times you reported earlier this year also relate to the JP version? I found a forum post saying it is more difficult than the US/EU versions plus that it has extra intro and ending screens. Possibly you're the only to have tracked it so far, which might mean all the times should go to the JP version and leave the other entry blank. However in the case of Vimana, others agree there are no significant differences between regions so perhaps we can combine the versions on that one. 3 Quote Link to comment Share on other sites More sharing options...
Steven Pendleton Posted December 20, 2022 Share Posted December 20, 2022 2 hours ago, carlsson said: Does this mean the times you reported earlier this year also relate to the JP version? I found a forum post saying it is more difficult than the US/EU versions plus that it has extra intro and ending screens. Possibly you're the only to have tracked it so far, which might mean all the times should go to the JP version and leave the other entry blank. However in the case of Vimana, others agree there are no significant differences between regions so perhaps we can combine the versions on that one. Yeah, Japanese Dogyuun!! is apparently noticeably more difficult than the international versions. Every time I played it at the arcade or on the Astro City Mini V was the Japanese version, but I might have played the Europe version a few times by mistake on MAME since that is what it defaults to. Pretty safe to put it all as Japan, though. 4 Quote Link to comment Share on other sites More sharing options...
onlyinajeep Posted December 20, 2022 Share Posted December 20, 2022 (edited) Busy week...Dragon 32 Robin Hood - 156 minutes Edited December 20, 2022 by onlyinajeep 5 Quote Link to comment Share on other sites More sharing options...
Hwlngmad Posted December 20, 2022 Share Posted December 20, 2022 Yesterday's (12/19/2022) totals: Neo Geo 1) Sengoku 3 - 30 minutes 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 20, 2022 Author Share Posted December 20, 2022 Here's the summary for Week 50, running from December 12 - 18. We logged 3888 minutes of eligible play, playing 54 games on a total of 17 systems. Top 10: 1. Final Fantasy III (VI) (SNES) - 1194 min. (#3) 2. Diddy Kong Racing (N64) - 514 min. 3. Kirby Super Star (SNES) - 293 min. 4. Solar Fox (Atari 2600) - 217 min. (#1) 5. Mr. Happyface [hack of Ms. Pac-Man Tengen] (NES/Famicom) - 215 min. 6. Robin Hood (Dragon 32) - 156 min. 7. Midnight Mutants (Atari 7800) - 145 min. 8. Ms. Pac-Man (Tengen) (NES/Famicom) - 120 min. 9. Demons to Diamonds (Atari 2600) - 91 min. 10. Spider-man/X-Men: Arcade's Revenge (Genesis) - 79 min. Pre-NES top 10: 1. Solar Fox (Atari 2600) - 217 min. (PN#1) 2. Robin Hood (Dragon 32) - 156 min. 3. Midnight Mutants (Atari 7800) - 145 min. 4. Demons to Diamonds (Atari 2600) - 91 min. (PN#10) 5. Alien Brigade (Atari 7800) - 65 min. 6. Plutos (Atari 7800) - 45 min. (PN#6) 7. Galaga (Atari 7800) - 20 min. 7. Galaxians (Atari 7800) - 20 min. 7. Space Invaders (Atari 2600) - 20 min. 7. Space Invaders (Atari 7800) - 20 min. Top 10 systems: 1. SNES - 1532 min. (#4) 2. N64 - 557 min. 3. Atari 2600 - 392 min. (#1) 4. NES/Famicom - 350 min. 5. Atari 7800 - 325 min. (#3) 6. Arcade - 254 min. (#2) 7. Dragon 32 - 156 min. 8. Genesis - 79 min. (#8) 9. Neo Geo AES/MVS - 66 min. 10. RCA Studio II - 55 min. Final Fantasy III (VI) generates almost 1/3 of the total number of minutes this week, and races to first place ahead of Diddy Kong Racing (see what I did there?). Solar Fox remains the most played pre-NES game ahead of a less usual suspect like Robin Hood. The Nintendo systems are doing well this week, combined they represent 64% of all the minutes, so it is no real surprise that the systems list is headed by SNES ahead of N64 and NES in fourth place, with the 2600 right between. Midnight Mutants (Atari 7800) becomes member #514 in the 1000 Minute Club with a total of 1027 minutes. That is the 20th game for the 7800 to enter the club. For those wondering, we'll run regular weeks now at the end of the year, meaning Dec 19 - 25 and Dec 26 - Jan 1. Then the new season begins on Jan 2. 1 4 1 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted December 20, 2022 Share Posted December 20, 2022 Missed the cutoff, but I'll post the times for inclusion in the Christmas Edition. 4 Quote Link to comment Share on other sites More sharing options...
