carlsson Posted November 8, 2022 Author Share Posted November 8, 2022 Here's the summary for Week 44, running from October 31 - November 6. We logged 6913 minutes of eligible play, playing 102 games on a total of 29 systems. Top 10: 1. King's Field II (PlayStation) - 1203 min. 2. King's Field (PlayStation) - 857 min. 3. Shark! Shark! (Intellivision) - 506 min. 4. Legend of Zelda: Ocarina of Time (N64) - 493 min. (#1) 5. Jumping Joey (CoCo 1 & 2) - 371 min. (#10) 6. Donkey Kong 64 (N64) - 297 min. 7. Solar Fox (Atari 2600) - 275 min. (#7) 8. Slap Fight MD (Genesis) - 187 min. 9. Sub Hunt (Intellivision) - 171 min. 10. Beamrider (Intellivision) - 138 min. Pre-NES top 10: 1. Shark! Shark! (Intellivision) - 506 min. 2. Jumping Joey (CoCo 1 & 2) - 371 min. (PN#5) 3. Solar Fox (Atari 2600) - 275 min. (PN#2) 4. Sub Hunt (Intellivision) - 171 min. (PN#6) 5. Beamrider (Intellivision) - 138 min. 6. Alien (Atari 2600) - 75 min. (PN#4) 7. Room of Doom (Atari 2600) - 72 min. 8. Gremlins (Atari 2600) - 69 min. (PN#10) 9. Commando (Senjou no Ookami, a.k.a. Wolf of the Battlefield) (MSX) - 48 min. 10. Save the World (Vectrex) - 45 min. Top 10 systems: 1. PlayStation - 2060 min. (#8) 2. Intellivision - 815 min. (#4) 3. N64 - 790 min. (#1) 4. Atari 2600 - 511 min. (#2) 5. Arcade - 398 min. (#9) 6. CoCo 1 & 2 - 371 min. 7. NES/Famicom - 285 min. (#3) 8. Genesis - 238 min. (#6) 9. Vectrex - 205 min. 10. Epoch Super Cassette Vision - 175 min. King's Field on the PlayStation does the double win, by plenty margin down to the leading pre-NES game Shark! Shark!, which on its own list is 2h15m ahead of the combined entry for Jumping Joey. Generally a lot of playing this week, many systems including block busters like Super Cassette Vision, RCA Studio II and Bally Astrocade, but this time without some oddball systems like the Commodore 64. Despite 102 games played, none breaks the 1000, 5000, 10000 minute barriers. However for the year we have played exactly 2000 different games, which equals 18% of all entries in the tracker. 2 2 1 Quote Link to comment Share on other sites More sharing options...
+wongojack Posted November 8, 2022 Share Posted November 8, 2022 3 hours ago, Lord_of_Sipan said: I played the following this week- RCA Studio ii: Scramble (home brew)-35 minutes Kaboom (home brew)-20 minutes Bally Astrocade: Pirate’s Chase-30 minutes The Incredible Wizard-10 minutes SG-1000: Wonder Boy-25 minutes Super Cassette Vision: Astro Wars-20 minutes Astro Wars ii: Battle in Galaxy-20 minutes Ton Ton Ball-30 minutes Nebula-25 minutes Lupin iii-20 minutes Star Speeder-10 minutes Dragon Ball: Dragon Daihikyō-25 minutes Wai Wai Monster Land-25 minutes Atari 7800: Sirius-10 minutes Dragon’s Descent-40 minutes Scramble-10 minutes Rip-off-10 minutes I rounded play times off to the closest 5 minute interval because I wasn’t super consistent in timing play. I often either started timing late or was interrupted mid-play and didn’t play the whole time the timer was running so I thought rounding made sense. Welcome to the time tracking thread(s)! I think that is 2 new posters in the same month. Never seen that before. 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted November 8, 2022 Author Share Posted November 8, 2022 Bonus stats regarding average number of minutes, games and systems: Over the first 44 weeks: 4610 minutes/week, 81 games/week, 22 systems/week Past 10 weeks: 4601 minutes/week, 84 games/week, 22 systems/week Past 5 weeks: 5507 minutes/week, 91 games/week, 23 systems/week 3 2 Quote Link to comment Share on other sites More sharing options...
