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What have you actually PLAYED tracker for 2022 (Season 15)


carlsson

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Arcade:
Ghosts 'n Goblins - 10 min.

 

At least I played something, a quick round of testing joystick and buttons on our club's arcade cab. Just like I had analyzed before, both are horrible and in dire need to be exchanged some time in the future. I did intend to play some games from the Atari 8-bit HSC too, but never got to it.

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Here are my times for this past week, November 21st through 27th, on classic systems...

 

Sega Master System:

Teddy boy - 11 min.

Word Grand Prix - 5 min.

 

This week I only did two short sessions on Sega Master System games. On "World Grand Prix" I drew a quick track on the track editor and tried it out. Then I saw a video about SMS card games, and Teddy Boy seemed like a fun game to try. I didn't get far in it though.

 

Other than that, my father has consumed much of my time this week... he fell twice this week and needs more and more care. He's 87 now, and yesterday he called me at 1:30 a.m. and said he'd go swimming, if I'd like to go along. I wouldn't go, but he went anyway and then was found in the morning in a pool of blood. Now he's in a hospital and has had a cerebral hemorrhage. He'll need to spend some more days there, and some say he'll be sent straight to a nursing home rather than back home afterwards. I'll have a meeting with my cousin and two of his sisters tomorrow to decide how to proceed... if he does get home, he'll have somebody coming to look after him three times a day. Strangely, yesterday, before he called me, I had some kind of premonition... in a dream, a child told me something or gave me something that had something to do with my father, and then a song came on in my mind, which I found to be this one:

 

 

Since this is called "Ticket to heaven", I think someone up there decided it's time for my father to go. That process will still take a while, but he's got his ticket to heaven now, and eventually he will arrive there. We'll see how things turn out...

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MSX1:
Hydlide 3 - 192 minutes



hydlide.thumb.jpg.58a26d9f7e7e79cfbd80e72ead98b31c.jpg

I found some time to both play games and exist on here, woohoo.

 

Been working on this Pioneer PX-V7, making it less unreliable by adding better cooling/removing the old transformer and also trying to emulate a LD-700 using a Raspberry Pi, a GPIO pin, and LIRC. Would be pretty cool to have a LaserDisc "emulator" for real hardware 'cause the real players are pretty much undocumented, the real discs are both expensive/from an era of heavy rot, and PiLD never actually got a public release. Yeah you can just emulate everying on openmsx but eh, I wanna make the hardware do work and hear all the relays clacking.

Hydlide 3 is a game I've played way too many times at this point. It's also still one of I think five MSX games I own. I just find it fun, I dunno why. The old built-in English translation is pretty funny for just how bad it is. I got to the temple that rises out of the one lake and had to quit but I hope over the next week or two to finish the game up.

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Arcade

Jungle King - 15 minutes

Donkey Kong Jr. - 8 minutes

Tron - 22 minutes

 

Atari 2600

Canyon Bomber - 5 minutes

Moon Patrol -8 minutes

Turmoil - 23 minutes

Yar's Revenge - 7 minutes

 

Color Computer 2

Able Builders - 44 minutes

Jumping Joey - 114 minutes

 

Color Computer 3

CoCoBan - 136 minutes (Completed!)

 

ZX Spectrum

Tenebra - 37 minutes

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Arcade:

Cybattler - 45 minutes

 

ACD0FF64-65AD-45D3-9927-2B21342B998A.thumb.jpeg.fd63d98ad673b588228f6d3765e846d9.jpeg

 

Atari 2600:

Entombed - 17 minutes

M.A.D. - 7 minutes

Name This Game - 16 minutes

 

Commodore 64:

Courtesy of the Evercade!

 

Alleykat - 45 minutes

 

E5AA5870-646C-4636-B04F-239F9974342F.thumb.jpeg.0b5ba9d831f276687a1b19c1ae35dcf8.jpeg

 

Battle Valley - 35 minutes

 

10B0E2C9-003B-46CF-BEB4-AF6E9DA92BC3.thumb.jpeg.04dba60447dea78f3c0ed6781a85b50f.jpeg

 

Gateway to Apshai - 135 minutes

 

04393362-55DF-447D-9E25-F59861F1D6E9.thumb.jpeg.3b1946d4670a19dae7568474fe92f056.jpeg

 

Impossible Mission - 20 minutes

 

