Heaven/TQA Posted February 10, 2004 Share Posted February 10, 2004 another one done in 20 minutes (not perfect and work in progress...) unfortunatly atari800win shows different colours... tebe, when do both have same palettes? face1.zip Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-529581 Share on other sites More sharing options...
Dracon Posted February 10, 2004 Share Posted February 10, 2004 yeah, nice result u got this time... As TeBe said in the past, you gotta use JAKUB.ACT pallette instead of that default one from A800Win emulator (and color should match better somehow) That's because it's much closer to the color pallette from real hardware.... as he stated..... To the people still interested in developing G2F: - please do prepare a clear wish-list (with good suggestions, reasons) and post it here and/or directly to the Graph2fnt author (his e-mail is given on the G2F webpage). Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-529615 Share on other sites More sharing options...
emkay Posted February 10, 2004 Author Share Posted February 10, 2004 another one done in 20 minutes (not perfect and work in progress...) unfortunatly atari800win shows different colours... tebe, when do both have same palettes? Ich glaube, das Bild ist so unmöglich fertig zu stellen. Mal ein Tipp: Die "Hintergrundfarbe" sollte nie 710 oder 711 sein. The best way to edit screens is to use 708 and 709 as "resolution filters". So chose the colors with the widest areas on the screen for 708/709... 710/711 can filter the resolution of the PM graphics. For the best use of those "block" colors just try to search for colors with a minimum distance... By using PMg: Start using player 4 first... then P3 ...P2 ...P1 While P1 has the highest priority and you need to put some more colors over there, you can simply go on by overlaying the players. To use P4 above P1 is a big mess... Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-529629 Share on other sites More sharing options...
emkay Posted February 10, 2004 Author Share Posted February 10, 2004 yeah, nice result u got this time... As TeBe said in the past, you gotta use JAKUB.ACT pallette instead of that default one from A800Win emulator (and color should match better somehow) That's because it's much closer to the color pallette from real hardware.... as he stated..... To the people still interested in developing G2F: - please do prepare a clear wish-list (with good suggestions, reasons) and post it here and/or directly to the Graph2fnt author (his e-mail is given on the G2F webpage). Yes... Jakub.act is the best pallette. And when "apply adjustment" is set, black will be really black .-) Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-529651 Share on other sites More sharing options...
Heaven/TQA Posted February 11, 2004 Share Posted February 11, 2004 emkay, thanks for the tips... i'll play around more with g2f... someday i have "the optimal way" in converting images...or enhancing images. drc, thanks for the palette info... Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-529996 Share on other sites More sharing options...
Lord-Chaos Posted February 11, 2004 Share Posted February 11, 2004 Anyone knows how to make good 4-color pictures out of 16,32 or 256 color pics for Graph2fnt ? Loading unchanged BMPs into the program kills many details and makes working difficult. Thimo Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530128 Share on other sites More sharing options...
Heaven/TQA Posted February 11, 2004 Share Posted February 11, 2004 turning pic into greyscale, then reduce colour depth to 4 or 5 colours? sometimes with dither sometimes without? that's how i try to convert pics most of the time... and of course reduce size to 160x200 Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530138 Share on other sites More sharing options...
Schmutzpuppe Posted February 11, 2004 Share Posted February 11, 2004 I really like the work you guys made, keep it up! Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530147 Share on other sites More sharing options...
Heaven/TQA Posted February 11, 2004 Share Posted February 11, 2004 another day...another WIP... this time bankog knights... very easy to convert but i have to paint a lot of pixels which where reduced away.... and i haven't used yet the pm overlays... just dlis it's really relaxing g2f'ing... Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530193 Share on other sites More sharing options...
emkay Posted February 11, 2004 Author Share Posted February 11, 2004 another day...another WIP... this time bankog knights... very easy to convert but i have to paint a lot of pixels which where reduced away.... and i haven't used yet the pm overlays... just dlis it's really relaxing g2f'ing... Yes... there is really much to do (Original C64 Screenshot) Heaven. Please keep in Mind that this thread is about 10 Pages big already. So please post only finished pictures... thanks. Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530197 Share on other sites More sharing options...
Heaven/TQA Posted February 11, 2004 Share Posted February 11, 2004 yup. but i thought it might be interesting for startes (like me...) how a g2f conversion looks like in progress... same method like your POKEY stuff... not for everybody interesting but ok... Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530280 Share on other sites More sharing options...
emkay Posted February 11, 2004 Author Share Posted February 11, 2004 yup. but i thought it might be interesting for startes (like me...) how a g2f conversion looks like in progress... same method like your POKEY stuff... not for everybody interesting but ok... OK. But there is one little difference. With G2F you can always finish your "enhancing" project :wink: Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530290 Share on other sites More sharing options...