digdugnate Posted November 8, 2022 Share Posted November 8, 2022 2 hours ago, carlsson said: Isn't that a tautology? From what I understand, the Street Fighter series had Alpha in the West and Zero in Japan. Multiple titles were already tracked separately, so I suppose that means the JP version of SF Alpha, a.k.a. SF Zero. I looked up the game. It uses semi-graphics so it isn't even a case of improved graphics on newer hardware. Thus I decided to combine the two entries. That is perfectly fine, all kinds of estimates are better than nothing. Welcome aboard and for bringing systems such as the SCV and Studio II back into the tracker (I own both, but haven't played those in a while). If there was a separation, yes. Otherwise, for all intents and purposes it's the Japanese version of Street Fighter Alpha. 🙂 5 Quote Link to comment Share on other sites More sharing options...
carlsson Posted November 8, 2022 Author Share Posted November 8, 2022 For reference, the following variations were tracked regarding the Street Fighter series. As you can see, for some reason the Alpha and Zero versions have been merged on the arcade, but kept apart on the Saturn. Usually there is no obvious reason for this, and a bit late to split up times. Arcade: Street Fighter Street Fighter Alpha - Warrior's Dreams (a.k.a. Zero) Street Fighter Alpha 2 (a.k.a. Zero 2) Street Fighter Alpha 3 (a.k.a. Zero 3) Street Fighter II Turbo: Hyper Fighting Street Fighter II': Championship Edition Street Fighter II: The World Warrior Street Fighter III: Third Strike Super Street Fighter II: The New Challengers Genesis: Street Fighter II: Special Championship Edition Super Street Fighter II PlayStation: Street Fighter Alpha 2 Street Fighter Alpha 3 Sega Saturn: Marvel Super Heroes vs. Street Fighter Street Fighter Alpha 2 Street Fighter Alpha 3 Street Fighter Zero (JP SF Alpha) Street Fighter Zero 3 (JP SF Alpha 3) Street Fighter: The Movie X-Men vs Street Fighter SNES: Street Fighter Alpha 2 Street Fighter II Street Fighter II Turbo Super Street Fighter II Other formats 3DO: Super Street Fighter II Turbo Amiga: Super Street Fighter II FM Towns: Super Street Fighter II Game Boy: Street Fighter II Game Boy Color: Street Fighter Alpha Sega Master System: Street Fighter II TG-16/PC Engine: Street Fighter II': Championship Edition TG-CD/PC-CD: Fighting Street (Street Fighter) Most likely bootlegs Game Gear: Jang Pung II (a.k.a. Street Blaster, clone of Street Fighter II) NES/Famicom: Street Fighter IV [Pirate] Street Fighter: 2010 5 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted November 9, 2022 Share Posted November 9, 2022 Man, I’d better catch up on my SG-1000 time or I’m going to look like a fraud! 4 1 Quote Link to comment Share on other sites More sharing options...
Hwlngmad Posted November 9, 2022 Share Posted November 9, 2022 Today's (11/9/2022) totals: Game Boy 1) Brain Drain - 20 minutes NES 1) 10 Yard Fight - 10 minutes SNES 1) Power Rangers Zeo: Battle Racers - 15 minutes 6 Quote Link to comment Share on other sites More sharing options...
Hwlngmad Posted November 10, 2022 Share Posted November 10, 2022 Total's from today, 11/10/2022 NES 1) 10 Yard Fight - 15 minutes MSX 1) Aquattack - 5 minutes 2) C-So! - 5 minutes 3) Car Jamboree - 10 minutes 4) Casio World Open - 20 minutes 5 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted November 11, 2022 Share Posted November 11, 2022 I love C-So. It’s an odd one but it starts to make sense. 5 Quote Link to comment Share on other sites More sharing options...
+neogeo1982 Posted November 13, 2022 Share Posted November 13, 2022 Sega Dreamcast Phantasy Star Online - 350min -Hard grinding NFL 2K1 - 60min Quake 3 Arena - 45min 5 Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted November 13, 2022 Share Posted November 13, 2022 (edited) Atari 2600 Asteroids - 45 minutes Space Invaders - 45 minutes Edited November 13, 2022 by oyamafamily 6 Quote Link to comment Share on other sites More sharing options...