7FA4BD88-5F32-4098-980C-1E0698AC5875.thumb.jpeg.bfeed2070ae498a008f3f82d0cf4ab1a.jpeg

 

Jumpman - 15 minutes

Lee - 25 minutes

Stormlord - 10 minutes

 

71EF7CDC-23C0-4B69-A0CC-324399275074.thumb.jpeg.58ac9392e2c54756f2fc4e98153e7cd8.jpeg

 

Subterranea - 30 minutes

 

D56AC01D-F4A7-4F22-8EB6-85D359C75378.thumb.jpeg.4e23ec217dc5f03325463e509e902efa.jpeg

 

LCD/Tabletop:

Parker Bros Wildfire Pinball - 25 minutes

Radio Shack Blast Off Pinball v1 - 45 minutes

Radio Shack Blast Off Pinball v2 - 25 minutes

 

NEC Turbografx 16:

Shockman - 35 minutes

 

Nintendo Game & Watch:

Donkey Kong Jr - 5 minutes

Pinball - 20 minutes

 

Nintendo Game Boy:

Borruga - 10 minutes

 

Sega Genesis:

Outrun 2019 - 35 minutes

 

64ECB769-0E31-4C2D-9986-9CBF9144F156.thumb.jpeg.ba32ee34309472be771f96ed5f0de1ee.jpeg

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This week I played:

 

Pokemon Gold Version for Game Boy Color - 1,095 minutes

Super Mario Bros. 3+ (Hack) for NES - 32 minutes

 

Progress:

Pokemon Gold - I beat the Pokemon League and got all the badges then started trying to collect as many Pokemon as I could. So far my Pokedex is at 85 caught.

Super Mario Bros. 3+ - This hack just came out on Thanksgiving so I tried it out just to see how it works. I'm not sure that the changes are enough to excite me to seriously play through the whole thing.

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Sorry I’m late, had a headache last night.

 

Atari 2600:

Sir Lancelot- 20

Universal Chaos- 25

Ghost Manor- 10

Swordquest Waterworld- 5

Pigs in Space- 10

Firefly- 10

Sorcerer- 20

 

Atari 5200:

Magical Fairy Force- 25

Satan’s Hollow- 15

 

SG-1000:

Wonderboy- 10

 

Atari 7800:

Tunnels of Hyperion- 45

Asteroids- 10

Sirius- 35

Cartesian Chaos- 30

Plutos- 20

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Here's the summary for Week 47, running from November 21 - 27. We logged 3931 minutes of eligible play, playing 87 games on a total of 23 systems.

 

Top 10:

 

1. Pokémon Gold (Game Boy Color) - 1095 min. (#2)
2. Beamrider (Intellivision) - 377 min. (#1)
3. Solar Fox (Atari 2600) - 216 min. (#3)
4. Hydlide 3: The Space Memories (MSX) - 192 min.
5. Star Fox [aka Starwing] (SNES) - 163 min.
6. CoCoBan (CoCo 3) - 136 min.
7. Gateway to Apshai (Commodore 64) - 135 min.
8. Jumping Joey (CoCo 1 & 2) - 114 min. (#5)
9. Lagoon (SNES) - 90 min.
10. Akumajou Densetsu (JP Castlevania III) (NES/Famicom) - 77 min.

 

Pre-NES top 10:

 

1. Beamrider (Intellivision) - 377 min. (PN#1)
2. Solar Fox (Atari 2600) - 216 min. (PN#2)
3. Hydlide 3: The Space Memories (MSX) - 192 min.
4. Gateway to Apshai (Commodore 64) - 135 min.
5. Jumping Joey (CoCo 1 & 2) - 114 min. (PN#4)
6. Entombed (Atari 2600) - 49 min.
7. Alleykat (Commodore 64) - 45 min.
7. Tunnels of Hyperion (Atari 7800) - 45 min. (PN#9)
9. Able Builders (CoCo 1 & 2) - 44 min.
10. Name This Game (Atari 2600) - 41 min.

 

Top 10 systems:

 

1. Game Boy Color - 1095 min. (#3)
2. Atari 2600 - 540 min. (#1)
3. Intellivision - 377 min. (#2)
4. Commodore 64 - 315 min.
5. SNES - 253 min. (#9)
6. MSX - 192 min.
7. NES/Famicom - 160 min. (#7)
8. CoCo 1 & 2 - 158 min. (#4)
9. Atari 7800 - 140 min. (#5)
9. Arcade - 140 min. (#10)

 

Pokémon Gold and Beamrider swap places on the overall list, which has 9 different systems among the top 10. The top duo in the pre-NES list - Beamrider and Solar Fox - remain the same while the Game Boy Color overtakes both Atari 2600 and Intellivision by a huge margin.