Hwlngmad Posted December 21, 2022 Share Posted December 21, 2022 Today's (12/21/2022) totals: NES / Famicom 1) Dragon Buster II: Yami no Fuin - 25 minutes 2) Golf Ko Open - 15 minutes 4 Quote Link to comment Share on other sites More sharing options...
Steven Pendleton Posted December 25, 2022 Share Posted December 25, 2022 (edited) Went to the arcade again yesterday. Everything done on PCB or ST-V at the arcade except for Hishouzame and Out Zone. Yes, even Slap Fight was done at the arcade. That was the last game I played and I ended up getting tired after the first loop, so I abandoned the game and went home lol Arcade 1941 Counter Attack (Japan) - 5 After Burner II - 5 Daisenpuu - 10 FixEight - 10 Hanagumi Taisen Columns - 2 Hishouzame - 31 Out Run - 2 Curiously, this was actually the newer (overseas?) revision of the game, as the routes change depending on what version of the game you play. Out Zone - 31 Sennou Game Teki-Paki - 15 Slap Fight - 15 Soukyuugurentai - 10 Strikers 1945 - 5 Tatsujin Ou - 20 Virtua Racing - 3 Edited December 25, 2022 by Steven Pendleton 4 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted December 25, 2022 Share Posted December 25, 2022 My Christmas present to @carlsson (or I guess the other way around) is last week’s times!! Some of this week’s too. I may post an addendum if I play or remember more. Arcade: Cybattler - 75 minutes for Evercade HSC Dangun Feveron - 35 minutes on Antstream In the Hunt - 30 minutes Joust - 15 minutes Moon Patrol - 20 minutes R-Type - 95 minutes Atari 2600: Conquest of Mars - 10 minutes for HSC Demons to Diamonds - 75 minutes for HSC Enduro - 15 minutes Mr Yo Yo - 10 minutes for HSC Atari Jaguar: Tempest 2000 - 40 minutes for testing Atari 50 and HSC Atari Lynx: Chip’s Challenge - 125 minutes for Evercade HSC Loopz - 60 minutes Microvaders Preview Edition - 15 minutes Megapak Vol 1 - 25 minutes Roadblasters - 20 minutes for HSC Fairchild Channel F: Videocart 29: The Arlasoft Collection - 70 minutes featuring 2048 - 30 minutes almost got there 3rees - 10 minutes I don’t understand this. Centipede - 10 minutes Tents n Trees - 20 minutes New to me, and lots of fun! Famiclone: Aero Engine - 20 minutes very substantial and fun shmup, seems to be a hack of Gradius Bingo Zap - 5 minutes Seems to be a single randomized easy level? Birdie Nest - 10 minutes This is actually extremely fun and funny, but is only one level that repeats endlessly. Someday somebody will make a more complete homebrew like this and it will be very popular! Insect Chase - 10 minutes Last Cabra - 35 minutes very solid shmup. Motor Rally - 10 minutes Ocean Quest - 20 minutes I feel like I’m missing something but it just goes on and on and on. Penta Base - 15 minutes Strafe - 25 minutes these are the same game with different graphics Pinball Track - 10 minutes Spin Ball - 10 minutes These are both fun, but unfortunately only consist of three short levels each. The Farmer - 10 minutes Other famiclone games: Puzzle - 10 minutes just a slide puzzle Pai Gow Poker - 10 minutes NEC TurboGrafx: JB Harold Murder Club - 45 minutes Syd Mead’s Terraforming - 75 minutes (no I don’t own it) Nintendo Entertainment System: Bovinium Quest: Batteries Not Included - 45 minutes Dig Dug - 20 minutes I am farcically bad at this game. Exit Loop - 15 minutes Kid Kool and the Quest for the Seven Wonder Herbs - 15 minutes Mappy - 30 minutes Tapeworm Disco Puzzle - 75 minutes getting near the end, I think. Nintendo Game Boy: GB Corp - 90 minutes Nintendo Super Nintendo Entertainment System: Cotton 100% - 10 minutes Sega Genesis: Panorama Cotton - 35 minutes Sony PlayStation: G Darius - 10 minutes Watara Supervision: Alien - 35 minutes An undistinguished and extremely low framerate shmup, it’s not not fun. Linear Racing - 45 minutes Despite the name, this is a puzzle game, and seems inspired by but different from the Game Gear exclusive Kinetic Connection. Not bad but finicky. Witty Cat - 20 minutes I had hoped to add some new systems yanked from storage but there was something a little bit (or a lot) off about all of them. 