Steven Pendleton Posted November 13, 2022 Share Posted November 13, 2022 Toaplan and a random Gleylancer. Arcade Out Zone - 17 Rally Bike - 65 I got this PCB in the mail this week and have confirmed that it is (probably) identical to Dash Yarou, which I played a while ago. It even changes to Dash Yarou when you put the region setting DIPs in the Japan position. Slap Fight - 108 Tatsujin - 15 G/MD Gleylancer - 30 Hellfire - 22 Same! Same! Same! - 55 Slap Fight MD - 123 Tatsujin - 53 5 Quote Link to comment Share on other sites More sharing options...
carlsson Posted November 13, 2022 Author Share Posted November 13, 2022 Atari 8-bit: Ghostbusters - 23 min. One single game so far in the A8 HSC. I realize the more you spend at the beginning (assuming you use a code to start with more money), the harder it is to earn back and reach the end game. 5 Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted November 13, 2022 Share Posted November 13, 2022 Here are my times for this week (November 7th through 13th, 2022) on classic systems: Arcade: Scrambled Egg - 3 min. Side Trak - 2 min. Sinistar - 15 min. Tetris (Sega) - 4 min. Track & Field - 2 min. Up'n down - 1 min. Wonder Boy in Monster Land - 7 min. Wonder Boy - 5 min. Wonder Boy (prototype?) - 4 min. Yosaku To Donbei - 3 min. This week I completed my MAME compatibility check trying out which romsets I have still work with the current version of MAME (well, current as of when I installed it back in summer of 2021)... it seems that it's mostly older and simple games that are still working, while newer and more complex games tend to have had their romsets changed, which include TX-1, Taxi driver, Tapper, Super Qix and Space Duel. But all in all, more than half of the games still work. On most of these games I only played a single game, except for Sinistar where I kept playing until I managed to destroy the Sinistar once, and maybe Side Trak (not sure here). Some games I've played extensively before so that's why I'm better at them. 6 Quote Link to comment Share on other sites More sharing options...
agb Posted November 14, 2022 Share Posted November 14, 2022 Times for the week: Atari 2600 Eggomania 43 Fishing for HSC 22 Freeway for HSC 33 Sky Jinks for HSC 15 Solar Fox 80 This week I played Fishing Derby and Sky Jinks for the first time. Both good but I really enjoyed Fishing Derby a lot. Playing games for the first time and finding a really good one is what’s makes the HSC fun. 4 Quote Link to comment Share on other sites More sharing options...
onlyinajeep Posted November 14, 2022 Share Posted November 14, 2022 Atari 2600 Turmoil - 17 minutes CoCo2 ElecTRON - 110 minutes. Jumping Joey - 512 minutes (playtesing, likely to be released later this week or next) Stinger - 22 minutes CoCo3 CocoBan - 213 minutes Oric Atmos Damsel in Distress - 25 minutes 5 Quote Link to comment Share on other sites More sharing options...
TheGameCollector Posted November 14, 2022 Share Posted November 14, 2022 This week I played: Championship Pro-Am for Genesis - 64 minutes Donkey Kong 64 for Nintendo 64 - 865 minutes Final Fantasy III (actually VI) for Super Nintendo - 194 minutes Low G Man for NES - 51 minutes Suikoden for Playstation - 1,332 minutes Tony Hawk's Pro Skater for Nintendo 64 - 80 minutes X-Men for Genesis - 160 minutes X-Men for Game Gear - 70 minutes Progress: Championship Pro-Am - I could never get as far in this version as the NES version (probably because of the two extra opponents) so I used quite a bit of save states to see what happened after getting through the 24th track. Donkey Kong 64 - completed the game from start to finish, getting everything Final Fantasy III (FF6) - started a new file and made it partway through the third of the three split scenarios. Low G Man - played through the first quest Suikoden - completed the game with all 108 characters from start to finish Tony Hawk's Pro Skater - completed the game with all tapes and gold medals as Tony Hawk X-Men for Genesis - completed amateur mode, then in Hero mode I made it to the part where you have to reset the game but I found out I couldn't do a soft reset in this emulator. I played through Hero mode in a different emulator, soft reset it when needed to and completed it. X-Men for Game Gear - completed the whole game using Wolverine. 5 Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted November 14, 2022 Share Posted November 14, 2022 Atari 2600 Barnstorming - 373 minutes Freeway - 10 minutes Kaboom! - 27 minutes Sky Jinks - 12 minutes Solar Fox - 94 minutes Time sort of flew by playing Barnstorming. I still didn't get a flawless run. My best time so far is 1:11.97 which I still haven't posted in the HSC because I am trying to do better. I hit a bird one time when I got that time. 5 Quote Link to comment Share on other sites More sharing options...