 

No game to enter the 1000, 5000, 10000 Minute Clubs this week.

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23 minutes ago, Hwlngmad said:

Today's (12/1/2022) totals:

 

NES/Famicom

1) Shadow of the Ninja - 10 minutes

2) Pinball Quest - 25 minutes

3) Paperboy 2 - 10 minutes

Have you considered just editing one post per week with your latest times? Our long-suffering time czar has a lot of work dealing with one post a week from all of us already and I am worried that daily updates are going to be difficult for him to keep track of.

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Ideally everyone would post a summary once a week, but as long as you don't edit your previous posts with incremental times, I'm fine with multiple posts. I tend to enter the early ones individually into Excel, and the big batch on Monday - Tuesday, I paste into Emacs first to sort everything by system, combine duplicates etc and then enter it all into the spreadsheet. In that way, multiple posts would end up in the same session.

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15 hours ago, jgkspsx said:

Have you considered just editing one post per week with your latest times? Our long-suffering time czar has a lot of work dealing with one post a week from all of us already and I am worried that daily updates are going to be difficult for him to keep track of.

Yes, I was doing that.  However, considering that convenience wise I determined it was best to fire out my daily total's so I wouldn't forget I went with that route.  Definitely I am not trying to bust anyone's huevos.  I just wanted to participate in a way that was best and optimal for me.

15 hours ago, carlsson said:

Ideally everyone would post a summary once a week, but as long as you don't edit your previous posts with incremental times, I'm fine with multiple posts. I tend to enter the early ones individually into Excel, and the big batch on Monday - Tuesday, I paste into Emacs first to sort everything by system, combine duplicates etc and then enter it all into the spreadsheet. In that way, multiple posts would end up in the same session.

If you need for me to just try and do one post a week, I can certainly try and do so.  I just found that it was best for me to participate doing my daily totals so I wouldn't forget what I had done through the week as I tend to bounce around, as many can see.  However, just let me know.  I appreciate all that you do!

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If your current method works best for you, stick with it. As I wrote, I'm having bigger issues with AtariAge subscribers (*) who have an edit period of one month and sometimes that has been utilised to post times and update the post a few times through the week.

 

(*) I'm not having issues in general with AtariAge subscriptions, just this small detail.

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A rare visit from the SuperGrafx, and Slap Fight is finally back after almost a month of absence, although I'm rather surprised that I went that long without playing it. Hishouzame arcade PCB is coming in the mail this week, so expect that to show up here shortly depending on when I get it.

 

G/MD
Kyuukyoku Tiger - 18

 

SuperGrafx
1941 Counter Attack - 30

 

Arcade
Out Zone - 35
Slap Fight - 42

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Atari 8-bit:

Arcadia - 33 min.
Battle of Eris - 6 min.
Binary Parasite - 9 min.
Bunny Hop - 4 min.
Dark Keep - 10 min.
Der Schränker I - 5 min.
Der Schränker II - 7 min.
Dye Heritage Editon - 39 min.
Pac-Men Evolution - 10 min.
Retro Dschump - 10 min.
Trax - 5 min.

 

Yup, I'm back in the HSC game. This time around, we're playing the games from the ABBUC 2022 contest. I skipped a few games that crashed or I was not interested in playing, but generally they're OK. Perhaps what strikes me as most amazing is the prize money in this contest, a total of over 2800 Euros shared on the entries! Very few other retro gaming contests can sport that kind of money with over 600 Euros for the #1 (Bunny Hop).

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Atari 2600

H.E.R.O. - 37 min

Turmoil - 30 min

 

CoCo2

Able Builders - 175 min

Jumping Joey - 66 min

 

Commodore VIC-20

H.E.R.O. - 16 min

Turmoil - 23 min

 

MSX 1

H.E.R.O. - 33 min

 

Sega SG-1000

Bank Panic - 2 min (What a horrible control scheme)
H.E.R.O. - 22 min

Ping Pong - 12 min

Q*bert - 7 min

Sindbad Mystery - 13 min

Soukoban - 53 min

 

Thomson MO5

Androides - 17 min

Yeti - 22 min

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