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What have you PLAYED weekly tracker 2024 (ALL GENERATIONS)


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Android

RB College - 173 min

The extended contracts for my OC/DC for Hawaii finally expired, just before 5-Star. Instead of continuing their contracts for 10C, I decided to accept an offer from another college. Decided on Waco, because the conference had the highest overall Stars for all the competing teams. Going to be fun building up a winning team.

 

Atari 2600 (Stella)

Berry Fun - 4 min

Caramujo - 6 min

Dark Keep - 7 min

Gome of the Bear 2 Much To Bear - 8 min

Kovi Kovi - 11 min

Penult - 4 min

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Super Metroid (SNES) 317 mins

 

Watched the funny speen man play Super Metroid Randomized and it got me in the mood to play. It's a game I replay about every 5 years or so. Hard to believe I bought the game for $30 nearly 20 years ago. I'm scared to see how much it would cost now. I'm about 3/4 through the game and killing Ridley is what is coming up next.

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1 hour ago, CapitanClassic said:

Android

RB College - 173 min

The extended contracts for my OC/DC for Hawaii finally expired, just before 5-Star. Instead of continuing their contracts for 10C, I decided to accept an offer from another college. Decided on Waco, because the conference had the highest overall Stars for all the competing teams. Going to be fun building up a winning team.

Waco!  That's my team baby.  Do us proud.  I won the natty on both medium and hard with the Bears.

 

Too bad about the mismatched uniform colors.  You don't even get to beat purple frogs (Ft Worth).

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Lots of games for me this week! I started off the week playing through Klonoa: Empire of Dreams for the Game Boy Advance and enjoyed it immensely, then did a little playthrough of Super Mario Land to pass a little time one evening. The big highlight of the week for me was joining a retro handheld focused Discord server where everyone votes on games to play each month, and every month there's 3 games to play. One game made before 1996, one made between 1996 and 1999, and one game made in the year 2000 or later.

 

This month the games of the month ended up being Kirby's Dreamland 2, Metal Slug 2, and Metroid Prime so I got started on 2 of the 3! :)

 

20240123233100_IMG_42452.thumb.JPG.5237405de62d1b098046fbc25a9b8748.JPG

 

 

 

Atari 2600

Thrust+ Platinum Edition - 18 minutes

 

Nintendo Game Boy

Kirby's Dreamland 2 - 96 minutes

Operation C - 19 minutes 

Super Mario Land - 64 minutes

 

Nintendo Game Boy Advance

Alien Hominid - 12 minutes

Klonoa: Empire of Dreams - 487 minutes

 

Nintendo GameCube

Metroid Prime - 463 minutes

 

Nintendo Wii

Dead Space: Extraction - 10 minutes

 

Sony PlayStation

Tomb Raider - 64 minutes

 

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The last 2 weeks I played:

 

Super Mario Bros.: Level-Headed for NES - 575 minutes

 

Progress:

After fixing my capture card audio timing issues in OBS Studio, I started over in playing the first rom set I created with totally random difficulty while streaming it. I used a real NES with a Powerpak to play and record it. I was able to complete 17 out of 29 games so far.

 

I almost wonder if I should set up some kind of challenge where I dare people to try to complete the extra hard generated hacks I couldn't by sharing them somewhere. Maybe one of those pro speed-runners could handle the difficulty.

 

PS: I just found out that Level-Headed was updated to v0.3.10 last August which introduced a couple bug fixes but not really any game generating differences. The creator started working on adding things for the next future build including pipe exits for underwater, underground, and auto-scrolling levels.

Edited by TheGameCollector
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14 hours ago, CapitanClassic said:

Android

RB College - 173 min

The extended contracts for my OC/DC for Hawaii finally expired, just before 5-Star. Instead of continuing their contracts for 10C, I decided to accept an offer from another college. Decided on Waco, because the conference had the highest overall Stars for all the competing teams. Going to be fun building up a winning team.

I, also, took over Hawai'i in one of my saves and have built them up to be a powerhouse.

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13 hours ago, wongojack said:

Too bad about the mismatched uniform colors.  You don't even get to beat purple frogs (Ft Worth).

Yeah, the unis are horrible in RBC.  Really a bit of a shocker considering how they did an exceptional job in original game.  Though, to be fair, RBC has a crap ton more teams.  Still, you think they could have done a better job.

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Week 05 Summary

 

For the week January 29 - February 4, we logged 9114 minutes of gaming, playing 166 games (of which 81 new) on a total of 36 systems.