+wongojack Posted November 14, 2022 Share Posted November 14, 2022 Intellivision Beamrider 143 Sub Hunt 324 Intellivision HSC times above. I am one point out of 3rd place, and the only game remaining is Beamrider. I currently have the top Beamrider score and a personal best of 108k, but the last round has a "buddy system" element which means the user I'm fighting for 3rd place could finish ahead of me in the overall standings even if I beat him head to head. Competition ends Thanksgiving Day - exciting! Regarding Sub Hunt - I had never played it before, and I mostly just confused it with Sea Battle in the past, but it is a nice little single player action simulation. The Intellivision was ahead of its time in combining action and simulation, and this game does a really nice job of that. It uses the keypad fairly well although some commands could have been streamlined a little. I managed to beat the game on the hardest difficulty and another user in the competition managed to get a "perfect" score. Even though I was only a few sunken ships behind him, I couldn't push myself for another perfect score - it would have taken too much stress and yelling Sub Hunt Level 5 "All Clear" with 4 subs remaining 5 Quote Link to comment Share on other sites More sharing options...
Hwlngmad Posted November 14, 2022 Share Posted November 14, 2022 On 11/10/2022 at 8:46 PM, jgkspsx said: I love C-So. It’s an odd one but it starts to make sense. It looked interesting and played pretty well control wise. But, I couldn't exactly find out what to do when it looked like I had gathered up all of the items. Still, I am very much enjoying my exploration of the MSX and/or MSX2 library. However, from the other day, I did really enjoy Car Jamboree and will say that 10 Yard Fight on the NES might just be the best football game apart from Tecmo Bowl and Super Tecmo Bowl as I really enjoyed my time with it. 4 Quote Link to comment Share on other sites More sharing options...
Hwlngmad Posted November 14, 2022 Share Posted November 14, 2022 Here are today's totals (11/14/2022) for this week: NES / Famicom 1) Joy Mech Fight - 5 minutes 2) Geikitotou Yonku Battle - 20 minutes 3) Falsion - 10 minutes Genesis / Mega Drive 1) Demolition Man - 10 minutes 5 Quote Link to comment Share on other sites More sharing options...
Lord_of_Sipan Posted November 14, 2022 Share Posted November 14, 2022 Here's mine RCA Studio ii Scramble- 15 minutes Atari 2600 Ghost Manor-15 minutes Sir Lancelot-10 minutes Venture Reloaded-45 minutes Crossbow-10 minutes Spider Fighter-10 minutes Atari 7800 Crossbow- 30 minutes Dark Chambers- 60 minutes Dig Dug- 10 minutes Donkey Kong Jr.- 20 minutes Joust- 20 minutes Ninja Golf- 45 minutes Dragon's Cache- 35 minutes Dragon's Descent- 65 minutes Knight Guy in Low Res World Castle Days- 30 minutes Scramble- 10 minutes Space Invaders- 15 minutes Plutos- 20 minutes Sirius- 10 minutes Astro Fighter-15 minutes Tunnels of Hyperion- 30 minutes Ninjish Guy Perilous Island- 20 minutes Planet Smashers- 25 minutes Lots of short plays on various games since I was showing stuff to my brother. 5 Quote Link to comment Share on other sites More sharing options...
randomcat2000 Posted November 14, 2022 Share Posted November 14, 2022 Master System Super Boy 2 - 29 Mostly modern gaming for me this week 5 Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted November 15, 2022 Share Posted November 15, 2022 I didn't quite make it in time to submit my times last week, so here's the past 2 weeks of my gaming time. All Atari 2600 for the High Score Club! Atari 2600 Alien - 76 minutes Barnstorming - 10 minutes Fishing Derby - 23 minutes Freeway - 14 minutes Gremlins - 31 minutes Room of Doom - 33 minutes Sky Jinks - 26 minutes 5 Quote Link to comment Share on other sites More sharing options...
TheGameCollector Posted November 15, 2022 Share Posted November 15, 2022 We also had a power outage last week on Wednesday night. I should add estimated times of what I played on my backlit Game Boy based on how long it took youtube longplayers to get as far as I did. Their times should equal what mine would have been at minimum: Batman for Game Boy - 20 minutes (made it to level 4-2) Teenage Mutant Ninja Turtles: Fall of the Foot Clan for Game Boy - 26 minutes (completed the game) 5 Quote Link to comment Share on other sites More sharing options...
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