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 25, 2022 Author Share Posted December 25, 2022 Atari 8-bit: Missile Command - 31 min. For the first time, I broke the 20K barrier which is nothing in a game where others reach 100K or more. 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 25, 2022 Author Share Posted December 25, 2022 2 hours ago, jgkspsx said: My Christmas present to @carlsson (or I guess the other way around) is last week’s times!! Thank you! It appears to be a quiz, since some of the Famiclone games you mentioned were previously tracked in the modern tracker. It seems many of those origin from JungleTac, who released a set of games for the VT02 Famiclone (based on UM6578) before they moved to VT03 and VT09 which are Famicom-oriented but enhanced so the games are not backwards compatible anymore. I'll take the joy of splitting up which games are NES/Famiclone worthy and which are of newer origin. 2 1 1 Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted December 25, 2022 Share Posted December 25, 2022 Here are my times for this week on classic systems: Arcade: Pooyan - 21 min. in 2 sessions Toobin' - 19 min. Commodore 64: Knight Trap - 27 min. in 2 sessions TI-99/4A: Ms. Pac-Man - 21 min. Sneggit - 22 min. I managed to get some game time in again this week. I replayed Pooyan two times, as I did so many times before, and got to the 3rd repetition of the first round each time. Toobin' is a game I haven't played for a longer time. I didn't manage to finish a class nor to beat the high score of 112,000 points there. Then I tried the Commodore 64 game "Knight Trap", which is a variation on "Mouse Trap" on the Colecovision (originally an arcade game by Exidy), but while it even takes over the Colecovision's character set, it misses some features, notably the eagle, the "in" tunnel and the ability to "eat" cats as a dog (in this version you can only run over the enemies while you're a ghost). Also the value of the bonus items is reset to 1000 points at the start of each level, while in the original version it's only reset at the start of each life. These missing features, sadly, take out quite a bit of the fun of the arcade original or Colecovision version. Finally, I played two TI-99/4A games... Ms. Pac-Man was a single game. I think I reached round 9 or 10... the first occurence of the 4nd maze. This is clearly based on the codebase of Pac-Man on the Ti-99, and it's missing the cutscenes and also runs pretty slowly (at most, I think, about 16 FPS, and Ms. Pac-Man moves by 2 pixels in most of the frames), therefore it takes 2+ minutes to clear a maze which, I think, only takes about half the time in the arcade original. Sneggit is a game I've probably not played for a long time. I think I tried it once before a long time ago. Here you are a hen which has to pick up eggs and lay them into nests, then protecting them from the evil snake until they hatch. I think there was something wrong with the game in my opinion, but I can't quite put my finger on it. 5 Quote Link to comment Share on other sites More sharing options...
Prosystemsearch Posted December 25, 2022 Share Posted December 25, 2022 (edited) Here are my times for the week Atari 2600: Vanguard-6 minutes TRON Deadly discs- 3 1/2 minutes Spider-Man- 3 minutes Stampede- 2 minutes Tapper- 6 1/2 minutes Commodore PET: Super Glooper (Pac-man clone)- 3 minutes Bomber- 4 minutes PET Tetris- 8 minutes Breakout- 7 minutes Defender 2020 (homebrew)- 6 1/2 minutes Space Invaders- 6 minutes NES: Castlevania- 6 1/2 minutes Alien Syndrome (unlicensed)- 2 minutes NARC- 5 1/2 minutes Holy Diver- 3 minutes Edited December 25, 2022 by Prosystemsearch 5 Quote Link to comment Share on other sites More sharing options...
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