 

Individual Top 20

 

1. Punch-Out (Wii) - 686 min. (#19)
2. Skies of Arcadia (Dreamcast) - 640 min. (#3)
3. Kerokeroking DX (JP Ribbit King) (Gamecube) - 613 min.
4. Super Mario Bros: Level-Headed (NES/Famicom) - 575 min.
5. Klonoa: Empire of Dreams (Game Boy Advance) - 487 min.
6. Metroid Prime (Gamecube) - 463 min.
7. Seiken Densetsu 3 (Trials of Mana) (SNES) - 461 min. (#5)
8. Super Metroid (SNES) - 317 min.
9. Legend of Zelda: Tears of the Kingdom (Switch) - 240 min.
10. Retro Bowl College (Android) - 173 min. (#8)
11. Solar Fox (Atari 2600) - 160 min. (#6)
12. Jr. Pac-Man (Atari 2600) - 145 min.
13. Atari Invaders (Atari 8-bit) - 140 min.
14. Clubhouse Games: 51 Worldwide Classics (Switch) - 125 min.
15. Baku Baku Animal (Game Gear) - 100 min.
16. Kirby's Dream Land 2 (Game Boy) - 96 min.
17. Retro Bowl (Android) - 95 min. (#14)
18. Banjo-Kazooie (Nintendo 64) - 90 min.
18. Puzzler World (Nintendo DS) - 90 min.
18. Truxton (Arcade) - 90 min.
18. Zephyr's Pass (Game Boy Color) - 90 min.

 

Pre-NES Top 10

 

1. Solar Fox (Atari 2600) - 160 min. (PN#1)
2. Jr. Pac-Man (Atari 2600) - 145 min.
3. Atari Invaders (Atari 8-bit) - 140 min.
4. Deluxe Invaders (Atari 8-bit) - 80 min.
5. Galaxian (Atari 5200) - 80 min.
6. Millipede (Atari 5200) - 80 min.
7. Mine Storm (Vectrex) - 80 min.
8. Solar Plexus (Atari 2600) - 79 min. (PN#9)
9. Kaboom! (Atari 2600) - 53 min. (PN#5)
10. Dark Keep (Atari 2600) - 52 min.

 

Systems Top 20

 

1. Gamecube (5 games) - 1151 min.
2. Atari 2600 (40 games) - 1112 min. (#3)
3. SNES (2 games) - 778 min. (#7)
4. Dreamcast (5 games) - 770 min. (#2)
5. Wii (2 games) - 696 min. (#4)
6. NES/Famicom (9 games) - 623 min. (#16)
7. Switch (7 games) - 545 min. (#1)
8. Game Boy Advance (4 games) - 522 min.
9. Android (2 games) - 268 min. (#6)
10. Game Boy (7 games) - 265 min. (#15)
11. Game Gear (5 games) - 260 min.
12. Atari 8-bit (4 games) - 244 min.
13. Atari 7800 (13 games) - 185 min.
14. Atari Lynx (15 games) - 170 min.
15. Vectrex (3 games) - 160 min.
15. Atari 5200 (2 games) - 160 min.
17. Browser based (6 games) - 157 min. (#9)
18. Genesis (5 games) - 145 min. (#11)
19. Arcade (4 games) - 140 min. (#8)
20. Game Boy Color (3 games) - 112 min. (#20)


Punch-Out on the Wii delivers a strong uppercut and moves from #19 to #1, just ahead of Skies of Arcadia and Kerokeroking DX. Things are just as tight in the pre-NES section, where the old classic Solar Fox is only 15 minutes ahead of Jr. Pac-Man and another 5 min ahead of Atari Invaders. The systems list sees a massive 40 games for the Atari 2600. If all of those had been played 1 minute longer, it would have overtaken the Gamecube.

 

Retro Bowl (Android) joins the 5000 Minute Club with exactly 5000 minutes played!

 

... and perhaps the most important saved for last ...

 

The all-time total amount of playing in the combined trackers exceeds 5 million! To be exact, we have logged 5,000,098 min after combining 2.92 million minutes from the classic tracker with 2.05 million minutes from the modern tracker and adding another 32485 minutes so far this year.

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An extreme Sega week again. Didn't even touch any modern systems at all.

 

Dreamcast

Skies of Arcadia - 790min

Sonic Adventure - 100min

Bomberman Online - 120min

Marvel Vs. Capcom - 120min

Dead or Alive 2 - 30min

Soul Caliber - 30min

Tony Hawks Pro Skater - 30min

NFL 2K1 - 60min

Sega Bass Fishing - 20min

Stupid Invaders - 20min

The Grinch - 40min

NBA 2K2 - 30min

Phantasy Star Online Ver.2 - 20min

 

Game Gear

Last Bible Special - 150min

Fatal Fury Special - 45min

Samurai Shodown - 25min

Robocop vs Terminator - 45min

Aerial Assault - 45min

Battletoads - 90min

Super Return of the Jedi - 30min

Sonic the Hedgehog - 180min

 

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Here are my times for this week (February 5th through 11th, 2024):

 

Arcade:

Elevator Action - 54 min. in 3 sessions

Elevator Action II - 56 min.