Tezz Posted February 11, 2004 Share Posted February 11, 2004 Hey everyone, I've attached some of my promised G2fs for you all. I've Ziped 'em up with PNGs of the G2F files for quick viewing under Windows. I hope that someone will use them for something interesting such as adding them onto the actual A8 version of the games. Arkanoid as I remember was only 32K? maybe this could be added as a single execuatable.... anyway, here's some info relating to the pictures themselves... Beyond the ice palace was a picture that I liked a lot and appeared possible. It took 4-5 hours to complete. Rambo was quite difficult to reproduce but I eventually worked out a way. I managed to include some DLI shading on the Ocean logo which I was happy with The Total Recall picture was another favorite, the difficult part of course was the spectrum of light. In fact it took a good few hours to work out the best way to match the original, enlarged PMGs were not possible because of the fine detail required. One quad sized PMG makes up the light shade on the face. The Tetris picture was a simple C64 conversion with some basic DLIs used to colour the title. The original was quite nicely drawn in only 3 shades. It's a good example of what you can achive using a limited pallette. I suppose this could easily be enhanced with more colours etc but it's a nice pic as it stands. The Airwolf2 picture was another simple conversion. It's good to start using G2F with such pics. Arkanoid was deceptive. It looks quite simple to do at first. It took a bit of forethought to eventually work out how to do this. The dark shade and the white shade are rarely together so I chose the white as the inverse and used quad sized PMGs to complete the white sections. I removed all the white from the BMP to show only background and then painted this in by hand after converting Well that's it, I've got some original G2F artwork to upload shortly, hope you all like them. I totally agree with Heaven/TQA, working on G2F is extremely relaxing. I totally enjoy working with it. Keep up the good work everyone, feel free to use the pics anywhere!! tezz_completed_g2f.zip Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530525 Share on other sites More sharing options...
pps Posted February 11, 2004 Share Posted February 11, 2004 Hi folks, yesterday I hacked another one in a few minutes for the upcoming "Hobbytronic Fair Demo 2004". I had to do it quickly, so don´t bother with the bad quality Carsten Strotmann asked me to convert the flyer to the ATARI, so here it is... htlogo.zip Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530530 Share on other sites More sharing options...
Heaven/TQA Posted February 12, 2004 Share Posted February 12, 2004 tezz, very well done... they are excellent examples how to do it... i was suprised about total recall and rambo how much pm overlays you have used... (is it not pm "underlays"???) tetris is a masterpiece in art... i am not an artist but i can imagine what "real" artist will do with this little tool... sad that an amiga / ST version was not available in 1985-1987... tezz, would it be possible to post a zip with the original gfx files and the ones you converted and started to import in g2f? i am still not sure what the best way is to prepare images even i found here many useful tips. Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-530951 Share on other sites More sharing options...
Tezz Posted February 12, 2004 Share Posted February 12, 2004 Hi all, Heaven/TQA wrote: "... (is it not pm "underlays"???)" Yes! I guess underlays is a more acurate description. ....."sad that an amiga / ST version was not available in 1985-1987... " Yes I couldn't agree more, I always wanted to create these pictures back in the machines hay-day. I bought my 800XL in 1984-85. The C64s active commercial scene and the massive demo scene really showed a machine of similar ilk being pushed whilst the A8 wasn't. I did manage to produce some artwork with DLIs back then around 89-90 with my own much simpler routines but always strugled with timing issues. I wonder why no one released an Antic E drawing tool with basic DLIs? I used to use Graphics Art Department a lot, that was nice to use but unfortunately in the chunkier mode. A freind of mine who went on the work for companies such as Ocean producing graphics for the C64 like Terminator2 produced a lot of great artwork with this. ...."would it be possible to post a zip with the original gfx files and the ones you converted and started to import in g2f? i am still not sure what the best way is to prepare images even i found here many useful tips" Yes no problem, I'll do that later tonight... Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531035 Share on other sites More sharing options...
emkay Posted February 12, 2004 Author Share Posted February 12, 2004 Ok... Here is another "down" Conversion (plus the redraw of many details) Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531119 Share on other sites More sharing options...
Heaven/TQA Posted February 12, 2004 Share Posted February 12, 2004 emkay, cool stuff... Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531341 Share on other sites More sharing options...
samurai Posted February 12, 2004 Share Posted February 12, 2004 Very nice one, congratulations emkay Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531344 Share on other sites More sharing options...
tebe Posted February 12, 2004 Share Posted February 12, 2004 emkay - advanced g2f user Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531350 Share on other sites More sharing options...
emkay Posted February 12, 2004 Author Share Posted February 12, 2004 Well... The fun was on my side. Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531363 Share on other sites More sharing options...
Heaven/TQA Posted February 12, 2004 Share Posted February 12, 2004 maybe your profession is more gfx and not music... oops... just kidding... ;) Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531402 Share on other sites More sharing options...
Dracon Posted February 12, 2004 Share Posted February 12, 2004 Well, this picture above is one of the best in G2F mode so far.... I also hope somebody will show us how to operate in hires to get the best results (I mean colorful hires images)... Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531485 Share on other sites More sharing options...
analmux Posted February 12, 2004 Share Posted February 12, 2004 @ Dracon....hehe, that's a coincidence. Here is the 'fort' from Raster. I've worked 2.5 hours on it last evening. (see also pic, or download the g2f in the ZIP) @ TEBE It would be nice if the 5th player (color PF3) can be enabled in a newer version of g2f. As you can see in the picture below, there's still a missile bug Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531525 Share on other sites More sharing options...
tebe Posted February 13, 2004 Share Posted February 13, 2004 5-th player in next version(3.7.6), OK Quote Link to comment https://forums.atariage.com/topic/34916-graph2fnt/page/9/#findComment-531583 Share on other sites More sharing options...
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