 

Browser-based:

98.js: Space Cadet Pinball - 12 min.

 

This week I played a bit of Elevator Action again, but by the third building things get pretty tough. Then I tried its unpopular sequel, Elevator Action II, where only the first level is an elevator stage like in the original game. The subsequent levels differ in layout greatly.

 

Finally, due to a livestream on Youtube I got aware of a utility called paint.js, which is a replication of the Windows 98 version of Paint in Javascript that runs on a website. I could actually use that for something which you can't do in the Windows 10 version of Paint anymore... resizing pictures WITHOUT applying antialiasing. But I needed such a function for a picture conversion from a while ago. You see, back in the day I started a C-64 conversion of the Magnavox Odyssey^2 game "Smithereens" (AKA "Stone Sling") which in German was called "Burgenschlacht" (battle of castles). Since the C-64 has vastly better graphics than the Odyssey^2, I modeled the background graphics a bit after the G7400/Odyssey^3 version with the additional background graphics, in my case showing a river dividing a meadow, like this:

BurgenschlachtC64Pinocchio.thumb.png.d9e56e4b0d974a49231bf40bd71d7213.png

You can see some trickery with raster line interrupts and sprites in the border here. However, this was not nearly close to the background graphics of the G7400 version, which look like this:

Burgenschlacht.thumb.png.e8c062fe856ce247ceb892a61ee5acac.png

This, however, isn't quite up to what the C-64 can do... the C-64 has a multicolor mode which basically the G7400 doesn't have, its graphics capabilities are maybe on par with the hi-res mode of the C-64. So I put that picture through the AI picture processor FotoR, yielding the following result:

Burgenschlacht_Fotor_Disney.thumb.jpg.0b525141b3789211a8d368f88279512f.jpg

That looks much nicer, however it's now more than the C-64 can do, so I had to convert it down to its resolution and colors somehow. There's an online converter for C-64 graphics, but it spits out multicolor pictures in the resolution 160x200, looking like this:

BurgenschlachtC64Multicolor.png.53c7ea4c1822072df30e8097a31a3cbc.png

However, this now has the wrong screen aspect ratio, so each pixel has to be stretched horizontally again, and as I mentioned, you can't do this in Windows 10 paint without applying anti aliasing, but with Paint.js, you can do just that, yielding the following result:

BurgenschlachtC64Multicolorstretched.png.76501b5a6a83d864ae9d51a52f01b949.png

And that's what a proper background on the C-64 would look like, there might just be some unresolved color clashes if a tile uses more than 4 colors, but I didn't look into that yet. It actually comes close to the style in which I "modernized" the sprites which in the G7400 version are 8x8 pixels and monochrome, but can look much better on the C-64.

However, while doing that I noticed that Paint.js actually belongs to a Windows 98 simulator of sorts called 98.js, and with it they included several apps that come with Windows 98, including Space Cadet Pinball, and that's what I played and listed.

 

Oh, here's a PRG file for everyone who wants to experience my original "Burgenschlacht" demo (as far as it got) for the C-64, also containing some music... can anyone guess the song?

demo burgenschl.PRG

Edited by Kurt_Woloch
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Feb 5-11: Just HSC and AHA for the 2600 this week, and my 20+ season of RB College.

 

Android

RB College - 382 min

 

Atari 2600 (Stella)

Bob and the Alien Fire Flies - 7 min

Bot & Tom - 7 min

Button - 5 min

CHEAT - 4 min

Duelo - 5 min

Elevator Agent - 7 min

Happy Bird - 5 min

Jr. PAC-man (HSC)-  27 min

Legend of Zelda - 15 min

Laserface Island - 3 min

 

Lucky Chase - 7 min

Myst - 5 min

Mini gun Miner - 8 min

River Raid (HSC)- 10 min

Steps - 3 min

 

Strike Zone Bowling - 15 min

Tober’s. Nightmare - 7 min

Xanthiom - 12 min

 

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Back to normal minutes again with bite-sized sessions here and there. I think I've gotten everything out of Frolf for now and settling up to finish SD3, still some ways to go I reckon.

 

GAMECUBE

Kerokeroking DX (JP Ribbit King) - 68 min

 

SNES

Seiken Densetsu 3 - 311 min

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Here were my totals from 2/9 to 2/11.  They were:

 

Android

1) Monopoly Go! - 30 minutes

2) Ouroboros King Chess Roguelike - 20 minutes

3) Retro Bowl College - 15 minutes

4) Snood - 15 minutes

 

N64

1) Automobili Lamborghini - 20 minutes

2) Bomberman 64 - 15 minutes

3) Dr. Mario 64 - 36 minutes

4) Iggy's Reckin' Balls - 25 minutes

 

 

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